1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.view; 18 19 import android.annotation.IntDef; 20 import android.content.Context; 21 import android.content.pm.ActivityInfo; 22 import android.content.res.CompatibilityInfo; 23 import android.content.res.Configuration; 24 import android.graphics.Rect; 25 import android.graphics.RectF; 26 import android.os.Bundle; 27 import android.os.IBinder; 28 import android.os.Looper; 29 import android.view.animation.Animation; 30 31 import java.io.PrintWriter; 32 import java.lang.annotation.Retention; 33 import java.lang.annotation.RetentionPolicy; 34 35 /** 36 * This interface supplies all UI-specific behavior of the window manager. An 37 * instance of it is created by the window manager when it starts up, and allows 38 * customization of window layering, special window types, key dispatching, and 39 * layout. 40 * 41 * <p>Because this provides deep interaction with the system window manager, 42 * specific methods on this interface can be called from a variety of contexts 43 * with various restrictions on what they can do. These are encoded through 44 * a suffixes at the end of a method encoding the thread the method is called 45 * from and any locks that are held when it is being called; if no suffix 46 * is attached to a method, then it is not called with any locks and may be 47 * called from the main window manager thread or another thread calling into 48 * the window manager. 49 * 50 * <p>The current suffixes are: 51 * 52 * <dl> 53 * <dt> Ti <dd> Called from the input thread. This is the thread that 54 * collects pending input events and dispatches them to the appropriate window. 55 * It may block waiting for events to be processed, so that the input stream is 56 * properly serialized. 57 * <dt> Tq <dd> Called from the low-level input queue thread. This is the 58 * thread that reads events out of the raw input devices and places them 59 * into the global input queue that is read by the <var>Ti</var> thread. 60 * This thread should not block for a long period of time on anything but the 61 * key driver. 62 * <dt> Lw <dd> Called with the main window manager lock held. Because the 63 * window manager is a very low-level system service, there are few other 64 * system services you can call with this lock held. It is explicitly okay to 65 * make calls into the package manager and power manager; it is explicitly not 66 * okay to make calls into the activity manager or most other services. Note that 67 * {@link android.content.Context#checkPermission(String, int, int)} and 68 * variations require calling into the activity manager. 69 * <dt> Li <dd> Called with the input thread lock held. This lock can be 70 * acquired by the window manager while it holds the window lock, so this is 71 * even more restrictive than <var>Lw</var>. 72 * </dl> 73 * 74 * @hide 75 */ 76 public interface WindowManagerPolicy { 77 // Policy flags. These flags are also defined in frameworks/base/include/ui/Input.h. 78 public final static int FLAG_WAKE = 0x00000001; 79 public final static int FLAG_VIRTUAL = 0x00000002; 80 81 public final static int FLAG_INJECTED = 0x01000000; 82 public final static int FLAG_TRUSTED = 0x02000000; 83 public final static int FLAG_FILTERED = 0x04000000; 84 public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000; 85 86 public final static int FLAG_INTERACTIVE = 0x20000000; 87 public final static int FLAG_PASS_TO_USER = 0x40000000; 88 89 // Flags used for indicating whether the internal and/or external input devices 90 // of some type are available. 91 public final static int PRESENCE_INTERNAL = 1 << 0; 92 public final static int PRESENCE_EXTERNAL = 1 << 1; 93 94 public final static boolean WATCH_POINTER = false; 95 96 /** 97 * Sticky broadcast of the current HDMI plugged state. 98 */ 99 public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED"; 100 101 /** 102 * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if 103 * plugged in to HDMI, false if not. 104 */ 105 public final static String EXTRA_HDMI_PLUGGED_STATE = "state"; 106 107 /** 108 * Pass this event to the user / app. To be returned from 109 * {@link #interceptKeyBeforeQueueing}. 110 */ 111 public final static int ACTION_PASS_TO_USER = 0x00000001; 112 113 /** 114 * Interface to the Window Manager state associated with a particular 115 * window. You can hold on to an instance of this interface from the call 116 * to prepareAddWindow() until removeWindow(). 117 */ 118 public interface WindowState { 119 /** 120 * Return the uid of the app that owns this window. 121 */ getOwningUid()122 int getOwningUid(); 123 124 /** 125 * Return the package name of the app that owns this window. 126 */ getOwningPackage()127 String getOwningPackage(); 128 129 /** 130 * Perform standard frame computation. The result can be obtained with 131 * getFrame() if so desired. Must be called with the window manager 132 * lock held. 133 * 134 * @param parentFrame The frame of the parent container this window 135 * is in, used for computing its basic position. 136 * @param displayFrame The frame of the overall display in which this 137 * window can appear, used for constraining the overall dimensions 138 * of the window. 139 * @param overlayFrame The frame within the display that is inside 140 * of the overlay region. 141 * @param contentFrame The frame within the display in which we would 142 * like active content to appear. This will cause windows behind to 143 * be resized to match the given content frame. 144 * @param visibleFrame The frame within the display that the window 145 * is actually visible, used for computing its visible insets to be 146 * given to windows behind. 147 * This can be used as a hint for scrolling (avoiding resizing) 148 * the window to make certain that parts of its content 149 * are visible. 150 * @param decorFrame The decor frame specified by policy specific to this window, 151 * to use for proper cropping during animation. 152 * @param stableFrame The frame around which stable system decoration is positioned. 153 */ computeFrameLw(Rect parentFrame, Rect displayFrame, Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame, Rect stableFrame)154 public void computeFrameLw(Rect parentFrame, Rect displayFrame, 155 Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame, 156 Rect stableFrame); 157 158 /** 159 * Retrieve the current frame of the window that has been assigned by 160 * the window manager. Must be called with the window manager lock held. 161 * 162 * @return Rect The rectangle holding the window frame. 