/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _RENDERER_SURFACE_H_ #define _RENDERER_SURFACE_H_ #include <EGL/egl.h> #include "NativeWindowing.h" #include "RendererObject.h" #define DEFAULT_HEIGHT 480 #define DEFAULT_WIDTH 320 class RendererSurface : public RendererObject { public: typedef enum { CONFIG_DEPTH = 1 << 0 } SurfaceConfig; EGLSurface eglSurface() { return m_eglSurface; } EGLConfig eglConfig() { return m_config; } EGLDisplay eglDisplay() { return m_eglDisplay; } static RendererSurface * create(EGLDisplay eglDisplay, SurfaceConfig config, NativeWindowing *nw); static EGLConfig getEglConfig(EGLDisplay eglDisplay, SurfaceConfig config); int destroy(NativeWindowing *nw); private: RendererSurface(EGLDisplay display, NativeWindowType window, EGLSurface surface, EGLConfig config) : m_eglDisplay(display), m_config(config), m_window(window), m_eglSurface(surface) {} EGLDisplay m_eglDisplay; EGLConfig m_config; NativeWindowType m_window; EGLSurface m_eglSurface; }; #endif