Searched refs:speedMultipliedByAngleRate (Results 1 – 1 of 1) sorted by relevance
700 const float speedMultipliedByAngleRate = std::min(speedRate * currentAngle / M_PI_F in updateAlignPointProbabilities() local707 const float sigma = (speedMultipliedByAngleRate + speedMultipliedByNearestKeyDistanceRate in updateAlignPointProbabilities()