1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
19     #error This header file should only be included from AudioFlinger.h
20 #endif
21 
22 class ThreadBase : public Thread {
23 public:
24 
25 #include "TrackBase.h"
26 
27     enum type_t {
28         MIXER,              // Thread class is MixerThread
29         DIRECT,             // Thread class is DirectOutputThread
30         DUPLICATING,        // Thread class is DuplicatingThread
31         RECORD,             // Thread class is RecordThread
32         OFFLOAD             // Thread class is OffloadThread
33     };
34 
35     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
36                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
37     virtual             ~ThreadBase();
38 
39     virtual status_t    readyToRun();
40 
41     void dumpBase(int fd, const Vector<String16>& args);
42     void dumpEffectChains(int fd, const Vector<String16>& args);
43 
44     void clearPowerManager();
45 
46     // base for record and playback
47     enum {
48         CFG_EVENT_IO,
49         CFG_EVENT_PRIO,
50         CFG_EVENT_SET_PARAMETER,
51         CFG_EVENT_CREATE_AUDIO_PATCH,
52         CFG_EVENT_RELEASE_AUDIO_PATCH,
53     };
54 
55     class ConfigEventData: public RefBase {
56     public:
~ConfigEventData()57         virtual ~ConfigEventData() {}
58 
59         virtual  void dump(char *buffer, size_t size) = 0;
60     protected:
ConfigEventData()61         ConfigEventData() {}
62     };
63 
64     // Config event sequence by client if status needed (e.g binder thread calling setParameters()):
65     //  1. create SetParameterConfigEvent. This sets mWaitStatus in config event
66     //  2. Lock mLock
67     //  3. Call sendConfigEvent_l(): Append to mConfigEvents and mWaitWorkCV.signal
68     //  4. sendConfigEvent_l() reads status from event->mStatus;
69     //  5. sendConfigEvent_l() returns status
70     //  6. Unlock
71     //
72     // Parameter sequence by server: threadLoop calling processConfigEvents_l():
73     // 1. Lock mLock
74     // 2. If there is an entry in mConfigEvents proceed ...
75     // 3. Read first entry in mConfigEvents
76     // 4. Remove first entry from mConfigEvents
77     // 5. Process
78     // 6. Set event->mStatus
79     // 7. event->mCond.signal
80     // 8. Unlock
81 
82     class ConfigEvent: public RefBase {
83     public:
~ConfigEvent()84         virtual ~ConfigEvent() {}
85 
dump(char * buffer,size_t size)86         void dump(char *buffer, size_t size) { mData->dump(buffer, size); }
87 
88         const int mType; // event type e.g. CFG_EVENT_IO
89         Mutex mLock;     // mutex associated with mCond
90         Condition mCond; // condition for status return
91         status_t mStatus; // status communicated to sender
92         bool mWaitStatus; // true if sender is waiting for status
93         sp<ConfigEventData> mData;     // event specific parameter data
94 
95     protected:
ConfigEvent(int type)96         ConfigEvent(int type) : mType(type), mStatus(NO_ERROR), mWaitStatus(false), mData(NULL) {}
97     };
98 
99     class IoConfigEventData : public ConfigEventData {
100     public:
IoConfigEventData(int event,int param)101         IoConfigEventData(int event, int param) :
102             mEvent(event), mParam(param) {}
103 
dump(char * buffer,size_t size)104         virtual  void dump(char *buffer, size_t size) {
105             snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
106         }
107 
108         const int mEvent;
109         const int mParam;
110     };
111 
112     class IoConfigEvent : public ConfigEvent {
113     public:
IoConfigEvent(int event,int param)114         IoConfigEvent(int event, int param) :
115             ConfigEvent(CFG_EVENT_IO) {
116             mData = new IoConfigEventData(event, param);
117         }
~IoConfigEvent()118         virtual ~IoConfigEvent() {}
119     };
120 
121     class PrioConfigEventData : public ConfigEventData {
122     public:
PrioConfigEventData(pid_t pid,pid_t tid,int32_t prio)123         PrioConfigEventData(pid_t pid, pid_t tid, int32_t prio) :
124             mPid(pid), mTid(tid), mPrio(prio) {}
125 
dump(char * buffer,size_t size)126         virtual  void dump(char *buffer, size_t size) {
127             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
128         }
129 
130         const pid_t mPid;
131         const pid_t mTid;
132         const int32_t mPrio;
133     };
134 
135     class PrioConfigEvent : public ConfigEvent {
136     public:
PrioConfigEvent(pid_t pid,pid_t tid,int32_t prio)137         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
138             ConfigEvent(CFG_EVENT_PRIO) {
139             mData = new PrioConfigEventData(pid, tid, prio);
140         }
~PrioConfigEvent()141         virtual ~PrioConfigEvent() {}
142     };
143 
144     class SetParameterConfigEventData : public ConfigEventData {
145     public:
SetParameterConfigEventData(String8 keyValuePairs)146         SetParameterConfigEventData(String8 keyValuePairs) :
147             mKeyValuePairs(keyValuePairs) {}
148 
dump(char * buffer,size_t size)149         virtual  void dump(char *buffer, size_t size) {
150             snprintf(buffer, size, "KeyValue: %s\n", mKeyValuePairs.string());
151         }
152 
153         const String8 mKeyValuePairs;
154     };
155 
156     class SetParameterConfigEvent : public ConfigEvent {
157     public:
SetParameterConfigEvent(String8 keyValuePairs)158         SetParameterConfigEvent(String8 keyValuePairs) :
159             ConfigEvent(CFG_EVENT_SET_PARAMETER) {
160             mData = new SetParameterConfigEventData(keyValuePairs);
161             mWaitStatus = true;
162         }
~SetParameterConfigEvent()163         virtual ~SetParameterConfigEvent() {}
164     };
165 
166     class CreateAudioPatchConfigEventData : public ConfigEventData {
167     public:
CreateAudioPatchConfigEventData(const struct audio_patch patch,audio_patch_handle_t handle)168         CreateAudioPatchConfigEventData(const struct audio_patch patch,
169                                         audio_patch_handle_t handle) :
170             mPatch(patch), mHandle(handle) {}
171 
dump(char * buffer,size_t size)172         virtual  void dump(char *buffer, size_t size) {
173             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
174         }
175 
176         const struct audio_patch mPatch;
177         audio_patch_handle_t mHandle;
178     };
179 