163 */ getFrameLw()164 public Rect getFrameLw(); 165 166 /** 167 * Retrieve the current frame of the window that is actually shown. 168 * Must be called with the window manager lock held. 169 * 170 * @return Rect The rectangle holding the shown window frame. 171 */ getShownFrameLw()172 public RectF getShownFrameLw(); 173 174 /** 175 * Retrieve the frame of the display that this window was last 176 * laid out in. Must be called with the 177 * window manager lock held. 178 * 179 * @return Rect The rectangle holding the display frame. 180 */ getDisplayFrameLw()181 public Rect getDisplayFrameLw(); 182 183 /** 184 * Retrieve the frame of the area inside the overscan region of the 185 * display that this window was last laid out in. Must be called with the 186 * window manager lock held. 187 * 188 * @return Rect The rectangle holding the display overscan frame. 189 */ getOverscanFrameLw()190 public Rect getOverscanFrameLw(); 191 192 /** 193 * Retrieve the frame of the content area that this window was last 194 * laid out in. This is the area in which the content of the window 195 * should be placed. It will be smaller than the display frame to 196 * account for screen decorations such as a status bar or soft 197 * keyboard. Must be called with the 198 * window manager lock held. 199 * 200 * @return Rect The rectangle holding the content frame. 201 */ getContentFrameLw()202 public Rect getContentFrameLw(); 203 204 /** 205 * Retrieve the frame of the visible area that this window was last 206 * laid out in. This is the area of the screen in which the window 207 * will actually be fully visible. It will be smaller than the 208 * content frame to account for transient UI elements blocking it 209 * such as an input method's candidates UI. Must be called with the 210 * window manager lock held. 211 * 212 * @return Rect The rectangle holding the visible frame. 213 */ getVisibleFrameLw()214 public Rect getVisibleFrameLw(); 215 216 /** 217 * Returns true if this window is waiting to receive its given 218 * internal insets from the client app, and so should not impact the 219 * layout of other windows. 220 */ getGivenInsetsPendingLw()221 public boolean getGivenInsetsPendingLw(); 222 223 /** 224 * Retrieve the insets given by this window's client for the content 225 * area of windows behind it. Must be called with the 226 * window manager lock held. 227 * 228 * @return Rect The left, top, right, and bottom insets, relative 229 * to the window's frame, of the actual contents. 230 */ getGivenContentInsetsLw()231 public Rect getGivenContentInsetsLw(); 232 233 /** 234 * Retrieve the insets given by this window's client for the visible 235 * area of windows behind it. Must be called with the 236 * window manager lock held. 237 * 238 * @return Rect The left, top, right, and bottom insets, relative 239 * to the window's frame, of the actual visible area. 240 */ getGivenVisibleInsetsLw()241 public Rect getGivenVisibleInsetsLw(); 242 243 /** 244 * Retrieve the current LayoutParams of the window. 245 * 246 * @return WindowManager.LayoutParams The window's internal LayoutParams 247 * instance. 248 */ getAttrs()249 public WindowManager.LayoutParams getAttrs(); 250 251 /** 252 * Return whether this window needs the menu key shown. Must be called 253 * with window lock held, because it may need to traverse down through 254 * window list to determine the result. 255 * @param bottom The bottom-most window to consider when determining this. 256 */ getNeedsMenuLw(WindowState bottom)257 public boolean getNeedsMenuLw(WindowState bottom); 258 259 /** 260 * Retrieve the current system UI visibility flags associated with 261 * this window. 262 */ getSystemUiVisibility()263 public int getSystemUiVisibility(); 264 265 /** 266 * Get the layer at which this window's surface will be Z-ordered. 267 */ getSurfaceLayer()268 public int getSurfaceLayer(); 269 270 /** 271 * Return the token for the application (actually activity) that owns 272 * this window. May return null for system windows. 273 * 274 * @return An IApplicationToken identifying the owning activity. 275 */ getAppToken()276 public IApplicationToken getAppToken(); 277 278 /** 279 * Return true if this window is participating in voice interaction. 280 */ isVoiceInteraction()281 public boolean isVoiceInteraction(); 282 283 /** 284 * Return true if, at any point, the application token associated with 285 * this window has actually displayed any windows. This is most useful 286 * with the "starting up" window to determine if any windows were 287 * displayed when it is closed. 288 * 289 * @return Returns true if one or more windows have been displayed, 290 * else false. 291 */ hasAppShownWindows()292 public boolean hasAppShownWindows(); 293 294 /** 295 * Is this window visible? It is not visible if there is no 296 * surface, or we are in the process of running an exit animation 297 * that will remove the surface. 298 */ isVisibleLw()299 boolean isVisibleLw(); 300 301 /** 302 * Like {@link #isVisibleLw}, but also counts a window that is currently 303 * "hidden" behind the keyguard as visible. This allows us to apply 304 * things like window flags that impact the keyguard. 305 */ isVisibleOrBehindKeyguardLw()306 boolean isVisibleOrBehindKeyguardLw(); 307 308 /** 309 * Is this window currently visible to the user on-screen? It is 310 * displayed either if it is visible or it is currently running an 311 * animation before no longer being visible. Must be called with the 312 * window manager lock held. 313 */ isDisplayedLw()314 boolean isDisplayedLw(); 315 316 /** 317 * Return true if this window (or a window it is attached to, but not 318 * considering its app token) is currently animating. 319 */ isAnimatingLw()320 public boolean isAnimatingLw(); 321 322 /** 323 * Is this window considered to be gone for purposes of layout? 324 */ isGoneForLayoutLw()325 boolean isGoneForLayoutLw(); 326 327 /** 328 * Returns true if this window has been shown on screen at some time in 329 * the past. Must be called with the window manager lock held. 330 */ hasDrawnLw()331 public boolean hasDrawnLw(); 332 333 /** 334 * Can be called by the policy to force a window to be hidden, 335 * regardless of whether the client or window manager would like 336 * it shown. Must be called with the window manager lock held. 337 * Returns true if {@link #showLw} was last called for the window. 