Lines Matching refs:count
59 void sendVertexAttributes(GLint first, GLsizei count);
86 static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
89 …static void s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *indi…
120 …static void s_glShaderSource(void *self, GLuint shader, GLsizei count, const GLchar * const *strin…
153 GLsizei* count, GLuint* shaders);
193 static void s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v);
195 static void s_glUniform1iv(void *self , GLint location, GLsizei count, const GLint* v);
197 static void s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v);
199 static void s_glUniform2iv(void *self , GLint location, GLsizei count, const GLint* v);
201 static void s_glUniform3fv(void *self , GLint location, GLsizei count, const GLfloat* v);
203 static void s_glUniform3iv(void *self , GLint location, GLsizei count, const GLint* v);
205 static void s_glUniform4fv(void *self , GLint location, GLsizei count, const GLfloat* v);
207 static void s_glUniform4iv(void *self , GLint location, GLsizei count, const GLint* v);
208 …static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
209 …static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
210 …static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, …