180     class CreateAudioPatchConfigEvent : public ConfigEvent {
181     public:
CreateAudioPatchConfigEvent(const struct audio_patch patch,audio_patch_handle_t handle)182         CreateAudioPatchConfigEvent(const struct audio_patch patch,
183                                     audio_patch_handle_t handle) :
184             ConfigEvent(CFG_EVENT_CREATE_AUDIO_PATCH) {
185             mData = new CreateAudioPatchConfigEventData(patch, handle);
186             mWaitStatus = true;
187         }
~CreateAudioPatchConfigEvent()188         virtual ~CreateAudioPatchConfigEvent() {}
189     };
190 
191     class ReleaseAudioPatchConfigEventData : public ConfigEventData {
192     public:
ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle)193         ReleaseAudioPatchConfigEventData(const audio_patch_handle_t handle) :
194             mHandle(handle) {}
195 
dump(char * buffer,size_t size)196         virtual  void dump(char *buffer, size_t size) {
197             snprintf(buffer, size, "Patch handle: %u\n", mHandle);
198         }
199 
200         audio_patch_handle_t mHandle;
201     };
202 
203     class ReleaseAudioPatchConfigEvent : public ConfigEvent {
204     public:
ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle)205         ReleaseAudioPatchConfigEvent(const audio_patch_handle_t handle) :
206             ConfigEvent(CFG_EVENT_RELEASE_AUDIO_PATCH) {
207             mData = new ReleaseAudioPatchConfigEventData(handle);
208             mWaitStatus = true;
209         }
~ReleaseAudioPatchConfigEvent()210         virtual ~ReleaseAudioPatchConfigEvent() {}
211     };
212 
213     class PMDeathRecipient : public IBinder::DeathRecipient {
214     public:
PMDeathRecipient(const wp<ThreadBase> & thread)215                     PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
~PMDeathRecipient()216         virtual     ~PMDeathRecipient() {}
217 
218         // IBinder::DeathRecipient
219         virtual     void        binderDied(const wp<IBinder>& who);
220 
221     private:
222                     PMDeathRecipient(const PMDeathRecipient&);
223                     PMDeathRecipient& operator = (const PMDeathRecipient&);
224 
225         wp<ThreadBase> mThread;
226     };
227 
228     virtual     status_t    initCheck() const = 0;
229 
230                 // static externally-visible
type()231                 type_t      type() const { return mType; }
id()232                 audio_io_handle_t id() const { return mId;}
233 
234                 // dynamic externally-visible
sampleRate()235                 uint32_t    sampleRate() const { return mSampleRate; }
channelMask()236                 audio_channel_mask_t channelMask() const { return mChannelMask; }
format()237                 audio_format_t format() const { return mHALFormat; }
channelCount()238                 uint32_t channelCount() const { return mChannelCount; }
239                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
240                 // and returns the [normal mix] buffer's frame count.
241     virtual     size_t      frameCount() const = 0;
frameSize()242                 size_t      frameSize() const { return mFrameSize; }
243 
244     // Should be "virtual status_t requestExitAndWait()" and override same
245     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
246                 void        exit();
247     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
248                                                     status_t& status) = 0;
249     virtual     status_t    setParameters(const String8& keyValuePairs);
250     virtual     String8     getParameters(const String8& keys) = 0;
251     virtual     void        audioConfigChanged(int event, int param = 0) = 0;
252                 // sendConfigEvent_l() must be called with ThreadBase::mLock held
253                 // Can temporarily release the lock if waiting for a reply from
254                 // processConfigEvents_l().
255                 status_t    sendConfigEvent_l(sp<ConfigEvent>& event);
256                 void        sendIoConfigEvent(int event, int param = 0);
257                 void        sendIoConfigEvent_l(int event, int param = 0);
258                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
259                 status_t    sendSetParameterConfigEvent_l(const String8& keyValuePair);
260                 status_t    sendCreateAudioPatchConfigEvent(const struct audio_patch *patch,
261                                                             audio_patch_handle_t *handle);
262                 status_t    sendReleaseAudioPatchConfigEvent(audio_patch_handle_t handle);
263                 void        processConfigEvents_l();
264     virtual     void        cacheParameters_l() = 0;
265     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
266                                                audio_patch_handle_t *handle) = 0;
267     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle) = 0;
268     virtual     void        getAudioPortConfig(struct audio_port_config *config) = 0;
269 
270 
271                 // see note at declaration of mStandby, mOutDevice and mInDevice
standby()272                 bool        standby() const { return mStandby; }
outDevice()273                 audio_devices_t outDevice() const { return mOutDevice; }
inDevice()274                 audio_devices_t inDevice() const { return mInDevice; }
275 
276     virtual     audio_stream_t* stream() const = 0;
277 
278                 sp<EffectHandle> createEffect_l(
279                                     const sp<AudioFlinger::Client>& client,
280                                     const sp<IEffectClient>& effectClient,
281                                     int32_t priority,
282                                     int sessionId,
283                                     effect_descriptor_t *desc,
284                                     int *enabled,
285                                     status_t *status /*non-NULL*/);
286 
287                 // return values for hasAudioSession (bit field)
288                 enum effect_state {
289                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
290                                             // effect
291                     TRACK_SESSION = 0x2     // the audio session corresponds to at least one
292                                             // track
293                 };
294 
295                 // get effect chain corresponding to session Id.
