Lines Matching refs:bytesCount
2620 int bytesCount, int count, const float* positions,
2633 paint, text, bytesCount, count, textShadow.radius, positions);
2670 status_t OpenGLRenderer::drawPosText(const char* text, int bytesCount, int count,
2699 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2716 if (fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2750 status_t OpenGLRenderer::drawText(const char* text, int bytesCount, int count, float x, float y,
2782 drawTextShadow(paint, text, bytesCount, count, positions, fontRenderer,
2818 status = fontRenderer.renderPosText(&paintCopy, clip, text, 0, bytesCount, count, x, y,
2821 status = fontRenderer.renderPosText(paint, clip, text, 0, bytesCount, count, x, y,
2837 status_t OpenGLRenderer::drawTextOnPath(const char* text, int bytesCount, int count,
2860 if (fontRenderer.renderTextOnPath(paint, clip, text, 0, bytesCount, count, path,