1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.hardware.display;
18 
19 import android.hardware.SensorManager;
20 import android.os.Handler;
21 import android.os.PowerManager;
22 import android.view.Display;
23 import android.view.DisplayInfo;
24 
25 /**
26  * Display manager local system service interface.
27  *
28  * @hide Only for use within the system server.
29  */
30 public abstract class DisplayManagerInternal {
31     /**
32      * Called by the power manager to initialize power management facilities.
33      */
initPowerManagement(DisplayPowerCallbacks callbacks, Handler handler, SensorManager sensorManager)34     public abstract void initPowerManagement(DisplayPowerCallbacks callbacks,
35             Handler handler, SensorManager sensorManager);
36 
37     /**
38      * Called by the power manager to request a new power state.
39      * <p>
40      * The display power controller makes a copy of the provided object and then
41      * begins adjusting the power state to match what was requested.
42      * </p>
43      *
44      * @param request The requested power state.
45      * @param waitForNegativeProximity If true, issues a request to wait for
46      * negative proximity before turning the screen back on, assuming the screen
47      * was turned off by the proximity sensor.
48      * @return True if display is ready, false if there are important changes that must
49      * be made asynchronously (such as turning the screen on), in which case the caller
50      * should grab a wake lock, watch for {@link DisplayPowerCallbacks#onStateChanged()}
51      * then try the request again later until the state converges.
52      */
requestPowerState(DisplayPowerRequest request, boolean waitForNegativeProximity)53     public abstract boolean requestPowerState(DisplayPowerRequest request,
54             boolean waitForNegativeProximity);
55 
56     /**
57      * Returns true if the proximity sensor screen-off function is available.
58      */
isProximitySensorAvailable()59     public abstract boolean isProximitySensorAvailable();
60 
61     /**
62      * Returns information about the specified logical display.
63      *
64      * @param displayId The logical display id.
65      * @return The logical display info, or null if the display does not exist.  The
66      * returned object must be treated as immutable.
67      */
getDisplayInfo(int displayId)68     public abstract DisplayInfo getDisplayInfo(int displayId);
69 
70     /**
71      * Registers a display transaction listener to provide the client a chance to
72      * update its surfaces within the same transaction as any display layout updates.
73      *
74      * @param listener The listener to register.
75      */
registerDisplayTransactionListener(DisplayTransactionListener listener)76     public abstract void registerDisplayTransactionListener(DisplayTransactionListener listener);
77 
78     /**
79      * Unregisters a display transaction listener to provide the client a chance to
80      * update its surfaces within the same transaction as any display layout updates.
81      *
82      * @param listener The listener to unregister.
83      */
unregisterDisplayTransactionListener(DisplayTransactionListener listener)84     public abstract void unregisterDisplayTransactionListener(DisplayTransactionListener listener);
85 
86     /**
87      * Overrides the display information of a particular logical display.
88      * This is used by the window manager to control the size and characteristics
89      * of the default display.  It is expected to apply the requested change
90      * to the display information synchronously so that applications will immediately
91      * observe the new state.
92      *
93      * NOTE: This method must be the only entry point by which the window manager
94      * influences the logical configuration of displays.
95      *
96      * @param displayId The logical display id.
97      * @param info The new data to be stored.
98      */
setDisplayInfoOverrideFromWindowManager( int displayId, DisplayInfo info)99     public abstract void setDisplayInfoOverrideFromWindowManager(
100             int displayId, DisplayInfo info);
101 
102     /**
103      * Called by the window manager to perform traversals while holding a
104      * surface flinger transaction.
105      */
performTraversalInTransactionFromWindowManager()106     public abstract void performTraversalInTransactionFromWindowManager();
107 
108     /**
109      * Tells the display manager about properties of the display that depend on the windows on it.
110      * This includes whether there is interesting unique content on the specified logical display,
111      * and whether the one of the windows has a preferred refresh rate.
112      * <p>
113      * If the display has unique content, then the display manager arranges for it
114      * to be presented on a physical display if appropriate.  Otherwise, the display manager
115      * may choose to make the physical display mirror some other logical display.