296                 sp<EffectChain> getEffectChain(int sessionId);
297                 // same as getEffectChain() but must be called with ThreadBase mutex locked
298                 sp<EffectChain> getEffectChain_l(int sessionId) const;
299                 // add an effect chain to the chain list (mEffectChains)
300     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
301                 // remove an effect chain from the chain list (mEffectChains)
302     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
303                 // lock all effect chains Mutexes. Must be called before releasing the
304                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
305                 // integrity of the chains during the process.
306                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
307                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
308                 // unlock effect chains after process
309                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
310                 // get a copy of mEffectChains vector
getEffectChains_l()311                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
312                 // set audio mode to all effect chains
313                 void setMode(audio_mode_t mode);
314                 // get effect module with corresponding ID on specified audio session
315                 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
316                 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
317                 // add and effect module. Also creates the effect chain is none exists for
318                 // the effects audio session
319                 status_t addEffect_l(const sp< EffectModule>& effect);
320                 // remove and effect module. Also removes the effect chain is this was the last
321                 // effect
322                 void removeEffect_l(const sp< EffectModule>& effect);
323                 // detach all tracks connected to an auxiliary effect
detachAuxEffect_l(int effectId __unused)324     virtual     void detachAuxEffect_l(int effectId __unused) {}
325                 // returns either EFFECT_SESSION if effects on this audio session exist in one
326                 // chain, or TRACK_SESSION if tracks on this audio session exist, or both
327                 virtual uint32_t hasAudioSession(int sessionId) const = 0;
328                 // the value returned by default implementation is not important as the
329                 // strategy is only meaningful for PlaybackThread which implements this method
getStrategyForSession_l(int sessionId __unused)330                 virtual uint32_t getStrategyForSession_l(int sessionId __unused) { return 0; }
331 
332                 // suspend or restore effect according to the type of effect passed. a NULL
333                 // type pointer means suspend all effects in the session
334                 void setEffectSuspended(const effect_uuid_t *type,
335                                         bool suspend,
336                                         int sessionId = AUDIO_SESSION_OUTPUT_MIX);
337                 // check if some effects must be suspended/restored when an effect is enabled
338                 // or disabled
339                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
340                                                  bool enabled,
341                                                  int sessionId = AUDIO_SESSION_OUTPUT_MIX);
342                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
343                                                    bool enabled,
344                                                    int sessionId = AUDIO_SESSION_OUTPUT_MIX);
345 
346                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
347                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
348 
349                 // Return a reference to a per-thread heap which can be used to allocate IMemory
350                 // objects that will be read-only to client processes, read/write to mediaserver,
351                 // and shared by all client processes of the thread.
352                 // The heap is per-thread rather than common across all threads, because
353                 // clients can't be trusted not to modify the offset of the IMemory they receive.
354                 // If a thread does not have such a heap, this method returns 0.
readOnlyHeap()355                 virtual sp<MemoryDealer>    readOnlyHeap() const { return 0; }
356 
pipeMemory()357                 virtual sp<IMemory> pipeMemory() const { return 0; }
358 
359     mutable     Mutex                   mLock;
360 
361 protected:
362 
363                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
364                 class SuspendedSessionDesc : public RefBase {
365                 public:
SuspendedSessionDesc()366                     SuspendedSessionDesc() : mRefCount(0) {}
367 
368                     int mRefCount;          // number of active suspend requests
369                     effect_uuid_t mType;    // effect type UUID
370                 };
371 
372                 void        acquireWakeLock(int uid = -1);
373                 void        acquireWakeLock_l(int uid = -1);
374                 void        releaseWakeLock();
375                 void        releaseWakeLock_l();
376                 void        updateWakeLockUids(const SortedVector<int> &uids);
377                 void        updateWakeLockUids_l(const SortedVector<int> &uids);
378                 void        getPowerManager_l();
379                 void setEffectSuspended_l(const effect_uuid_t *type,
380                                           bool suspend,
381                                           int sessionId);
382                 // updated mSuspendedSessions when an effect suspended or restored
383                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
384                                                       bool suspend,
385                                                       int sessionId);
386                 // check if some effects must be suspended when an effect chain is added
387                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
388 
389                 String16 getWakeLockTag();
390 
preExit()391     virtual     void        preExit() { }
392 
393     friend class AudioFlinger;      // for mEffectChains
394 
395                 const type_t            mType;
396 
397                 // Used by parameters, config events, addTrack_l, exit
398                 Condition               mWaitWorkCV;
399 
400                 const sp<AudioFlinger>  mAudioFlinger;
401 
402                 // updated by PlaybackThread::readOutputParameters_l() or
403                 // RecordThread::readInputParameters_l()
404                 uint32_t                mSampleRate;
405                 size_t                  mFrameCount;       // output HAL, direct output, record
406                 audio_channel_mask_t    mChannelMask;
407                 uint32_t                mChannelCount;
408                 size_t                  mFrameSize;
409                 audio_format_t          mFormat;           // Source format for Recording and
410                                                            // Sink format for Playback.
411                                                            // Sink format may be different than
412                                                            // HAL format if Fastmixer is used.
413                 audio_format_t          mHALFormat;
414                 size_t                  mBufferSize;       // HAL buffer size for read() or write()
415 
416                 Vector< sp<ConfigEvent> >     mConfigEvents;
417 
418                 // These fields are written and read by thread itself without lock or barrier,
419                 // and read by other threads without lock or barrier via standby(), outDevice()
420                 // and inDevice().
421                 // Because of the absence of a lock or barrier, any other thread that reads
422                 // these fields must use the information in isolation, or be prepared to deal
423                 // with possibility that it might be inconsistent with other information.
424                 bool                    mStandby;     // Whether thread is currently in standby.
