Lines Matching refs:GLConsumer

92 Mutex GLConsumer::sStaticInitLock;
93 sp<GraphicBuffer> GLConsumer::sReleasedTexImageBuffer;
119 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, in GLConsumer() function in android::GLConsumer
146 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, in GLConsumer() function in android::GLConsumer
173 status_t GLConsumer::setDefaultMaxBufferCount(int bufferCount) { in setDefaultMaxBufferCount()
179 status_t GLConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) in setDefaultBufferSize()
187 status_t GLConsumer::updateTexImage() { in updateTexImage()
235 status_t GLConsumer::releaseTexImage() { in releaseTexImage()
309 sp<GraphicBuffer> GLConsumer::getDebugTexImageBuffer() { in getDebugTexImageBuffer()
334 status_t GLConsumer::acquireBufferLocked(BufferQueue::BufferItem *item, in acquireBufferLocked()
352 status_t GLConsumer::releaseBufferLocked(int buf, in releaseBufferLocked()
365 status_t GLConsumer::updateAndReleaseLocked(const BufferQueue::BufferItem& item) in updateAndReleaseLocked()
446 status_t GLConsumer::bindTextureImageLocked() { in bindTextureImageLocked()
498 status_t GLConsumer::checkAndUpdateEglStateLocked(bool contextCheck) { in checkAndUpdateEglStateLocked()
528 void GLConsumer::setReleaseFence(const sp<Fence>& fence) { in setReleaseFence()
540 status_t GLConsumer::detachFromContext() { in detachFromContext()
585 status_t GLConsumer::attachToContext(uint32_t tex) { in attachToContext()
638 status_t GLConsumer::syncForReleaseLocked(EGLDisplay dpy) { in syncForReleaseLocked()
702 bool GLConsumer::isExternalFormat(uint32_t format) in isExternalFormat()
721 uint32_t GLConsumer::getCurrentTextureTarget() const { in getCurrentTextureTarget()
725 void GLConsumer::getTransformMatrix(float mtx[16]) { in getTransformMatrix()
730 void GLConsumer::setFilteringEnabled(bool enabled) { in setFilteringEnabled()
748 void GLConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked()
852 nsecs_t GLConsumer::getTimestamp() { in getTimestamp()
858 nsecs_t GLConsumer::getFrameNumber() { in getFrameNumber()
864 sp<GraphicBuffer> GLConsumer::getCurrentBuffer() const { in getCurrentBuffer()
870 Rect GLConsumer::getCurrentCrop() const { in getCurrentCrop()
906 uint32_t GLConsumer::getCurrentTransform() const { in getCurrentTransform()
911 uint32_t GLConsumer::getCurrentScalingMode() const { in getCurrentScalingMode()
916 sp<Fence> GLConsumer::getCurrentFence() const { in getCurrentFence()
921 status_t GLConsumer::doGLFenceWait() const { in doGLFenceWait()
926 status_t GLConsumer::doGLFenceWaitLocked() const { in doGLFenceWaitLocked()
986 void GLConsumer::freeBufferLocked(int slotIndex) { in freeBufferLocked()
995 void GLConsumer::abandonLocked() { in abandonLocked()
1001 void GLConsumer::setName(const String8& name) { in setName()
1007 status_t GLConsumer::setDefaultBufferFormat(uint32_t defaultFormat) { in setDefaultBufferFormat()
1012 status_t GLConsumer::setConsumerUsageBits(uint32_t usage) { in setConsumerUsageBits()
1018 status_t GLConsumer::setTransformHint(uint32_t hint) { in setTransformHint()
1023 void GLConsumer::dumpLocked(String8& result, const char* prefix) const in dumpLocked()
1057 GLConsumer::EglImage::EglImage(sp<GraphicBuffer> graphicBuffer) : in EglImage()
1063 GLConsumer::EglImage::~EglImage() { in ~EglImage()
1072 status_t GLConsumer::EglImage::createIfNeeded(EGLDisplay eglDisplay, in createIfNeeded()
1109 void GLConsumer::EglImage::bindToTextureTarget(uint32_t texTarget) { in bindToTextureTarget()
1113 EGLImageKHR GLConsumer::EglImage::createImage(EGLDisplay dpy, in createImage()