1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.annotation.IntDef;
20 import android.content.Context;
21 import android.content.pm.ActivityInfo;
22 import android.content.res.CompatibilityInfo;
23 import android.content.res.Configuration;
24 import android.graphics.Rect;
25 import android.graphics.RectF;
26 import android.os.Bundle;
27 import android.os.IBinder;
28 import android.os.Looper;
29 import android.view.animation.Animation;
30 
31 import java.io.PrintWriter;
32 import java.lang.annotation.Retention;
33 import java.lang.annotation.RetentionPolicy;
34 
35 /**
36  * This interface supplies all UI-specific behavior of the window manager.  An
37  * instance of it is created by the window manager when it starts up, and allows
38  * customization of window layering, special window types, key dispatching, and
39  * layout.
40  *
41  * <p>Because this provides deep interaction with the system window manager,
42  * specific methods on this interface can be called from a variety of contexts
43  * with various restrictions on what they can do.  These are encoded through
44  * a suffixes at the end of a method encoding the thread the method is called
45  * from and any locks that are held when it is being called; if no suffix
46  * is attached to a method, then it is not called with any locks and may be
47  * called from the main window manager thread or another thread calling into
48  * the window manager.
49  *
50  * <p>The current suffixes are:
51  *
52  * <dl>
53  * <dt> Ti <dd> Called from the input thread.  This is the thread that
54  * collects pending input events and dispatches them to the appropriate window.
55  * It may block waiting for events to be processed, so that the input stream is
56  * properly serialized.
57  * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
58  * thread that reads events out of the raw input devices and places them
59  * into the global input queue that is read by the <var>Ti</var> thread.
60  * This thread should not block for a long period of time on anything but the
61  * key driver.
62  * <dt> Lw <dd> Called with the main window manager lock held.  Because the
63  * window manager is a very low-level system service, there are few other
64  * system services you can call with this lock held.  It is explicitly okay to
65  * make calls into the package manager and power manager; it is explicitly not
66  * okay to make calls into the activity manager or most other services.  Note that
67  * {@link android.content.Context#checkPermission(String, int, int)} and
68  * variations require calling into the activity manager.
69  * <dt> Li <dd> Called with the input thread lock held.  This lock can be
70  * acquired by the window manager while it holds the window lock, so this is
71  * even more restrictive than <var>Lw</var>.
72  * </dl>
73  *
74  * @hide
75  */
76 public interface WindowManagerPolicy {
77     // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
78     public final static int FLAG_WAKE = 0x00000001;
79     public final static int FLAG_VIRTUAL = 0x00000002;
80 
81     public final static int FLAG_INJECTED = 0x01000000;
82     public final static int FLAG_TRUSTED = 0x02000000;
83     public final static int FLAG_FILTERED = 0x04000000;
84     public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
85 
86     public final static int FLAG_INTERACTIVE = 0x20000000;
87     public final static int FLAG_PASS_TO_USER = 0x40000000;
88 
89     // Flags used for indicating whether the internal and/or external input devices
90     // of some type are available.
91     public final static int PRESENCE_INTERNAL = 1 << 0;
92     public final static int PRESENCE_EXTERNAL = 1 << 1;
93 
94     public final static boolean WATCH_POINTER = false;
95 
96     /**
97      * Sticky broadcast of the current HDMI plugged state.
98      */
99     public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
100 
101     /**
102      * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
103      * plugged in to HDMI, false if not.
104      */
105     public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
106 
107     /**
108      * Pass this event to the user / app.  To be returned from
109      * {@link #interceptKeyBeforeQueueing}.
110      */
111     public final static int ACTION_PASS_TO_USER = 0x00000001;
112 
113     /**
114      * Interface to the Window Manager state associated with a particular
115      * window.  You can hold on to an instance of this interface from the call
116      * to prepareAddWindow() until removeWindow().
117      */
118     public interface WindowState {
119         /**
120          * Return the uid of the app that owns this window.
