Lines Matching refs:speed
30 float speed;
164 particle->speed = rsRand(0.0002f, 0.02f);
208 float speed;
216 particle->speed = rsRand(0.0002f, 0.02f);
235 speed = ( (0.25 + (noiseval * particle->speed + 0.01)) / touchDist * 0.3 );
236 speed = speed * touchInfluence;
238 speed = .3;
240 particle->position.x += cos(rads) * speed * 0.2;
241 particle->position.y += sin(rads) * speed * 0.2;
245 speed = noiseval * particle->speed + 0.01;
248 particle->position.x += cos(rads) * speed * 0.33;
249 particle->position.y += sin(rads) * speed * 0.33;