425                 audio_devices_t         mOutDevice;   // output device
426                 audio_devices_t         mInDevice;    // input device
427                 audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
428 
429                 const audio_io_handle_t mId;
430                 Vector< sp<EffectChain> > mEffectChains;
431 
432                 static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
433                 char                    mName[kNameLength];
434                 sp<IPowerManager>       mPowerManager;
435                 sp<IBinder>             mWakeLockToken;
436                 const sp<PMDeathRecipient> mDeathRecipient;
437                 // list of suspended effects per session and per type. The first vector is
438                 // keyed by session ID, the second by type UUID timeLow field
439                 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
440                                         mSuspendedSessions;
441                 static const size_t     kLogSize = 4 * 1024;
442                 sp<NBLog::Writer>       mNBLogWriter;
443 };
444 
445 // --- PlaybackThread ---
446 class PlaybackThread : public ThreadBase {
447 public:
448 
449 #include "PlaybackTracks.h"
450 
451     enum mixer_state {
452         MIXER_IDLE,             // no active tracks
453         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
454         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
455         MIXER_DRAIN_TRACK,      // drain currently playing track
456         MIXER_DRAIN_ALL,        // fully drain the hardware
457         // standby mode does not have an enum value
458         // suspend by audio policy manager is orthogonal to mixer state
459     };
460 
461     // retry count before removing active track in case of underrun on offloaded thread:
462     // we need to make sure that AudioTrack client has enough time to send large buffers
463 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
464     // for offloaded tracks
465     static const int8_t kMaxTrackRetriesOffload = 20;
466 
467     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
468                    audio_io_handle_t id, audio_devices_t device, type_t type);
469     virtual             ~PlaybackThread();
470 
471                 void        dump(int fd, const Vector<String16>& args);
472 
473     // Thread virtuals
474     virtual     bool        threadLoop();
475 
476     // RefBase
477     virtual     void        onFirstRef();
478 
479 protected:
480     // Code snippets that were lifted up out of threadLoop()
481     virtual     void        threadLoop_mix() = 0;
482     virtual     void        threadLoop_sleepTime() = 0;
483     virtual     ssize_t     threadLoop_write();
484     virtual     void        threadLoop_drain();
485     virtual     void        threadLoop_standby();
486     virtual     void        threadLoop_exit();
487     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
488 
489                 // prepareTracks_l reads and writes mActiveTracks, and returns
490                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
491                 // is responsible for clearing or destroying this Vector later on, when it
492                 // is safe to do so. That will drop the final ref count and destroy the tracks.
493     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
494                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
495 
496                 void        writeCallback();
497                 void        resetWriteBlocked(uint32_t sequence);
498                 void        drainCallback();
499                 void        resetDraining(uint32_t sequence);
500 
501     static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
502 
503     virtual     bool        waitingAsyncCallback();
504     virtual     bool        waitingAsyncCallback_l();
505     virtual     bool        shouldStandby_l();
506     virtual     void        onAddNewTrack_l();
507 
508     // ThreadBase virtuals
509     virtual     void        preExit();
510 
511 public:
512 
initCheck()513     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
514 
515                 // return estimated latency in milliseconds, as reported by HAL
516                 uint32_t    latency() const;
517                 // same, but lock must already be held
518                 uint32_t    latency_l() const;
519 
520                 void        setMasterVolume(float value);
521                 void        setMasterMute(bool muted);
522 
523                 void        setStreamVolume(audio_stream_type_t stream, float value);
524                 void        setStreamMute(audio_stream_type_t stream, bool muted);
525 
526                 float       streamVolume(audio_stream_type_t stream) const;
527 
528                 sp<Track>   createTrack_l(
529                                 const sp<AudioFlinger::Client>& client,
530                                 audio_stream_type_t streamType,
531                                 uint32_t sampleRate,
532                                 audio_format_t format,
533                                 audio_channel_mask_t channelMask,
534                                 size_t *pFrameCount,
535                                 const sp<IMemory>& sharedBuffer,
536                                 int sessionId,
537                                 IAudioFlinger::track_flags_t *flags,
538                                 pid_t tid,
539                                 int uid,
540                                 status_t *status /*non-NULL*/);
541 
542                 AudioStreamOut* getOutput() const;
543                 AudioStreamOut* clearOutput();
544                 virtual audio_stream_t* stream() const;
545 
546                 // a very large number of suspend() will eventually wraparound, but unlikely
suspend()547                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
restore()548                 void        restore()
549                                 {
550                                     // if restore() is done without suspend(), get back into
551                                     // range so that the next suspend() will operate correctly
552                                     if (android_atomic_dec(&mSuspended) <= 0) {
553                                         android_atomic_release_store(0, &mSuspended);
554                                     }
555                                 }
isSuspended()556                 bool        isSuspended() const
557                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
558 
559     virtual     String8     getParameters(const String8& keys);
560     virtual     void        audioConfigChanged(int event, int param = 0);
561                 status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
562                 // FIXME rename mixBuffer() to sinkBuffer() and remove int16_t* dependency.
563                 // Consider also removing and passing an explicit mMainBuffer initialization
564                 // parameter to AF::PlaybackThread::Track::Track().
mixBuffer()565                 int16_t     *mixBuffer() const {
566                     return reinterpret_cast<int16_t *>(mSinkBuffer); };
567 
568     virtual     void detachAuxEffect_l(int effectId);
569                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
570                         int EffectId);
571                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
572                         int EffectId);
573 
574                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
575                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
576                 virtual uint32_t hasAudioSession(int sessionId) const;
577                 virtual uint32_t getStrategyForSession_l(int sessionId);
578 
579 
580                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
581                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
582 
583                 // called with AudioFlinger lock held
584                         void     invalidateTracks(audio_stream_type_t streamType);
585 
frameCount()586     virtual     size_t      frameCount() const { return mNormalFrameCount; }
587 
588                 // Return's the HAL's frame count i.e. fast mixer buffer size.
frameCountHAL()589                 size_t      frameCountHAL() const { return mFrameCount; }
590 
591                 status_t    getTimestamp_l(AudioTimestamp& timestamp);
592 
593                 void        addPatchTrack(const sp<PatchTrack>& track);
594                 void        deletePatchTrack(const sp<PatchTrack>& track);
595 
596     virtual     void        getAudioPortConfig(struct audio_port_config *config);
597 
598 protected:
599     // updated by readOutputParameters_l()
600     size_t                          mNormalFrameCount;  // normal mixer and effects
601 
602     void*                           mSinkBuffer;         // frame size aligned sink buffer
603 
604     // TODO:
605     // Rearrange the buffer info into a struct/class with
606     // clear, copy, construction, destruction methods.
