Lines Matching refs:hasLayer
360 if (hasLayer()) { in callDrawGLFunction()
369 info.isLayer = hasLayer(); in callDrawGLFunction()
1235 if (hasLayer()) { in dirtyLayer()
1244 if (hasLayer()) { in dirtyLayer()
1434 if (hasLayer()) { in ensureStencilBuffer()
2121 if (hasLayer()) {
2268 if (hasLayer() && mesh->hasEmptyQuads) {
2713 const bool hasActiveLayer = hasLayer();
2786 const bool hasActiveLayer = hasLayer();
2858 const bool hasActiveLayer = hasLayer();
3227 if (dirty && hasLayer()) {