121          */
getOwningUid()122         int getOwningUid();
123 
124         /**
125          * Return the package name of the app that owns this window.
126          */
getOwningPackage()127         String getOwningPackage();
128 
129         /**
130          * Perform standard frame computation.  The result can be obtained with
131          * getFrame() if so desired.  Must be called with the window manager
132          * lock held.
133          *
134          * @param parentFrame The frame of the parent container this window
135          * is in, used for computing its basic position.
136          * @param displayFrame The frame of the overall display in which this
137          * window can appear, used for constraining the overall dimensions
138          * of the window.
139          * @param overlayFrame The frame within the display that is inside
140          * of the overlay region.
141          * @param contentFrame The frame within the display in which we would
142          * like active content to appear.  This will cause windows behind to
143          * be resized to match the given content frame.
144          * @param visibleFrame The frame within the display that the window
145          * is actually visible, used for computing its visible insets to be
146          * given to windows behind.
147          * This can be used as a hint for scrolling (avoiding resizing)
148          * the window to make certain that parts of its content
149          * are visible.
150          * @param decorFrame The decor frame specified by policy specific to this window,
151          * to use for proper cropping during animation.
152          * @param stableFrame The frame around which stable system decoration is positioned.
153          */
computeFrameLw(Rect parentFrame, Rect displayFrame, Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame, Rect stableFrame)154         public void computeFrameLw(Rect parentFrame, Rect displayFrame,
155                 Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame,
156                 Rect stableFrame);
157 
158         /**
159          * Retrieve the current frame of the window that has been assigned by
160          * the window manager.  Must be called with the window manager lock held.
161          *
162          * @return Rect The rectangle holding the window frame.
163          */
getFrameLw()164         public Rect getFrameLw();
165 
166         /**
167          * Retrieve the current frame of the window that is actually shown.
168          * Must be called with the window manager lock held.
169          *
170          * @return Rect The rectangle holding the shown window frame.
171          */
getShownFrameLw()172         public RectF getShownFrameLw();
173 
174         /**
175          * Retrieve the frame of the display that this window was last
176          * laid out in.  Must be called with the
177          * window manager lock held.
178          *
179          * @return Rect The rectangle holding the display frame.
180          */
getDisplayFrameLw()181         public Rect getDisplayFrameLw();
182 
183         /**
184          * Retrieve the frame of the area inside the overscan region of the
185          * display that this window was last laid out in.  Must be called with the
186          * window manager lock held.
187          *
188          * @return Rect The rectangle holding the display overscan frame.
189          */
getOverscanFrameLw()190         public Rect getOverscanFrameLw();
191 
192         /**
193          * Retrieve the frame of the content area that this window was last
194          * laid out in.  This is the area in which the content of the window
195          * should be placed.  It will be smaller than the display frame to
196          * account for screen decorations such as a status bar or soft
197          * keyboard.  Must be called with the
198          * window manager lock held.
199          *
200          * @return Rect The rectangle holding the content frame.
201          */
getContentFrameLw()202         public Rect getContentFrameLw();
203 
204         /**
205          * Retrieve the frame of the visible area that this window was last
206          * laid out in.  This is the area of the screen in which the window
207          * will actually be fully visible.  It will be smaller than the
208          * content frame to account for transient UI elements blocking it
209          * such as an input method's candidates UI.  Must be called with the
210          * window manager lock held.
211          *
212          * @return Rect The rectangle holding the visible frame.
213          */
getVisibleFrameLw()214         public Rect getVisibleFrameLw();
215 
216         /**
217          * Returns true if this window is waiting to receive its given
218          * internal insets from the client app, and so should not impact the
219          * layout of other windows.
220          */
getGivenInsetsPendingLw()221         public boolean getGivenInsetsPendingLw();
222 
223         /**
224          * Retrieve the insets given by this window's client for the content
225          * area of windows behind it.  Must be called with the
226          * window manager lock held.