338 */ hideLw(boolean doAnimation)339 public boolean hideLw(boolean doAnimation); 340 341 /** 342 * Can be called to undo the effect of {@link #hideLw}, allowing a 343 * window to be shown as long as the window manager and client would 344 * also like it to be shown. Must be called with the window manager 345 * lock held. 346 * Returns true if {@link #hideLw} was last called for the window. 347 */ showLw(boolean doAnimation)348 public boolean showLw(boolean doAnimation); 349 350 /** 351 * Check whether the process hosting this window is currently alive. 352 */ isAlive()353 public boolean isAlive(); 354 355 /** 356 * Check if window is on {@link Display#DEFAULT_DISPLAY}. 357 * @return true if window is on default display. 358 */ isDefaultDisplay()359 public boolean isDefaultDisplay(); 360 } 361 362 /** 363 * Representation of a "fake window" that the policy has added to the 364 * window manager to consume events. 365 */ 366 public interface FakeWindow { 367 /** 368 * Remove the fake window from the window manager. 369 */ dismiss()370 void dismiss(); 371 } 372 373 /** 374 * Interface for calling back in to the window manager that is private 375 * between it and the policy. 376 */ 377 public interface WindowManagerFuncs { 378 public static final int LID_ABSENT = -1; 379 public static final int LID_CLOSED = 0; 380 public static final int LID_OPEN = 1; 381 382 public static final int CAMERA_LENS_COVER_ABSENT = -1; 383 public static final int CAMERA_LENS_UNCOVERED = 0; 384 public static final int CAMERA_LENS_COVERED = 1; 385 386 /** 387 * Ask the window manager to re-evaluate the system UI flags. 388 */ reevaluateStatusBarVisibility()389 public void reevaluateStatusBarVisibility(); 390 391 /** 392 * Add a fake window to the window manager. This window sits 393 * at the top of the other windows and consumes events. 394 */ addFakeWindow(Looper looper, InputEventReceiver.Factory inputEventReceiverFactory, String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags, boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen)395 public FakeWindow addFakeWindow(Looper looper, 396 InputEventReceiver.Factory inputEventReceiverFactory, 397 String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags, 398 boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen); 399 400 /** 401 * Returns a code that describes the current state of the lid switch. 402 */ getLidState()403 public int getLidState(); 404 405 /** 406 * Returns a code that descripbes whether the camera lens is covered or not. 407 */ getCameraLensCoverState()408 public int getCameraLensCoverState(); 409 410 /** 411 * Switch the keyboard layout for the given device. 412 * Direction should be +1 or -1 to go to the next or previous keyboard layout. 413 */ switchKeyboardLayout(int deviceId, int direction)414 public void switchKeyboardLayout(int deviceId, int direction); 415 shutdown(boolean confirm)416 public void shutdown(boolean confirm); rebootSafeMode(boolean confirm)417 public void rebootSafeMode(boolean confirm); 418 419 /** 420 * Return the window manager lock needed to correctly call "Lw" methods. 421 */ getWindowManagerLock()422 public Object getWindowManagerLock(); 423 424 /** Register a system listener for touch events */ registerPointerEventListener(PointerEventListener listener)425 void registerPointerEventListener(PointerEventListener listener); 426 427 /** Unregister a system listener for touch events */ unregisterPointerEventListener(PointerEventListener listener)428 void unregisterPointerEventListener(PointerEventListener listener); 429 } 430 431 public interface PointerEventListener { 432 /** 433 * 1. onPointerEvent will be called on the service.UiThread. 434 * 2. motionEvent will be recycled after onPointerEvent returns so if it is needed later a 435 * copy() must be made and the copy must be recycled. 436 **/ onPointerEvent(MotionEvent motionEvent)437 public void onPointerEvent(MotionEvent motionEvent); 438 } 439 440 /** Window has been added to the screen. */ 441 public static final int TRANSIT_ENTER = 1; 442 /** Window has been removed from the screen. */ 443 public static final int TRANSIT_EXIT = 2; 444 /** Window has been made visible. */ 445 public static final int TRANSIT_SHOW = 3; 446 /** Window has been made invisible. 447 * TODO: Consider removal as this is unused. */ 448 public static final int TRANSIT_HIDE = 4; 449 /** The "application starting" preview window is no longer needed, and will 450 * animate away to show the real window. */ 451 public static final int TRANSIT_PREVIEW_DONE = 5; 452 453 // NOTE: screen off reasons are in order of significance, with more 454 // important ones lower than less important ones. 455 456 /** Screen turned off because of a device admin */ 457 public final int OFF_BECAUSE_OF_ADMIN = 1; 458 /** Screen turned off because of power button */ 459 public final int OFF_BECAUSE_OF_USER = 2; 460 /** Screen turned off because of timeout */ 461 public final int OFF_BECAUSE_OF_TIMEOUT = 3; 462 463 /** @hide */ 464 @IntDef({USER_ROTATION_FREE, USER_ROTATION_LOCKED}) 465 @Retention(RetentionPolicy.SOURCE) 466 public @interface UserRotationMode {} 467 468 /** When not otherwise specified by the activity's screenOrientation, rotation should be 469 * determined by the system (that is, using sensors). */ 470 public final int USER_ROTATION_FREE = 0; 471 /** When not otherwise specified by the activity's screenOrientation, rotation is set by 472 * the user. */ 473 public final int USER_ROTATION_LOCKED = 1; 474 475 /** 476 * Perform initialization of the policy. 477 * 478 * @param context The system context we are running in. 479 */ init(Context context, IWindowManager windowManager, WindowManagerFuncs windowManagerFuncs)480 public void init(Context context, IWindowManager windowManager, 481 WindowManagerFuncs windowManagerFuncs); 482 483 /** 484 * @return true if com.android.internal.R.bool#config_forceDefaultOrientation is true. 485 */ isDefaultOrientationForced()486 public boolean isDefaultOrientationForced(); 487 488 /** 489 * Called by window manager once it has the initial, default native 490 * display dimensions. 491 */ setInitialDisplaySize(Display display, int width, int height, int density)492 public void setInitialDisplaySize(Display display, int width, int height, int density); 493 494 /** 495 * Called by window manager to set the overscan region that should be used for the 496 * given display. 497 */ setDisplayOverscan(Display display, int left, int top, int right, int bottom)498 public void setDisplayOverscan(Display display, int left, int top, int right, int bottom); 499 500 /** 501 * Check permissions when adding a window. 502 * 503 * @param attrs The window's LayoutParams. 