116      * </p>
117      *
118      * <p>
119      * If one of the windows on the display has a preferred refresh rate that's supported by the
120      * display, then the display manager will request its use.
121      * </p>
122      *
123      * @param displayId The logical display id to update.
124      * @param hasContent True if the logical display has content. This is used to control automatic
125      * mirroring.
126      * @param requestedRefreshRate The preferred refresh rate for the top-most visible window that
127      * has a preference.
128      * @param inTraversal True if called from WindowManagerService during a window traversal
129      * prior to call to performTraversalInTransactionFromWindowManager.
130      */
setDisplayProperties(int displayId, boolean hasContent, float requestedRefreshRate, boolean inTraversal)131     public abstract void setDisplayProperties(int displayId, boolean hasContent,
132             float requestedRefreshRate, boolean inTraversal);
133 
134     /**
135      * Describes the requested power state of the display.
136      *
137      * This object is intended to describe the general characteristics of the
138      * power state, such as whether the screen should be on or off and the current
139      * brightness controls leaving the DisplayPowerController to manage the
140      * details of how the transitions between states should occur.  The goal is for
141      * the PowerManagerService to focus on the global power state and not
142      * have to micro-manage screen off animations, auto-brightness and other effects.
143      */
144     public static final class DisplayPowerRequest {
145         // Policy: Turn screen off as if the user pressed the power button
146         // including playing a screen off animation if applicable.
147         public static final int POLICY_OFF = 0;
148         // Policy: Enable dozing and always-on display functionality.
149         public static final int POLICY_DOZE = 1;
150         // Policy: Make the screen dim when the user activity timeout is
151         // about to expire.
152         public static final int POLICY_DIM = 2;
153         // Policy: Make the screen bright as usual.
154         public static final int POLICY_BRIGHT = 3;
155 
156         // The basic overall policy to apply: off, doze, dim or bright.
157         public int policy;
158 
159         // If true, the proximity sensor overrides the screen state when an object is
160         // nearby, turning it off temporarily until the object is moved away.
161         public boolean useProximitySensor;
162 
163         // The desired screen brightness in the range 0 (minimum / off) to 255 (brightest).
164         // The display power controller may choose to clamp the brightness.
165         // When auto-brightness is enabled, this field should specify a nominal default
166         // value to use while waiting for the light sensor to report enough data.
167         public int screenBrightness;
168 
169         // The screen auto-brightness adjustment factor in the range -1 (dimmer) to 1 (brighter).
170         public float screenAutoBrightnessAdjustment;
171 
172         // If true, enables automatic brightness control.
173         public boolean useAutoBrightness;
174 
175         // If true, scales the brightness to half of desired.
176         public boolean lowPowerMode;
177 
178         // If true, applies a brightness boost.
179         public boolean boostScreenBrightness;
180 
181         // If true, prevents the screen from completely turning on if it is currently off.
182         // The display does not enter a "ready" state if this flag is true and screen on is
183         // blocked.  The window manager policy blocks screen on while it prepares the keyguard to
184         // prevent the user from seeing intermediate updates.
185         //
186         // Technically, we may not block the screen itself from turning on (because that introduces
187         // extra unnecessary latency) but we do prevent content on screen from becoming
188         // visible to the user.
189         public boolean blockScreenOn;
190 
191         // Overrides the policy for adjusting screen brightness and state while dozing.