607     //
608     // mSinkBuffer also has associated with it:
609     //
610     // mSinkBufferSize: Sink Buffer Size
611     // mFormat: Sink Buffer Format
612 
613     // Mixer Buffer (mMixerBuffer*)
614     //
615     // In the case of floating point or multichannel data, which is not in the
616     // sink format, it is required to accumulate in a higher precision or greater channel count
617     // buffer before downmixing or data conversion to the sink buffer.
618 
619     // Set to "true" to enable the Mixer Buffer otherwise mixer output goes to sink buffer.
620     bool                            mMixerBufferEnabled;
621 
622     // Storage, 32 byte aligned (may make this alignment a requirement later).
623     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
624     void*                           mMixerBuffer;
625 
626     // Size of mMixerBuffer in bytes: mNormalFrameCount * #channels * sampsize.
627     size_t                          mMixerBufferSize;
628 
629     // The audio format of mMixerBuffer. Set to AUDIO_FORMAT_PCM_(FLOAT|16_BIT) only.
630     audio_format_t                  mMixerBufferFormat;
631 
632     // An internal flag set to true by MixerThread::prepareTracks_l()
633     // when mMixerBuffer contains valid data after mixing.
634     bool                            mMixerBufferValid;
635 
636     // Effects Buffer (mEffectsBuffer*)
637     //
638     // In the case of effects data, which is not in the sink format,
639     // it is required to accumulate in a different buffer before data conversion
640     // to the sink buffer.
641 
642     // Set to "true" to enable the Effects Buffer otherwise effects output goes to sink buffer.
643     bool                            mEffectBufferEnabled;
644 
645     // Storage, 32 byte aligned (may make this alignment a requirement later).
646     // Due to constraints on mNormalFrameCount, the buffer size is a multiple of 16 frames.
647     void*                           mEffectBuffer;
648 
649     // Size of mEffectsBuffer in bytes: mNormalFrameCount * #channels * sampsize.
650     size_t                          mEffectBufferSize;
651 
652     // The audio format of mEffectsBuffer. Set to AUDIO_FORMAT_PCM_16_BIT only.
653     audio_format_t                  mEffectBufferFormat;
654 
655     // An internal flag set to true by MixerThread::prepareTracks_l()
656     // when mEffectsBuffer contains valid data after mixing.
657     //
658     // When this is set, all mixer data is routed into the effects buffer
659     // for any processing (including output processing).
660     bool                            mEffectBufferValid;
661 
662     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
663     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
664     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
665     // workaround that restriction.
666     // 'volatile' means accessed via atomic operations and no lock.
667     volatile int32_t                mSuspended;
668 
669     // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
670     // mFramesWritten would be better, or 64-bit even better
671     size_t                          mBytesWritten;
672 private:
673     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
674     // PlaybackThread needs to find out if master-muted, it checks it's local
675     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
676     bool                            mMasterMute;
setMasterMute_l(bool muted)677                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
678 protected:
679     SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
680     SortedVector<int>               mWakeLockUids;
681     int                             mActiveTracksGeneration;
682     wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
683 
684     // Allocate a track name for a given channel mask.
685     //   Returns name >= 0 if successful, -1 on failure.
686     virtual int             getTrackName_l(audio_channel_mask_t channelMask,
687                                            audio_format_t format, int sessionId) = 0;
688     virtual void            deleteTrackName_l(int name) = 0;
689 
690     // Time to sleep between cycles when:
691     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
692     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
693     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
694     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
695     // No sleep in standby mode; waits on a condition
696 
697     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
698                 void        checkSilentMode_l();
699 
700     // Non-trivial for DUPLICATING only
saveOutputTracks()701     virtual     void        saveOutputTracks() { }
clearOutputTracks()702     virtual     void        clearOutputTracks() { }
703 
704     // Cache various calculated values, at threadLoop() entry and after a parameter change
705     virtual     void        cacheParameters_l();
706 
707     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
708 
709     virtual     status_t    createAudioPatch_l(const struct audio_patch *patch,
710                                    audio_patch_handle_t *handle);
711     virtual     status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
712 
usesHwAvSync()713                 bool        usesHwAvSync() const { return (mType == DIRECT) && (mOutput != NULL) &&
714                                                 (mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC); }
715 
716 private:
717 
718     friend class AudioFlinger;      // for numerous
719 
720     PlaybackThread& operator = (const PlaybackThread&);
721 
722     status_t    addTrack_l(const sp<Track>& track);
723     bool        destroyTrack_l(const sp<Track>& track);
724     void        removeTrack_l(const sp<Track>& track);
725     void        broadcast_l();
726 
727     void        readOutputParameters_l();
728 
729     virtual void dumpInternals(int fd, const Vector<String16>& args);
730     void        dumpTracks(int fd, const Vector<String16>& args);
731 
732     SortedVector< sp<Track> >       mTracks;
733     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT];
734     AudioStreamOut                  *mOutput;
735 
736     float                           mMasterVolume;
737     nsecs_t                         mLastWriteTime;
738     int                             mNumWrites;
739     int                             mNumDelayedWrites;
740     bool                            mInWrite;
741 
742     // FIXME rename these former local variables of threadLoop to standard "m" names
743     nsecs_t                         standbyTime;
744     size_t                          mSinkBufferSize;
745 
746     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
747     uint32_t                        activeSleepTime;
748     uint32_t                        idleSleepTime;
749 
750     uint32_t                        sleepTime;
751 
752     // mixer status returned by prepareTracks_l()
753     mixer_state                     mMixerStatus; // current cycle
754                                                   // previous cycle when in prepareTracks_l()
755     mixer_state                     mMixerStatusIgnoringFastTracks;
756                                                   // FIXME or a separate ready state per track
757 
758     // FIXME move these declarations into the specific sub-class that needs them
759     // MIXER only
760     uint32_t                        sleepTimeShift;
761 
762     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
763     nsecs_t                         standbyDelay;
764 
765     // MIXER only
766     nsecs_t                         maxPeriod;
767 
768     // DUPLICATING only
769     uint32_t                        writeFrames;
770 
771     size_t                          mBytesRemaining;
772     size_t                          mCurrentWriteLength;
773     bool                            mUseAsyncWrite;
774     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
775     // incremented each time a write(), a flush() or a standby() occurs.