504 * @param outAppOp First element will be filled with the app op corresponding to 505 * this window, or OP_NONE. 506 * 507 * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed; 508 * else an error code, usually 509 * {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add. 510 */ checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp)511 public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp); 512 513 /** 514 * Check permissions when adding a window. 515 * 516 * @param attrs The window's LayoutParams. 517 * 518 * @return True if the window may only be shown to the current user, false if the window can 519 * be shown on all users' windows. 520 */ checkShowToOwnerOnly(WindowManager.LayoutParams attrs)521 public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs); 522 523 /** 524 * Sanitize the layout parameters coming from a client. Allows the policy 525 * to do things like ensure that windows of a specific type can't take 526 * input focus. 527 * 528 * @param attrs The window layout parameters to be modified. These values 529 * are modified in-place. 530 */ adjustWindowParamsLw(WindowManager.LayoutParams attrs)531 public void adjustWindowParamsLw(WindowManager.LayoutParams attrs); 532 533 /** 534 * After the window manager has computed the current configuration based 535 * on its knowledge of the display and input devices, it gives the policy 536 * a chance to adjust the information contained in it. If you want to 537 * leave it as-is, simply do nothing. 538 * 539 * <p>This method may be called by any thread in the window manager, but 540 * no internal locks in the window manager will be held. 541 * 542 * @param config The Configuration being computed, for you to change as 543 * desired. 544 * @param keyboardPresence Flags that indicate whether internal or external 545 * keyboards are present. 546 * @param navigationPresence Flags that indicate whether internal or external 547 * navigation devices are present. 548 */ adjustConfigurationLw(Configuration config, int keyboardPresence, int navigationPresence)549 public void adjustConfigurationLw(Configuration config, int keyboardPresence, 550 int navigationPresence); 551 552 /** 553 * Assign a window type to a layer. Allows you to control how different 554 * kinds of windows are ordered on-screen. 555 * 556 * @param type The type of window being assigned. 557 * 558 * @return int An arbitrary integer used to order windows, with lower 559 * numbers below higher ones. 560 */ windowTypeToLayerLw(int type)561 public int windowTypeToLayerLw(int type); 562 563 /** 564 * Return how to Z-order sub-windows in relation to the window they are 565 * attached to. Return positive to have them ordered in front, negative for 566 * behind. 567 * 568 * @param type The sub-window type code. 569 * 570 * @return int Layer in relation to the attached window, where positive is 571 * above and negative is below. 572 */ subWindowTypeToLayerLw(int type)573 public int subWindowTypeToLayerLw(int type); 574 575 /** 576 * Get the highest layer (actually one more than) that the wallpaper is 577 * allowed to be in. 578 */ getMaxWallpaperLayer()579 public int getMaxWallpaperLayer(); 580 581 /** 582 * Return the window layer at which windows appear above the normal 583 * universe (that is no longer impacted by the universe background 584 * transform). 585 */ getAboveUniverseLayer()586 public int getAboveUniverseLayer(); 587 588 /** 589 * Return the display width available after excluding any screen 590 * decorations that can never be removed. That is, system bar or 591 * button bar. 592 */ getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation)593 public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation); 594 595 /** 596 * Return the display height available after excluding any screen 597 * decorations that can never be removed. That is, system bar or 598 * button bar. 599 */ getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation)600 public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation); 601 602 /** 603 * Return the available screen width that we should report for the 604 * configuration. This must be no larger than 605 * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than 606 * that to account for more transient decoration like a status bar. 607 */ getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation)608 public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation); 609 610 /** 611 * Return the available screen height that we should report for the 612 * configuration. This must be no larger than 613 * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than 614 * that to account for more transient decoration like a status bar. 615 */ getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation)616 public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation); 617 618 /** 619 * Return whether the given window is forcibly hiding all windows except windows with 620 * FLAG_SHOW_WHEN_LOCKED set. Typically returns true for the keyguard. 621 */ isForceHiding(WindowManager.LayoutParams attrs)622 public boolean isForceHiding(WindowManager.LayoutParams attrs); 623 624 625 /** 626 * Return whether the given window can become one that passes isForceHiding() test. 627 * Typically returns true for the StatusBar. 628 */ isKeyguardHostWindow(WindowManager.LayoutParams attrs)629 public boolean isKeyguardHostWindow(WindowManager.LayoutParams attrs); 630 631 /** 632 * Determine if a window that is behind one that is force hiding 633 * (as determined by {@link #isForceHiding}) should actually be hidden. 634 * For example, typically returns false for the status bar. Be careful 635 * to return false for any window that you may hide yourself, since this 636 * will conflict with what you set. 637 */ canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs)638 public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs); 639 640 /** 641 * Return the window that is hiding the keyguard, if such a thing exists. 642 */ getWinShowWhenLockedLw()643 public WindowState getWinShowWhenLockedLw(); 644 645 /** 646 * Called when the system would like to show a UI to indicate that an 647 * application is starting. You can use this to add a 648 * APPLICATION_STARTING_TYPE window with the given appToken to the window 649 * manager (using the normal window manager APIs) that will be shown until 650 * the application displays its own window. This is called without the 651 * window manager locked so that you can call back into it. 652 * 653 * @param appToken Token of the application being started. 