Lines Matching refs:gglFloatToFixed
164 v[0] = gglFloatToFixed(p[0]); in fetch2f()
165 v[1] = gglFloatToFixed(p[1]); in fetch2f()
181 v[0] = gglFloatToFixed(p[0]); in fetch3f()
182 v[1] = gglFloatToFixed(p[1]); in fetch3f()
183 v[2] = gglFloatToFixed(p[2]); in fetch3f()
201 v[0] = gglFloatToFixed(p[0]); in fetch4f()
202 v[1] = gglFloatToFixed(p[1]); in fetch4f()
203 v[2] = gglFloatToFixed(p[2]); in fetch4f()
204 v[3] = gglFloatToFixed(p[3]); in fetch4f()
219 v[0] = gglClampx(gglFloatToFixed(p[0])); in fetchClamp4f()
220 v[1] = gglClampx(gglFloatToFixed(p[1])); in fetchClamp4f()
221 v[2] = gglClampx(gglFloatToFixed(p[2])); in fetchClamp4f()
222 v[3] = gglClampx(gglFloatToFixed(p[3])); in fetchClamp4f()
237 v[0] = gglClampx(gglFloatToFixed(p[0])); in fetchClamp3f()
238 v[1] = gglClampx(gglFloatToFixed(p[1])); in fetchClamp3f()
239 v[2] = gglClampx(gglFloatToFixed(p[2])); in fetchClamp3f()