227          *
228          * @return Rect The left, top, right, and bottom insets, relative
229          * to the window's frame, of the actual contents.
230          */
getGivenContentInsetsLw()231         public Rect getGivenContentInsetsLw();
232 
233         /**
234          * Retrieve the insets given by this window's client for the visible
235          * area of windows behind it.  Must be called with the
236          * window manager lock held.
237          *
238          * @return Rect The left, top, right, and bottom insets, relative
239          * to the window's frame, of the actual visible area.
240          */
getGivenVisibleInsetsLw()241         public Rect getGivenVisibleInsetsLw();
242 
243         /**
244          * Retrieve the current LayoutParams of the window.
245          *
246          * @return WindowManager.LayoutParams The window's internal LayoutParams
247          *         instance.
248          */
getAttrs()249         public WindowManager.LayoutParams getAttrs();
250 
251         /**
252          * Return whether this window needs the menu key shown.  Must be called
253          * with window lock held, because it may need to traverse down through
254          * window list to determine the result.
255          * @param bottom The bottom-most window to consider when determining this.
256          */
getNeedsMenuLw(WindowState bottom)257         public boolean getNeedsMenuLw(WindowState bottom);
258 
259         /**
260          * Retrieve the current system UI visibility flags associated with
261          * this window.
262          */
getSystemUiVisibility()263         public int getSystemUiVisibility();
264 
265         /**
266          * Get the layer at which this window's surface will be Z-ordered.
267          */
getSurfaceLayer()268         public int getSurfaceLayer();
269 
270         /**
271          * Return the token for the application (actually activity) that owns
272          * this window.  May return null for system windows.
273          *
274          * @return An IApplicationToken identifying the owning activity.
275          */
getAppToken()276         public IApplicationToken getAppToken();
277 
278         /**
279          * Return true if this window is participating in voice interaction.
280          */
isVoiceInteraction()281         public boolean isVoiceInteraction();
282 
283         /**
284          * Return true if, at any point, the application token associated with
285          * this window has actually displayed any windows.  This is most useful
286          * with the "starting up" window to determine if any windows were
287          * displayed when it is closed.
288          *
289          * @return Returns true if one or more windows have been displayed,
290          *         else false.
291          */
hasAppShownWindows()292         public boolean hasAppShownWindows();
293 
294         /**
295          * Is this window visible?  It is not visible if there is no
296          * surface, or we are in the process of running an exit animation
297          * that will remove the surface.
298          */
isVisibleLw()299         boolean isVisibleLw();
300 
301         /**
302          * Like {@link #isVisibleLw}, but also counts a window that is currently
303          * "hidden" behind the keyguard as visible.  This allows us to apply
304          * things like window flags that impact the keyguard.
305          */
isVisibleOrBehindKeyguardLw()306         boolean isVisibleOrBehindKeyguardLw();
307 
308         /**
309          * Is this window currently visible to the user on-screen?  It is
310          * displayed either if it is visible or it is currently running an
311          * animation before no longer being visible.  Must be called with the
312          * window manager lock held.
313          */
isDisplayedLw()314         boolean isDisplayedLw();
315 
316         /**
317          * Return true if this window (or a window it is attached to, but not
318          * considering its app token) is currently animating.
319          */
isAnimatingLw()320         public boolean isAnimatingLw();
321 
322         /**
323          * Is this window considered to be gone for purposes of layout?
324          */
isGoneForLayoutLw()325         boolean isGoneForLayoutLw();
326 
327         /**
328          * Returns true if this window has been shown on screen at some time in
329          * the past.  Must be called with the window manager lock held.
330          */
hasDrawnLw()331         public boolean hasDrawnLw();
332 
333         /**
334          * Can be called by the policy to force a window to be hidden,
335          * regardless of whether the client or window manager would like
336          * it shown.  Must be called with the window manager lock held.
337          * Returns true if {@link #showLw} was last called for the window.