654 * @param packageName The name of the application package being started. 655 * @param theme Resource defining the application's overall visual theme. 656 * @param nonLocalizedLabel The default title label of the application if 657 * no data is found in the resource. 658 * @param labelRes The resource ID the application would like to use as its name. 659 * @param icon The resource ID the application would like to use as its icon. 660 * @param windowFlags Window layout flags. 661 * 662 * @return Optionally you can return the View that was used to create the 663 * window, for easy removal in removeStartingWindow. 664 * 665 * @see #removeStartingWindow 666 */ addStartingWindow(IBinder appToken, String packageName, int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel, int labelRes, int icon, int logo, int windowFlags)667 public View addStartingWindow(IBinder appToken, String packageName, 668 int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel, 669 int labelRes, int icon, int logo, int windowFlags); 670 671 /** 672 * Called when the first window of an application has been displayed, while 673 * {@link #addStartingWindow} has created a temporary initial window for 674 * that application. You should at this point remove the window from the 675 * window manager. This is called without the window manager locked so 676 * that you can call back into it. 677 * 678 * <p>Note: due to the nature of these functions not being called with the 679 * window manager locked, you must be prepared for this function to be 680 * called multiple times and/or an initial time with a null View window 681 * even if you previously returned one. 682 * 683 * @param appToken Token of the application that has started. 684 * @param window Window View that was returned by createStartingWindow. 685 * 686 * @see #addStartingWindow 687 */ removeStartingWindow(IBinder appToken, View window)688 public void removeStartingWindow(IBinder appToken, View window); 689 690 /** 691 * Prepare for a window being added to the window manager. You can throw an 692 * exception here to prevent the window being added, or do whatever setup 693 * you need to keep track of the window. 694 * 695 * @param win The window being added. 696 * @param attrs The window's LayoutParams. 697 * 698 * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an 699 * error code to abort the add. 700 */ prepareAddWindowLw(WindowState win, WindowManager.LayoutParams attrs)701 public int prepareAddWindowLw(WindowState win, 702 WindowManager.LayoutParams attrs); 703 704 /** 705 * Called when a window is being removed from a window manager. Must not 706 * throw an exception -- clean up as much as possible. 707 * 708 * @param win The window being removed. 709 */ removeWindowLw(WindowState win)710 public void removeWindowLw(WindowState win); 711 712 /** 713 * Control the animation to run when a window's state changes. Return a 714 * non-0 number to force the animation to a specific resource ID, or 0 715 * to use the default animation. 716 * 717 * @param win The window that is changing. 718 * @param transit What is happening to the window: {@link #TRANSIT_ENTER}, 719 * {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or 720 * {@link #TRANSIT_HIDE}. 721 * 722 * @return Resource ID of the actual animation to use, or 0 for none. 723 */ selectAnimationLw(WindowState win, int transit)724 public int selectAnimationLw(WindowState win, int transit); 725 726 /** 727 * Determine the animation to run for a rotation transition based on the 728 * top fullscreen windows {@link WindowManager.LayoutParams#rotationAnimation} 729 * and whether it is currently fullscreen and frontmost. 730 * 731 * @param anim The exiting animation resource id is stored in anim[0], the 732 * entering animation resource id is stored in anim[1]. 733 */ selectRotationAnimationLw(int anim[])734 public void selectRotationAnimationLw(int anim[]); 735 736 /** 737 * Validate whether the current top fullscreen has specified the same 738 * {@link WindowManager.LayoutParams#rotationAnimation} value as that 739 * being passed in from the previous top fullscreen window. 740 * 741 * @param exitAnimId exiting resource id from the previous window. 742 * @param enterAnimId entering resource id from the previous window. 743 * @param forceDefault For rotation animations only, if true ignore the 744 * animation values and just return false. 745 * @return true if the previous values are still valid, false if they 746 * should be replaced with the default. 747 */ validateRotationAnimationLw(int exitAnimId, int enterAnimId, boolean forceDefault)748 public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId, 749 boolean forceDefault); 750 751 /** 752 * Create and return an animation to re-display a force hidden window. 753 */ createForceHideEnterAnimation(boolean onWallpaper, boolean goingToNotificationShade)754 public Animation createForceHideEnterAnimation(boolean onWallpaper, 755 boolean goingToNotificationShade); 756 757 /** 758 * Create and return an animation to let the wallpaper disappear after being shown on a force 759 * hiding window. 760 */ createForceHideWallpaperExitAnimation(boolean goingToNotificationShade)761 public Animation createForceHideWallpaperExitAnimation(boolean goingToNotificationShade); 762 763 /** 764 * Called from the input reader thread before a key is enqueued. 765 * 766 * <p>There are some actions that need to be handled here because they 767 * affect the power state of the device, for example, the power keys. 768 * Generally, it's best to keep as little as possible in the queue thread 769 * because it's the most fragile. 770 * @param event The key event. 771 * @param policyFlags The policy flags associated with the key. 772 * 773 * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}. 774 */ interceptKeyBeforeQueueing(KeyEvent event, int policyFlags)775 public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags); 776 777 /** 778 * Called from the input reader thread before a motion is enqueued when the device is in a 779 * non-interactive state. 780 * 781 * <p>There are some actions that need to be handled here because they 782 * affect the power state of the device, for example, waking on motions. 783 * Generally, it's best to keep as little as possible in the queue thread 784 * because it's the most fragile. 785 * @param policyFlags The policy flags associated with the motion. 786 * 787 * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}. 