Lines Matching refs:ALOGD
104 ALOGD("const char* shaderSrc[] = {"); in TraceGLShaderSource()
110 ALOGD(" \"%*s\"%s", len, s, comma); in TraceGLShaderSource()
112 ALOGD(" \"%s\"%s", s, comma); in TraceGLShaderSource()
115 ALOGD("};"); in TraceGLShaderSource()
117 ALOGD("const GLint* shaderLength[] = {"); in TraceGLShaderSource()
121 ALOGD(" \"%d\"%s", len, comma); in TraceGLShaderSource()
123 ALOGD("};"); in TraceGLShaderSource()
124 ALOGD("glShaderSource(%u, %u, shaderSrc, shaderLength);", in TraceGLShaderSource()
127 ALOGD("glShaderSource(%u, %u, shaderSrc, (const GLint*) 0);", in TraceGLShaderSource()
138 ALOGD("const %s value[] = {", typeString); in TraceValue()
159 ALOGD("%s", builder.getString()); in TraceValue()
162 ALOGD("%s", ""); // Print a blank line. in TraceValue()
165 ALOGD("};"); in TraceValue()
171 ALOGD("glUniform%d%c(%u, %u, value);", elementCount, type, location, count); in TraceUniformv()
177 ALOGD("glUniformMatrix%dfv(%u, %u, %s, value);", matrixSideLength, location, count, in TraceUniformMatrix()
317 ALOGD("%s", builder.getString()); in TraceGL()
413 ALOGD("[" #_api "] 0x%x", status); \