776     // Bit 0 is set when a write blocks and indicates a callback is expected.
777     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
778     // callbacks are ignored.
779     uint32_t                        mWriteAckSequence;
780     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
781     // incremented each time a drain is requested or a flush() or standby() occurs.
782     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
783     // expected.
784     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
785     // callbacks are ignored.
786     uint32_t                        mDrainSequence;
787     // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
788     // for async write callback in the thread loop before evaluating it
789     bool                            mSignalPending;
790     sp<AsyncCallbackThread>         mCallbackThread;
791 
792 private:
793     // The HAL output sink is treated as non-blocking, but current implementation is blocking
794     sp<NBAIO_Sink>          mOutputSink;
795     // If a fast mixer is present, the blocking pipe sink, otherwise clear
796     sp<NBAIO_Sink>          mPipeSink;
797     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
798     sp<NBAIO_Sink>          mNormalSink;
799 #ifdef TEE_SINK
800     // For dumpsys
801     sp<NBAIO_Sink>          mTeeSink;
802     sp<NBAIO_Source>        mTeeSource;
803 #endif
804     uint32_t                mScreenState;   // cached copy of gScreenState
805     static const size_t     kFastMixerLogSize = 4 * 1024;
806     sp<NBLog::Writer>       mFastMixerNBLogWriter;
807 public:
808     virtual     bool        hasFastMixer() const = 0;
getFastTrackUnderruns(size_t fastIndex __unused)809     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex __unused) const
810                                 { FastTrackUnderruns dummy; return dummy; }
811 
812 protected:
813                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
814                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
815                 bool        mHwSupportsPause;
816                 bool        mHwPaused;
817                 bool        mFlushPending;
818 private:
819     // timestamp latch:
820     //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
821     //  Q output is written while locked, and read while locked
822     struct {
823         AudioTimestamp  mTimestamp;
824         uint32_t        mUnpresentedFrames;
825         KeyedVector<Track *, uint32_t> mFramesReleased;
826     } mLatchD, mLatchQ;
827     bool mLatchDValid;  // true means mLatchD is valid
828                         //     (except for mFramesReleased which is filled in later),
829                         //     and clock it into latch at next opportunity
830     bool mLatchQValid;  // true means mLatchQ is valid
831 };
832 
833 class MixerThread : public PlaybackThread {
834 public:
835     MixerThread(const sp<AudioFlinger>& audioFlinger,
836                 AudioStreamOut* output,
837                 audio_io_handle_t id,
838                 audio_devices_t device,
839                 type_t type = MIXER);
840     virtual             ~MixerThread();
841 
842     // Thread virtuals
843 
844     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
845                                                    status_t& status);
846     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
847 
848 protected:
849     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
850     virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
851                                            audio_format_t format, int sessionId);
852     virtual     void        deleteTrackName_l(int name);
853     virtual     uint32_t    idleSleepTimeUs() const;
854     virtual     uint32_t    suspendSleepTimeUs() const;
855     virtual     void        cacheParameters_l();
856 
857     // threadLoop snippets
858     virtual     ssize_t     threadLoop_write();
859     virtual     void        threadLoop_standby();
860     virtual     void        threadLoop_mix();
861     virtual     void        threadLoop_sleepTime();
862     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
863     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
864 
865                 AudioMixer* mAudioMixer;    // normal mixer
866 private:
867                 // one-time initialization, no locks required
868                 sp<FastMixer>     mFastMixer;     // non-0 if there is also a fast mixer
869                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
870 
871                 // contents are not guaranteed to be consistent, no locks required
872                 FastMixerDumpState mFastMixerDumpState;
873 #ifdef STATE_QUEUE_DUMP
874                 StateQueueObserverDump mStateQueueObserverDump;
875                 StateQueueMutatorDump  mStateQueueMutatorDump;
876 #endif
877                 AudioWatchdogDump mAudioWatchdogDump;
878 
879                 // accessible only within the threadLoop(), no locks required
880                 //          mFastMixer->sq()    // for mutating and pushing state
881                 int32_t     mFastMixerFutex;    // for cold idle
882 
883 public:
hasFastMixer()884     virtual     bool        hasFastMixer() const { return mFastMixer != 0; }
getFastTrackUnderruns(size_t fastIndex)885     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
886                               ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
887                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
888                             }
889 
890 };
891 
892 class DirectOutputThread : public PlaybackThread {
893 public:
894 
895     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
896                        audio_io_handle_t id, audio_devices_t device);
897     virtual                 ~DirectOutputThread();
898 
899     // Thread virtuals
900 
901     virtual     bool        checkForNewParameter_l(const String8& keyValuePair,
902                                                    status_t& status);
903     virtual     void        flushHw_l();
904 
905 protected:
906     virtual     int         getTrackName_l(audio_channel_mask_t channelMask,