788 */ interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags)789 public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags); 790 791 /** 792 * Called from the input dispatcher thread before a key is dispatched to a window. 793 * 794 * <p>Allows you to define 795 * behavior for keys that can not be overridden by applications. 796 * This method is called from the input thread, with no locks held. 797 * 798 * @param win The window that currently has focus. This is where the key 799 * event will normally go. 800 * @param event The key event. 801 * @param policyFlags The policy flags associated with the key. 802 * @return 0 if the key should be dispatched immediately, -1 if the key should 803 * not be dispatched ever, or a positive value indicating the number of 804 * milliseconds by which the key dispatch should be delayed before trying 805 * again. 806 */ interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags)807 public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags); 808 809 /** 810 * Called from the input dispatcher thread when an application did not handle 811 * a key that was dispatched to it. 812 * 813 * <p>Allows you to define default global behavior for keys that were not handled 814 * by applications. This method is called from the input thread, with no locks held. 815 * 816 * @param win The window that currently has focus. This is where the key 817 * event will normally go. 818 * @param event The key event. 819 * @param policyFlags The policy flags associated with the key. 820 * @return Returns an alternate key event to redispatch as a fallback, or null to give up. 821 * The caller is responsible for recycling the key event. 822 */ dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags)823 public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags); 824 825 /** 826 * Called when layout of the windows is about to start. 827 * 828 * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}. 829 * @param displayWidth The current full width of the screen. 830 * @param displayHeight The current full height of the screen. 831 * @param displayRotation The current rotation being applied to the base 832 * window. 833 */ beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight, int displayRotation)834 public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight, 835 int displayRotation); 836 837 /** 838 * Returns the bottom-most layer of the system decor, above which no policy decor should 839 * be applied. 840 */ getSystemDecorLayerLw()841 public int getSystemDecorLayerLw(); 842 843 /** 844 * Return the rectangle of the screen that is available for applications to run in. 845 * This will be called immediately after {@link #beginLayoutLw}. 846 * 847 * @param r The rectangle to be filled with the boundaries available to applications. 848 */ getContentRectLw(Rect r)849 public void getContentRectLw(Rect r); 850 851 /** 852 * Called for each window attached to the window manager as layout is 853 * proceeding. The implementation of this function must take care of 854 * setting the window's frame, either here or in finishLayout(). 855 * 856 * @param win The window being positioned. 857 * @param attached For sub-windows, the window it is attached to; this 858 * window will already have had layoutWindow() called on it 859 * so you can use its Rect. Otherwise null. 860 */ layoutWindowLw(WindowState win, WindowState attached)861 public void layoutWindowLw(WindowState win, WindowState attached); 862 863 864 /** 865 * Return the insets for the areas covered by system windows. These values 866 * are computed on the most recent layout, so they are not guaranteed to 867 * be correct. 868 * 869 * @param attrs The LayoutParams of the window. 870 * @param outContentInsets The areas covered by system windows, expressed as positive insets. 871 * @param outStableInsets The areas covered by stable system windows irrespective of their 872 * current visibility. Expressed as positive insets. 873 * 874 */ getInsetHintLw(WindowManager.LayoutParams attrs, Rect outContentInsets, Rect outStableInsets)875 public void getInsetHintLw(WindowManager.LayoutParams attrs, Rect outContentInsets, 876 Rect outStableInsets); 877 878 /** 879 * Called when layout of the windows is finished. After this function has 880 * returned, all windows given to layoutWindow() <em>must</em> have had a 881 * frame assigned. 882 */ finishLayoutLw()883 public void finishLayoutLw(); 884 885 /** Layout state may have changed (so another layout will be performed) */ 886 static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001; 887 /** Configuration state may have changed */ 888 static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002; 889 /** Wallpaper may need to move */ 890 static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004; 891 /** Need to recompute animations */ 892 static final int FINISH_LAYOUT_REDO_ANIM = 0x0008; 893 894 /** 895 * Called following layout of all windows before each window has policy applied. 896 * 897 * @param displayWidth The current full width of the screen. 898 * @param displayHeight The current full height of the screen. 899 */ beginPostLayoutPolicyLw(int displayWidth, int displayHeight)900 public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight); 901 902 /** 903 * Called following layout of all window to apply policy to each window. 904 * 905 * @param win The window being positioned. 906 * @param attrs The LayoutParams of the window. 907 * @param attached For sub-windows, the window it is attached to. Otherwise null. 908 */ applyPostLayoutPolicyLw(WindowState win, WindowManager.LayoutParams attrs, WindowState attached)909 public void applyPostLayoutPolicyLw(WindowState win, 910 WindowManager.LayoutParams attrs, WindowState attached); 911 912 /** 913 * Called following layout of all windows and after policy has been applied 914 * to each window. If in this function you do 915 * something that may have modified the animation state of another window, 916 * be sure to return non-zero in order to perform another pass through layout. 917 * 918 * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT}, 919 * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER}, 920 * or {@link #FINISH_LAYOUT_REDO_ANIM}. 921 */ finishPostLayoutPolicyLw()922 public int finishPostLayoutPolicyLw(); 923 924 /** 925 * Return true if it is okay to perform animations for an app transition 926 * that is about to occur. You may return false for this if, for example, 927 * the lock screen is currently displayed so the switch should happen 928 * immediately. 