338          */
hideLw(boolean doAnimation)339         public boolean hideLw(boolean doAnimation);
340 
341         /**
342          * Can be called to undo the effect of {@link #hideLw}, allowing a
343          * window to be shown as long as the window manager and client would
344          * also like it to be shown.  Must be called with the window manager
345          * lock held.
346          * Returns true if {@link #hideLw} was last called for the window.
347          */
showLw(boolean doAnimation)348         public boolean showLw(boolean doAnimation);
349 
350         /**
351          * Check whether the process hosting this window is currently alive.
352          */
isAlive()353         public boolean isAlive();
354 
355         /**
356          * Check if window is on {@link Display#DEFAULT_DISPLAY}.
357          * @return true if window is on default display.
358          */
isDefaultDisplay()359         public boolean isDefaultDisplay();
360     }
361 
362     /**
363      * Representation of a "fake window" that the policy has added to the
364      * window manager to consume events.
365      */
366     public interface FakeWindow {
367         /**
368          * Remove the fake window from the window manager.
369          */
dismiss()370         void dismiss();
371     }
372 
373     /**
374      * Interface for calling back in to the window manager that is private
375      * between it and the policy.
376      */
377     public interface WindowManagerFuncs {
378         public static final int LID_ABSENT = -1;
379         public static final int LID_CLOSED = 0;
380         public static final int LID_OPEN = 1;
381 
382         public static final int CAMERA_LENS_COVER_ABSENT = -1;
383         public static final int CAMERA_LENS_UNCOVERED = 0;
384         public static final int CAMERA_LENS_COVERED = 1;
385 
386         /**
387          * Ask the window manager to re-evaluate the system UI flags.
388          */
reevaluateStatusBarVisibility()389         public void reevaluateStatusBarVisibility();
390 
391         /**
392          * Add a fake window to the window manager.  This window sits
393          * at the top of the other windows and consumes events.
394          */
addFakeWindow(Looper looper, InputEventReceiver.Factory inputEventReceiverFactory, String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags, boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen)395         public FakeWindow addFakeWindow(Looper looper,
396                 InputEventReceiver.Factory inputEventReceiverFactory,
397                 String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags,
398                 boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen);
399 
400         /**
401          * Returns a code that describes the current state of the lid switch.
402          */
getLidState()403         public int getLidState();
404 
405         /**
406          * Returns a code that descripbes whether the camera lens is covered or not.
407          */
getCameraLensCoverState()408         public int getCameraLensCoverState();
409 
410         /**
411          * Switch the keyboard layout for the given device.
412          * Direction should be +1 or -1 to go to the next or previous keyboard layout.
413          */
switchKeyboardLayout(int deviceId, int direction)414         public void switchKeyboardLayout(int deviceId, int direction);
415 
shutdown(boolean confirm)416         public void shutdown(boolean confirm);
rebootSafeMode(boolean confirm)417         public void rebootSafeMode(boolean confirm);
418 
419         /**
420          * Return the window manager lock needed to correctly call "Lw" methods.
421          */
getWindowManagerLock()422         public Object getWindowManagerLock();
423 
424         /** Register a system listener for touch events */
registerPointerEventListener(PointerEventListener listener)425         void registerPointerEventListener(PointerEventListener listener);
426 
427         /** Unregister a system listener for touch events */
unregisterPointerEventListener(PointerEventListener listener)428         void unregisterPointerEventListener(PointerEventListener listener);
429     }
430 
431     public interface PointerEventListener {
432         /**
433          * 1. onPointerEvent will be called on the service.UiThread.
434          * 2. motionEvent will be recycled after onPointerEvent returns so if it is needed later a
435          * copy() must be made and the copy must be recycled.
436          **/
onPointerEvent(MotionEvent motionEvent)437         public void onPointerEvent(MotionEvent motionEvent);
438     }
439 
440     /** Window has been added to the screen. */
441     public static final int TRANSIT_ENTER = 1;
442     /** Window has been removed from the screen. */
443     public static final int TRANSIT_EXIT = 2;
444     /** Window has been made visible. */
445     public static final int TRANSIT_SHOW = 3;
446     /** Window has been made invisible.