907                                            audio_format_t format, int sessionId);
908     virtual     void        deleteTrackName_l(int name);
909     virtual     uint32_t    activeSleepTimeUs() const;
910     virtual     uint32_t    idleSleepTimeUs() const;
911     virtual     uint32_t    suspendSleepTimeUs() const;
912     virtual     void        cacheParameters_l();
913 
914     // threadLoop snippets
915     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
916     virtual     void        threadLoop_mix();
917     virtual     void        threadLoop_sleepTime();
918     virtual     void        threadLoop_exit();
919     virtual     bool        shouldStandby_l();
920 
921     // volumes last sent to audio HAL with stream->set_volume()
922     float mLeftVolFloat;
923     float mRightVolFloat;
924 
925     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
926                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
927     void processVolume_l(Track *track, bool lastTrack);
928 
929     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
930     sp<Track>               mActiveTrack;
931 public:
hasFastMixer()932     virtual     bool        hasFastMixer() const { return false; }
933 };
934 
935 class OffloadThread : public DirectOutputThread {
936 public:
937 
938     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
939                         audio_io_handle_t id, uint32_t device);
~OffloadThread()940     virtual                 ~OffloadThread() {};
941     virtual     void        flushHw_l();
942 
943 protected:
944     // threadLoop snippets
945     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
946     virtual     void        threadLoop_exit();
947 
948     virtual     bool        waitingAsyncCallback();
949     virtual     bool        waitingAsyncCallback_l();
950     virtual     void        onAddNewTrack_l();
951 
952 private:
953     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
954     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
955     wp<Track>   mPreviousTrack;         // used to detect track switch
956 };
957 
958 class AsyncCallbackThread : public Thread {
959 public:
960 
961     AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
962 
963     virtual             ~AsyncCallbackThread();
964 
965     // Thread virtuals
966     virtual bool        threadLoop();
967 
968     // RefBase
969     virtual void        onFirstRef();
970 
971             void        exit();
972             void        setWriteBlocked(uint32_t sequence);
973             void        resetWriteBlocked();
974             void        setDraining(uint32_t sequence);
975             void        resetDraining();
976 
977 private:
978     const wp<PlaybackThread>   mPlaybackThread;
979     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
980     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
981     // to indicate that the callback has been received via resetWriteBlocked()
982     uint32_t                   mWriteAckSequence;
983     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
984     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
985     // to indicate that the callback has been received via resetDraining()
986     uint32_t                   mDrainSequence;
987     Condition                  mWaitWorkCV;
988     Mutex                      mLock;
989 };
990 
991 class DuplicatingThread : public MixerThread {
992 public:
993     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
994                       audio_io_handle_t id);
995     virtual                 ~DuplicatingThread();
996 
997     // Thread virtuals
998                 void        addOutputTrack(MixerThread* thread);
999                 void        removeOutputTrack(MixerThread* thread);
waitTimeMs()1000                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1001 protected:
1002     virtual     uint32_t    activeSleepTimeUs() const;
1003 
1004 private:
1005                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1006 protected:
1007     // threadLoop snippets
1008     virtual     void        threadLoop_mix();
1009     virtual     void        threadLoop_sleepTime();
1010     virtual     ssize_t     threadLoop_write();
1011     virtual     void        threadLoop_standby();
1012     virtual     void        cacheParameters_l();
1013 
1014 private:
1015     // called from threadLoop, addOutputTrack, removeOutputTrack
1016     virtual     void        updateWaitTime_l();
1017 protected:
1018     virtual     void        saveOutputTracks();
1019     virtual     void        clearOutputTracks();
1020 private:
1021 
1022                 uint32_t    mWaitTimeMs;
1023     SortedVector < sp<OutputTrack> >  outputTracks;
1024     SortedVector < sp<OutputTrack> >  mOutputTracks;
1025 public:
hasFastMixer()1026     virtual     bool        hasFastMixer() const { return false; }
1027 };
1028 
1029 
1030 // record thread
1031 class RecordThread : public ThreadBase
1032 {
1033 public:
1034 
1035     class RecordTrack;
1036     class ResamplerBufferProvider : public AudioBufferProvider
1037                         // derives from AudioBufferProvider interface for use by resampler
1038     {
1039     public:
ResamplerBufferProvider(RecordTrack * recordTrack)1040         ResamplerBufferProvider(RecordTrack* recordTrack) : mRecordTrack(recordTrack) { }
~ResamplerBufferProvider()1041         virtual ~ResamplerBufferProvider() { }
1042         // AudioBufferProvider interface
1043         virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1044         virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1045     private:
1046         RecordTrack * const mRecordTrack;
1047     };
1048 
1049 #include "RecordTracks.h"
1050 
1051             RecordThread(const sp<AudioFlinger>& audioFlinger,
1052                     AudioStreamIn *input,
1053                     audio_io_handle_t id,
1054                     audio_devices_t outDevice,
1055                     audio_devices_t inDevice
1056 #ifdef TEE_SINK
1057                     , const sp<NBAIO_Sink>& teeSink
1058 #endif
1059                     );
1060             virtual     ~RecordThread();
1061 
1062     // no addTrack_l ?
