Lines Matching refs:DisplayListRenderer

35 DisplayListRenderer::DisplayListRenderer()  in DisplayListRenderer()  function in android::uirenderer::DisplayListRenderer
45 DisplayListRenderer::~DisplayListRenderer() { in ~DisplayListRenderer()
54 DisplayListData* DisplayListRenderer::finishRecording() { in finishRecording()
63 status_t DisplayListRenderer::prepareDirty(float left, float top, in prepareDirty()
79 void DisplayListRenderer::finish() { in finish()
84 void DisplayListRenderer::interrupt() { in interrupt()
87 void DisplayListRenderer::resume() { in resume()
90 status_t DisplayListRenderer::callDrawGLFunction(Functor *functor, Rect& dirty) { in callDrawGLFunction()
97 int DisplayListRenderer::save(int flags) { in save()
102 void DisplayListRenderer::restore() { in restore()
113 void DisplayListRenderer::restoreToCount(int saveCount) { in restoreToCount()
119 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, in saveLayer()
129 void DisplayListRenderer::translate(float dx, float dy, float dz) { in translate()
138 void DisplayListRenderer::rotate(float degrees) { in rotate()
143 void DisplayListRenderer::scale(float sx, float sy) { in scale()
148 void DisplayListRenderer::skew(float sx, float sy) { in skew()
153 void DisplayListRenderer::setMatrix(const SkMatrix& matrix) { in setMatrix()
158 void DisplayListRenderer::concatMatrix(const SkMatrix& matrix) { in concatMatrix()
163 bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom, in clipRect()
169 bool DisplayListRenderer::clipPath(const SkPath* path, SkRegion::Op op) { in clipPath()
175 bool DisplayListRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) { in clipRegion()
181 status_t DisplayListRenderer::drawRenderNode(RenderNode* renderNode, Rect& dirty, int32_t flags) { in drawRenderNode()
192 status_t DisplayListRenderer::drawLayer(DeferredLayerUpdater* layerHandle, float x, float y) { in drawLayer()
200 status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, const SkPaint* paint) { in drawBitmap()
208 status_t DisplayListRenderer::drawBitmap(const SkBitmap* bitmap, float srcLeft, float srcTop, in drawBitmap()
231 status_t DisplayListRenderer::drawBitmapData(const SkBitmap* bitmap, const SkPaint* paint) { in drawBitmapData()
239 status_t DisplayListRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, int meshHeight, in drawBitmapMesh()
252 status_t DisplayListRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch, in drawPatch()
262 status_t DisplayListRenderer::drawColor(int color, SkXfermode::Mode mode) { in drawColor()
267 status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom, in drawRect()
274 status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom, in drawRoundRect()
281 status_t DisplayListRenderer::drawRoundRect( in drawRoundRect()
298 status_t DisplayListRenderer::drawCircle(float x, float y, float radius, const SkPaint* paint) { in drawCircle()
304 status_t DisplayListRenderer::drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, in drawCircle()
315 status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom, in drawOval()
322 status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom, in drawArc()
334 status_t DisplayListRenderer::drawPath(const SkPath* path, const SkPaint* paint) { in drawPath()
342 status_t DisplayListRenderer::drawLines(const float* points, int count, const SkPaint* paint) { in drawLines()
350 status_t DisplayListRenderer::drawPoints(const float* points, int count, const SkPaint* paint) { in drawPoints()
358 status_t DisplayListRenderer::drawTextOnPath(const char* text, int bytesCount, int count, in drawTextOnPath()
372 status_t DisplayListRenderer::drawPosText(const char* text, int bytesCount, int count, in drawPosText()
395 status_t DisplayListRenderer::drawText(const char* text, int bytesCount, int count, in drawText()
434 status_t DisplayListRenderer::drawRects(const float* rects, int count, const SkPaint* paint) { in drawRects()
443 void DisplayListRenderer::resetPaintFilter() { in resetPaintFilter()
447 void DisplayListRenderer::setupPaintFilter(int clearBits, int setBits) { in setupPaintFilter()
451 void DisplayListRenderer::insertReorderBarrier(bool enableReorder) { in insertReorderBarrier()
457 void DisplayListRenderer::flushRestoreToCount() { in flushRestoreToCount()
464 void DisplayListRenderer::flushTranslate() { in flushTranslate()
474 size_t DisplayListRenderer::addOpAndUpdateChunk(DisplayListOp* op) { in addOpAndUpdateChunk()
494 size_t DisplayListRenderer::flushAndAddOp(DisplayListOp* op) { in flushAndAddOp()
500 size_t DisplayListRenderer::addStateOp(StateOp* op) { in addStateOp()
504 size_t DisplayListRenderer::addDrawOp(DrawOp* op) { in addDrawOp()
516 size_t DisplayListRenderer::addRenderNodeOp(DrawRenderNodeOp* op) { in addRenderNodeOp()