192         public int dozeScreenBrightness;
193         public int dozeScreenState;
194 
DisplayPowerRequest()195         public DisplayPowerRequest() {
196             policy = POLICY_BRIGHT;
197             useProximitySensor = false;
198             screenBrightness = PowerManager.BRIGHTNESS_ON;
199             screenAutoBrightnessAdjustment = 0.0f;
200             useAutoBrightness = false;
201             blockScreenOn = false;
202             dozeScreenBrightness = PowerManager.BRIGHTNESS_DEFAULT;
203             dozeScreenState = Display.STATE_UNKNOWN;
204         }
205 
DisplayPowerRequest(DisplayPowerRequest other)206         public DisplayPowerRequest(DisplayPowerRequest other) {
207             copyFrom(other);
208         }
209 
isBrightOrDim()210         public boolean isBrightOrDim() {
211             return policy == POLICY_BRIGHT || policy == POLICY_DIM;
212         }
213 
copyFrom(DisplayPowerRequest other)214         public void copyFrom(DisplayPowerRequest other) {
215             policy = other.policy;
216             useProximitySensor = other.useProximitySensor;
217             screenBrightness = other.screenBrightness;
218             screenAutoBrightnessAdjustment = other.screenAutoBrightnessAdjustment;
219             useAutoBrightness = other.useAutoBrightness;
220             blockScreenOn = other.blockScreenOn;
221             lowPowerMode = other.lowPowerMode;
222             boostScreenBrightness = other.boostScreenBrightness;
223             dozeScreenBrightness = other.dozeScreenBrightness;
224             dozeScreenState = other.dozeScreenState;
225         }
226 
227         @Override
equals(Object o)228         public boolean equals(Object o) {
229             return o instanceof DisplayPowerRequest
230                     && equals((DisplayPowerRequest)o);
231         }
232 
equals(DisplayPowerRequest other)233         public boolean equals(DisplayPowerRequest other) {
234             return other != null
235                     && policy == other.policy
236                     && useProximitySensor == other.useProximitySensor
237                     && screenBrightness == other.screenBrightness
238                     && screenAutoBrightnessAdjustment == other.screenAutoBrightnessAdjustment
239                     && useAutoBrightness == other.useAutoBrightness
240                     && blockScreenOn == other.blockScreenOn
241                     && lowPowerMode == other.lowPowerMode
242                     && boostScreenBrightness == other.boostScreenBrightness
243                     && dozeScreenBrightness == other.dozeScreenBrightness
244                     && dozeScreenState == other.dozeScreenState;
245         }
246 
247         @Override
hashCode()248         public int hashCode() {
249             return 0; // don't care
250         }
251 
252         @Override
toString()253         public String toString() {
254             return "policy=" + policyToString(policy)
255                     + ", useProximitySensor=" + useProximitySensor
256                     + ", screenBrightness=" + screenBrightness
257                     + ", screenAutoBrightnessAdjustment=" + screenAutoBrightnessAdjustment
258                     + ", useAutoBrightness=" + useAutoBrightness
259                     + ", blockScreenOn=" + blockScreenOn
260                     + ", lowPowerMode=" + lowPowerMode
261                     + ", boostScreenBrightness=" + boostScreenBrightness
262                     + ", dozeScreenBrightness=" + dozeScreenBrightness
263                     + ", dozeScreenState=" + Display.stateToString(dozeScreenState);
264         }
265 
policyToString(int policy)266         public static String policyToString(int policy) {
267             switch (policy) {
268                 case POLICY_OFF:
269                     return "OFF";
270                 case POLICY_DOZE:
271                     return "DOZE";
272                 case POLICY_DIM:
273                     return "DIM";
274                 case POLICY_BRIGHT:
275                     return "BRIGHT";
276                 default:
277                     return Integer.toString(policy);
278             }
279         }
280     }
281 
282     /**
283      * Asynchronous callbacks from the power controller to the power manager service.
284      */
285     public interface DisplayPowerCallbacks {
onStateChanged()286         void onStateChanged();
onProximityPositive()287         void onProximityPositive();
onProximityNegative()288         void onProximityNegative();
onDisplayStateChange(int state)289         void onDisplayStateChange(int state); // one of the Display state constants
290 
acquireSuspendBlocker()291         void acquireSuspendBlocker();
releaseSuspendBlocker()292         void releaseSuspendBlocker();
293     }
294 
295     /**
296      * Called within a Surface transaction whenever the size or orientation of a
297      * display may have changed.  Provides an opportunity for the client to
298      * update the position of its surfaces as part of the same transaction.
299      */
300     public interface DisplayTransactionListener {
onDisplayTransaction()301         void onDisplayTransaction();
302     }
303 }
304