Lines Matching refs:location

706     GLint location;  in s_glLinkProgram()  local
711 location = ctx->m_glGetUniformLocation_enc(self, program, name); in s_glLinkProgram()
712 ctx->m_shared->setProgramIndexInfo(program, i, location, size, type, name); in s_glLinkProgram()
727 void GL2Encoder::s_glGetUniformiv(void *self, GLuint program, GLint location, GLint* params) in s_glGetUniformiv() argument
732 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program, location); in s_glGetUniformiv()
736 void GL2Encoder::s_glGetUniformfv(void *self, GLuint program, GLint location, GLfloat* params) in s_glGetUniformfv() argument
741 GLint hostLoc = ctx->m_shared->locationWARAppToHost(program,location); in s_glGetUniformfv()
903 void GL2Encoder::s_glUniform1f(void *self , GLint location, GLfloat x) in s_glUniform1f() argument
906 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform1f()
910 void GL2Encoder::s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v) in s_glUniform1fv() argument
913 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform1fv()
917 void GL2Encoder::s_glUniform1i(void *self , GLint location, GLint x) in s_glUniform1i() argument
923 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform1i()
927 if (shared->setSamplerUniform(state->currentProgram(), location, x, &target)) { in s_glUniform1i()
936 void GL2Encoder::s_glUniform1iv(void *self , GLint location, GLsizei count, const GLint* v) in s_glUniform1iv() argument
939 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform1iv()
943 void GL2Encoder::s_glUniform2f(void *self , GLint location, GLfloat x, GLfloat y) in s_glUniform2f() argument
946 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform2f()
950 void GL2Encoder::s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v) in s_glUniform2fv() argument
953 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform2fv()
957 void GL2Encoder::s_glUniform2i(void *self , GLint location, GLint x, GLint y) in s_glUniform2i() argument
960 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform2i()
964 void GL2Encoder::s_glUniform2iv(void *self , GLint location, GLsizei count, const GLint* v) in s_glUniform2iv() argument
967 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform2iv()
971 void GL2Encoder::s_glUniform3f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z) in s_glUniform3f() argument
974 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform3f()
978 void GL2Encoder::s_glUniform3fv(void *self , GLint location, GLsizei count, const GLfloat* v) in s_glUniform3fv() argument
981 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform3fv()
985 void GL2Encoder::s_glUniform3i(void *self , GLint location, GLint x, GLint y, GLint z) in s_glUniform3i() argument
988 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform3i()
992 void GL2Encoder::s_glUniform3iv(void *self , GLint location, GLsizei count, const GLint* v) in s_glUniform3iv() argument
995 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform3iv()
999 void GL2Encoder::s_glUniform4f(void *self , GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloa… in s_glUniform4f() argument
1002 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform4f()
1006 void GL2Encoder::s_glUniform4fv(void *self , GLint location, GLsizei count, const GLfloat* v) in s_glUniform4fv() argument
1009 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform4fv()
1013 void GL2Encoder::s_glUniform4i(void *self , GLint location, GLint x, GLint y, GLint z, GLint w) in s_glUniform4i() argument
1016 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform4i()
1020 void GL2Encoder::s_glUniform4iv(void *self , GLint location, GLsizei count, const GLint* v) in s_glUniform4iv() argument
1023 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniform4iv()
1027 void GL2Encoder::s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpo… in s_glUniformMatrix2fv() argument
1030 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniformMatrix2fv()
1034 void GL2Encoder::s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpo… in s_glUniformMatrix3fv() argument
1037 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniformMatrix3fv()
1041 void GL2Encoder::s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpo… in s_glUniformMatrix4fv() argument
1044 GLint hostLoc = ctx->m_shared->locationWARAppToHost(ctx->m_state->currentProgram(),location); in s_glUniformMatrix4fv()