929 */ allowAppAnimationsLw()930 public boolean allowAppAnimationsLw(); 931 932 933 /** 934 * A new window has been focused. 935 */ focusChangedLw(WindowState lastFocus, WindowState newFocus)936 public int focusChangedLw(WindowState lastFocus, WindowState newFocus); 937 938 /** 939 * Called when the device is waking up. 940 */ wakingUp()941 public void wakingUp(); 942 943 /** 944 * Called when the device is going to sleep. 945 * 946 * @param why {@link #OFF_BECAUSE_OF_USER} or 947 * {@link #OFF_BECAUSE_OF_TIMEOUT}. 948 */ goingToSleep(int why)949 public void goingToSleep(int why); 950 951 /** 952 * Called when the device is about to turn on the screen to show content. 953 * When waking up, this method will be called once after the call to wakingUp(). 954 * When dozing, the method will be called sometime after the call to goingToSleep() and 955 * may be called repeatedly in the case where the screen is pulsing on and off. 956 * 957 * Must call back on the listener to tell it when the higher-level system 958 * is ready for the screen to go on (i.e. the lock screen is shown). 959 */ screenTurningOn(ScreenOnListener screenOnListener)960 public void screenTurningOn(ScreenOnListener screenOnListener); 961 962 /** 963 * Called when the device has turned the screen off. 964 */ screenTurnedOff()965 public void screenTurnedOff(); 966 967 public interface ScreenOnListener { onScreenOn()968 void onScreenOn(); 969 } 970 971 /** 972 * Return whether the default display is on and not blocked by a black surface. 973 */ isScreenOn()974 public boolean isScreenOn(); 975 976 /** 977 * Tell the policy that the lid switch has changed state. 978 * @param whenNanos The time when the change occurred in uptime nanoseconds. 979 * @param lidOpen True if the lid is now open. 980 */ notifyLidSwitchChanged(long whenNanos, boolean lidOpen)981 public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen); 982 983 /** 984 * Tell the policy that the camera lens has been covered or uncovered. 985 * @param whenNanos The time when the change occurred in uptime nanoseconds. 986 * @param lensCovered True if the lens is covered. 987 */ notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered)988 public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered); 989 990 /** 991 * Tell the policy if anyone is requesting that keyguard not come on. 992 * 993 * @param enabled Whether keyguard can be on or not. does not actually 994 * turn it on, unless it was previously disabled with this function. 995 * 996 * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard() 997 * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard() 998 */ 999 @SuppressWarnings("javadoc") enableKeyguard(boolean enabled)1000 public void enableKeyguard(boolean enabled); 1001 1002 /** 1003 * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely} 1004 */ 1005 interface OnKeyguardExitResult { onKeyguardExitResult(boolean success)1006 void onKeyguardExitResult(boolean success); 1007 } 1008 1009 /** 1010 * Tell the policy if anyone is requesting the keyguard to exit securely 1011 * (this would be called after the keyguard was disabled) 1012 * @param callback Callback to send the result back. 1013 * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult) 1014 */ 1015 @SuppressWarnings("javadoc") exitKeyguardSecurely(OnKeyguardExitResult callback)1016 void exitKeyguardSecurely(OnKeyguardExitResult callback); 1017 1018 /** 1019 * isKeyguardLocked 1020 * 1021 * Return whether the keyguard is currently locked. 1022 * 1023 * @return true if in keyguard is locked. 1024 */ isKeyguardLocked()1025 public boolean isKeyguardLocked(); 1026 1027 /** 1028 * isKeyguardSecure 1029 * 1030 * Return whether the keyguard requires a password to unlock. 1031 * 1032 * @return true if in keyguard is secure. 1033 */ isKeyguardSecure()1034 public boolean isKeyguardSecure(); 1035 1036 /** 1037 * inKeyguardRestrictedKeyInputMode 1038 * 1039 * if keyguard screen is showing or in restricted key input mode (i.e. in 1040 * keyguard password emergency screen). When in such mode, certain keys, 1041 * such as the Home key and the right soft keys, don't work. 1042 * 1043 * @return true if in keyguard restricted input mode. 1044 */ inKeyguardRestrictedKeyInputMode()1045 public boolean inKeyguardRestrictedKeyInputMode(); 1046 1047 /** 1048 * Ask the policy to dismiss the keyguard, if it is currently shown. 1049 */ dismissKeyguardLw()1050 public void dismissKeyguardLw(); 1051 1052 /** 1053 * Notifies the keyguard that the activity has drawn it was waiting for. 1054 */ notifyActivityDrawnForKeyguardLw()1055 public void notifyActivityDrawnForKeyguardLw(); 1056 1057 /** 1058 * Ask the policy whether the Keyguard has drawn. If the Keyguard is disabled, this method 1059 * returns true as soon as we know that Keyguard is disabled. 1060 * 1061 * @return true if the keyguard has drawn. 1062 */ isKeyguardDrawnLw()1063 public boolean isKeyguardDrawnLw(); 1064 1065 /** 1066 * Given an orientation constant, returns the appropriate surface rotation, 1067 * taking into account sensors, docking mode, rotation lock, and other factors. 1068 * 1069 * @param orientation An orientation constant, such as 1070 * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}. 1071 * @param lastRotation The most recently used rotation. 1072 * @return The surface rotation to use. 1073 */ rotationForOrientationLw(@ctivityInfo.ScreenOrientation int orientation, int lastRotation)1074 public int rotationForOrientationLw(@ActivityInfo.ScreenOrientation int orientation, 1075 int lastRotation); 1076 1077 /** 1078 * Given an orientation constant and a rotation, returns true if the rotation 1079 * has compatible metrics to the requested orientation. For example, if 1080 * the application requested landscape and got seascape, then the rotation 1081 * has compatible metrics; if the application requested portrait and got landscape, 1082 * then the rotation has incompatible metrics; if the application did not specify 1083 * a preference, then anything goes. 1084 * 1085 * @param orientation An orientation constant, such as 1086 * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}. 1087 * @param rotation The rotation to check. 1088 * @return True if the rotation is compatible with the requested orientation. 1089 */ rotationHasCompatibleMetricsLw(@ctivityInfo.ScreenOrientation int orientation, int rotation)1090 public boolean rotationHasCompatibleMetricsLw(@ActivityInfo.ScreenOrientation int orientation, 1091 int rotation); 1092 1093 /** 1094 * Called by the window manager when the rotation changes. 