1063     void        destroyTrack_l(const sp<RecordTrack>& track);
1064     void        removeTrack_l(const sp<RecordTrack>& track);
1065 
1066     void        dumpInternals(int fd, const Vector<String16>& args);
1067     void        dumpTracks(int fd, const Vector<String16>& args);
1068 
1069     // Thread virtuals
1070     virtual bool        threadLoop();
1071 
1072     // RefBase
1073     virtual void        onFirstRef();
1074 
initCheck()1075     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1076 
readOnlyHeap()1077     virtual sp<MemoryDealer>    readOnlyHeap() const { return mReadOnlyHeap; }
1078 
pipeMemory()1079     virtual sp<IMemory> pipeMemory() const { return mPipeMemory; }
1080 
1081             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1082                     const sp<AudioFlinger::Client>& client,
1083                     uint32_t sampleRate,
1084                     audio_format_t format,
1085                     audio_channel_mask_t channelMask,
1086                     size_t *pFrameCount,
1087                     int sessionId,
1088                     size_t *notificationFrames,
1089                     int uid,
1090                     IAudioFlinger::track_flags_t *flags,
1091                     pid_t tid,
1092                     status_t *status /*non-NULL*/);
1093 
1094             status_t    start(RecordTrack* recordTrack,
1095                               AudioSystem::sync_event_t event,
1096                               int triggerSession);
1097 
1098             // ask the thread to stop the specified track, and
1099             // return true if the caller should then do it's part of the stopping process
1100             bool        stop(RecordTrack* recordTrack);
1101 
1102             void        dump(int fd, const Vector<String16>& args);
1103             AudioStreamIn* clearInput();
1104             virtual audio_stream_t* stream() const;
1105 
1106 
1107     virtual bool        checkForNewParameter_l(const String8& keyValuePair,
1108                                                status_t& status);
cacheParameters_l()1109     virtual void        cacheParameters_l() {}
1110     virtual String8     getParameters(const String8& keys);
1111     virtual void        audioConfigChanged(int event, int param = 0);
1112     virtual status_t    createAudioPatch_l(const struct audio_patch *patch,
1113                                            audio_patch_handle_t *handle);
1114     virtual status_t    releaseAudioPatch_l(const audio_patch_handle_t handle);
1115 
1116             void        addPatchRecord(const sp<PatchRecord>& record);
1117             void        deletePatchRecord(const sp<PatchRecord>& record);
1118 
1119             void        readInputParameters_l();
1120     virtual uint32_t    getInputFramesLost();
1121 
1122     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1123     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1124     virtual uint32_t hasAudioSession(int sessionId) const;
1125 
1126             // Return the set of unique session IDs across all tracks.
1127             // The keys are the session IDs, and the associated values are meaningless.
1128             // FIXME replace by Set [and implement Bag/Multiset for other uses].
1129             KeyedVector<int, bool> sessionIds() const;
1130 
1131     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1132     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1133 
1134     static void syncStartEventCallback(const wp<SyncEvent>& event);
1135 
frameCount()1136     virtual size_t      frameCount() const { return mFrameCount; }
hasFastCapture()1137             bool        hasFastCapture() const { return mFastCapture != 0; }
1138     virtual void        getAudioPortConfig(struct audio_port_config *config);
1139 
1140 private:
1141             // Enter standby if not already in standby, and set mStandby flag
1142             void    standbyIfNotAlreadyInStandby();
1143 
1144             // Call the HAL standby method unconditionally, and don't change mStandby flag
1145             void    inputStandBy();
1146 
1147             AudioStreamIn                       *mInput;
1148             SortedVector < sp<RecordTrack> >    mTracks;
1149             // mActiveTracks has dual roles:  it indicates the current active track(s), and
1150             // is used together with mStartStopCond to indicate start()/stop() progress
1151             SortedVector< sp<RecordTrack> >     mActiveTracks;
1152             // generation counter for mActiveTracks
1153             int                                 mActiveTracksGen;
1154             Condition                           mStartStopCond;
1155 
1156             // resampler converts input at HAL Hz to output at AudioRecord client Hz
1157             int16_t                             *mRsmpInBuffer; // see new[] for details on the size
1158             size_t                              mRsmpInFrames;  // size of resampler input in frames
1159             size_t                              mRsmpInFramesP2;// size rounded up to a power-of-2
1160 
1161             // rolling index that is never cleared
1162             int32_t                             mRsmpInRear;    // last filled frame + 1
1163 
1164             // For dumpsys
1165             const sp<NBAIO_Sink>                mTeeSink;
1166 
1167             const sp<MemoryDealer>              mReadOnlyHeap;
1168 
1169             // one-time initialization, no locks required
1170             sp<FastCapture>                     mFastCapture;   // non-0 if there is also a fast capture
1171             // FIXME audio watchdog thread
1172 
1173             // contents are not guaranteed to be consistent, no locks required
1174             FastCaptureDumpState                mFastCaptureDumpState;
1175 #ifdef STATE_QUEUE_DUMP
1176             // FIXME StateQueue observer and mutator dump fields
1177 #endif
1178             // FIXME audio watchdog dump
1179 
1180             // accessible only within the threadLoop(), no locks required
1181             //          mFastCapture->sq()      // for mutating and pushing state
1182             int32_t     mFastCaptureFutex;      // for cold idle
1183 
1184             // The HAL input source is treated as non-blocking,
1185             // but current implementation is blocking
1186             sp<NBAIO_Source>                    mInputSource;
1187             // The source for the normal capture thread to read from: mInputSource or mPipeSource
1188             sp<NBAIO_Source>                    mNormalSource;
1189             // If a fast capture is present, the non-blocking pipe sink written to by fast capture,
1190             // otherwise clear
1191             sp<NBAIO_Sink>                      mPipeSink;
1192             // If a fast capture is present, the non-blocking pipe source read by normal thread,
1193             // otherwise clear
1194             sp<NBAIO_Source>                    mPipeSource;
1195             // Depth of pipe from fast capture to normal thread and fast clients, always power of 2
1196             size_t                              mPipeFramesP2;
1197             // If a fast capture is present, the Pipe as IMemory, otherwise clear
1198             sp<IMemory>                         mPipeMemory;
1199 
1200             static const size_t                 kFastCaptureLogSize = 4 * 1024;
1201             sp<NBLog::Writer>                   mFastCaptureNBLogWriter;
1202 
1203             bool                                mFastTrackAvail;    // true if fast track available
1204 };
1205