Lines Matching refs:Vector2
71 inline Vector2 getNormalFromVertices(const Vector3* vertices, int current, int next) { in getNormalFromVertices()
73 Vector2 currentVertex = { vertices[current].x, vertices[current].y }; in getNormalFromVertices()
74 Vector2 nextVertex = { vertices[next].x, vertices[next].y }; in getNormalFromVertices()
94 inline int getEdgeExtraAndUpdateSpike(Vector2* currentSpike, in getEdgeExtraAndUpdateSpike()
96 Vector2 secondSpike = {secondVertex.x - centroid.x, secondVertex.y - centroid.y}; in getEdgeExtraAndUpdateSpike()
186 Vector2 previousNormal = getNormalFromVertices(casterVertices, in createAmbientShadow()
188 Vector2 currentSpike = {casterVertices[0].x - centroid3d.x, in createAmbientShadow()
208 Vector2 currentNormal = getNormalFromVertices(casterVertices, i, in createAmbientShadow()
235 Vector2 outerStart = {0, 0}; in createAmbientShadow()
236 Vector2 outerLast = {0, 0}; in createAmbientShadow()
240 Vector2 averageNormal = in createAmbientShadow()
244 Vector2 outerVertex; in createAmbientShadow()
266 Vector2 outerNext; in createAmbientShadow()
283 Vector2 currentOuter = in createAmbientShadow()