1095 * 1096 * @param rotation The new rotation. 1097 */ setRotationLw(int rotation)1098 public void setRotationLw(int rotation); 1099 1100 /** 1101 * Called when the system is mostly done booting to set whether 1102 * the system should go into safe mode. 1103 */ setSafeMode(boolean safeMode)1104 public void setSafeMode(boolean safeMode); 1105 1106 /** 1107 * Called when the system is mostly done booting. 1108 */ systemReady()1109 public void systemReady(); 1110 1111 /** 1112 * Called when the system is done booting to the point where the 1113 * user can start interacting with it. 1114 */ systemBooted()1115 public void systemBooted(); 1116 1117 /** 1118 * Show boot time message to the user. 1119 */ showBootMessage(final CharSequence msg, final boolean always)1120 public void showBootMessage(final CharSequence msg, final boolean always); 1121 1122 /** 1123 * Hide the UI for showing boot messages, never to be displayed again. 1124 */ hideBootMessages()1125 public void hideBootMessages(); 1126 1127 /** 1128 * Called when userActivity is signalled in the power manager. 1129 * This is safe to call from any thread, with any window manager locks held or not. 1130 */ userActivity()1131 public void userActivity(); 1132 1133 /** 1134 * Called when we have finished booting and can now display the home 1135 * screen to the user. This will happen after systemReady(), and at 1136 * this point the display is active. 1137 */ enableScreenAfterBoot()1138 public void enableScreenAfterBoot(); 1139 setCurrentOrientationLw(@ctivityInfo.ScreenOrientation int newOrientation)1140 public void setCurrentOrientationLw(@ActivityInfo.ScreenOrientation int newOrientation); 1141 1142 /** 1143 * Call from application to perform haptic feedback on its window. 1144 */ performHapticFeedbackLw(WindowState win, int effectId, boolean always)1145 public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always); 1146 1147 /** 1148 * Called when we have started keeping the screen on because a window 1149 * requesting this has become visible. 1150 */ keepScreenOnStartedLw()1151 public void keepScreenOnStartedLw(); 1152 1153 /** 1154 * Called when we have stopped keeping the screen on because the last window 1155 * requesting this is no longer visible. 1156 */ keepScreenOnStoppedLw()1157 public void keepScreenOnStoppedLw(); 1158 1159 /** 1160 * Gets the current user rotation mode. 1161 * 1162 * @return The rotation mode. 1163 * 1164 * @see WindowManagerPolicy#USER_ROTATION_LOCKED 1165 * @see WindowManagerPolicy#USER_ROTATION_FREE 1166 */ 1167 @UserRotationMode getUserRotationMode()1168 public int getUserRotationMode(); 1169 1170 /** 1171 * Inform the policy that the user has chosen a preferred orientation ("rotation lock"). 1172 * 1173 * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or 1174 * {@link WindowManagerPolicy#USER_ROTATION_FREE}. 1175 * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90}, 1176 * {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}. 1177 */ setUserRotationMode(@serRotationMode int mode, @Surface.Rotation int rotation)1178 public void setUserRotationMode(@UserRotationMode int mode, @Surface.Rotation int rotation); 1179 1180 /** 1181 * Called when a new system UI visibility is being reported, allowing 1182 * the policy to adjust what is actually reported. 1183 * @param visibility The raw visibility reported by the status bar. 1184 * @return The new desired visibility. 1185 */ adjustSystemUiVisibilityLw(int visibility)1186 public int adjustSystemUiVisibilityLw(int visibility); 1187 1188 /** 1189 * Specifies whether there is an on-screen navigation bar separate from the status bar. 1190 */ hasNavigationBar()1191 public boolean hasNavigationBar(); 1192 1193 /** 1194 * Lock the device now. 1195 */ lockNow(Bundle options)1196 public void lockNow(Bundle options); 1197 1198 /** 1199 * Set the last used input method window state. This state is used to make IME transition 1200 * smooth. 1201 * @hide 1202 */ setLastInputMethodWindowLw(WindowState ime, WindowState target)1203 public void setLastInputMethodWindowLw(WindowState ime, WindowState target); 1204 1205 /** 1206 * Show the recents task list app. 1207 * @hide 1208 */ showRecentApps()1209 public void showRecentApps(); 1210 1211 /** 1212 * Show the global actions dialog. 1213 * @hide 1214 */ showGlobalActions()1215 public void showGlobalActions(); 1216 1217 /** 1218 * @return The current height of the input method window. 1219 */ getInputMethodWindowVisibleHeightLw()1220 public int getInputMethodWindowVisibleHeightLw(); 1221 1222 /** 1223 * Called when the current user changes. Guaranteed to be called before the broadcast 1224 * of the new user id is made to all listeners. 1225 * 1226 * @param newUserId The id of the incoming user. 1227 */ setCurrentUserLw(int newUserId)1228 public void setCurrentUserLw(int newUserId); 1229 1230 /** 1231 * Print the WindowManagerPolicy's state into the given stream. 1232 * 1233 * @param prefix Text to print at the front of each line. 1234 * @param writer The PrintWriter to which you should dump your state. This will be 1235 * closed for you after you return. 1236 * @param args additional arguments to the dump request. 1237 */ dump(String prefix, PrintWriter writer, String[] args)1238 public void dump(String prefix, PrintWriter writer, String[] args); 1239 1240 /** 1241 * Returns whether a given window type can be magnified. 1242 * 1243 * @param windowType The window type. 1244 * @return True if the window can be magnified. 1245 */ canMagnifyWindow(int windowType)1246 public boolean canMagnifyWindow(int windowType); 1247 1248 /** 1249 * Returns whether a given window type is considered a top level one. 1250 * A top level window does not have a container, i.e. attached window, 1251 * or if it has a container it is laid out as a top-level window, not 1252 * as a child of its container. 1253 * 1254 * @param windowType The window type. 1255 * @return True if the window is a top level one. 1256 */ isTopLevelWindow(int windowType)1257 public boolean isTopLevelWindow(int windowType); 1258 1259 /** 1260 * Notifies the keyguard to start fading out. 1261 * 1262 * @param startTime the start time of the animation in uptime milliseconds 1263 * @param fadeoutDuration the duration of the exit animation, in milliseconds 1264 */ startKeyguardExitAnimation(long startTime, long fadeoutDuration)1265 public void startKeyguardExitAnimation(long startTime, long fadeoutDuration); 1266 } 1267