447      * TODO: Consider removal as this is unused. */
448     public static final int TRANSIT_HIDE = 4;
449     /** The "application starting" preview window is no longer needed, and will
450      * animate away to show the real window. */
451     public static final int TRANSIT_PREVIEW_DONE = 5;
452 
453     // NOTE: screen off reasons are in order of significance, with more
454     // important ones lower than less important ones.
455 
456     /** Screen turned off because of a device admin */
457     public final int OFF_BECAUSE_OF_ADMIN = 1;
458     /** Screen turned off because of power button */
459     public final int OFF_BECAUSE_OF_USER = 2;
460     /** Screen turned off because of timeout */
461     public final int OFF_BECAUSE_OF_TIMEOUT = 3;
462 
463     /** @hide */
464     @IntDef({USER_ROTATION_FREE, USER_ROTATION_LOCKED})
465     @Retention(RetentionPolicy.SOURCE)
466     public @interface UserRotationMode {}
467 
468     /** When not otherwise specified by the activity's screenOrientation, rotation should be
469      * determined by the system (that is, using sensors). */
470     public final int USER_ROTATION_FREE = 0;
471     /** When not otherwise specified by the activity's screenOrientation, rotation is set by
472      * the user. */
473     public final int USER_ROTATION_LOCKED = 1;
474 
475     /**
476      * Perform initialization of the policy.
477      *
478      * @param context The system context we are running in.
479      */
init(Context context, IWindowManager windowManager, WindowManagerFuncs windowManagerFuncs)480     public void init(Context context, IWindowManager windowManager,
481             WindowManagerFuncs windowManagerFuncs);
482 
483     /**
484      * @return true if com.android.internal.R.bool#config_forceDefaultOrientation is true.
485      */
isDefaultOrientationForced()486     public boolean isDefaultOrientationForced();
487 
488     /**
489      * Called by window manager once it has the initial, default native
490      * display dimensions.
491      */
setInitialDisplaySize(Display display, int width, int height, int density)492     public void setInitialDisplaySize(Display display, int width, int height, int density);
493 
494     /**
495      * Called by window manager to set the overscan region that should be used for the
496      * given display.
497      */
setDisplayOverscan(Display display, int left, int top, int right, int bottom)498     public void setDisplayOverscan(Display display, int left, int top, int right, int bottom);
499 
500     /**
501      * Check permissions when adding a window.
502      *
503      * @param attrs The window's LayoutParams.
504      * @param outAppOp First element will be filled with the app op corresponding to
505      *                 this window, or OP_NONE.
506      *
507      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed;
508      *      else an error code, usually
509      *      {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add.
510      */
checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp)511     public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp);
512 
513     /**
514      * Check permissions when adding a window.
515      *
516      * @param attrs The window's LayoutParams.
517      *
518      * @return True if the window may only be shown to the current user, false if the window can
519      * be shown on all users' windows.
520      */
checkShowToOwnerOnly(WindowManager.LayoutParams attrs)521     public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs);
522 
523     /**
524      * Sanitize the layout parameters coming from a client.  Allows the policy
525      * to do things like ensure that windows of a specific type can't take
526      * input focus.
527      *
528      * @param attrs The window layout parameters to be modified.  These values
529      * are modified in-place.
530      */
adjustWindowParamsLw(WindowManager.LayoutParams attrs)531     public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
532 
533     /**
534      * After the window manager has computed the current configuration based
535      * on its knowledge of the display and input devices, it gives the policy
536      * a chance to adjust the information contained in it.  If you want to
537      * leave it as-is, simply do nothing.
538      *
539      * <p>This method may be called by any thread in the window manager, but
540      * no internal locks in the window manager will be held.
541      *
542      * @param config The Configuration being computed, for you to change as
543      * desired.
544      * @param keyboardPresence Flags that indicate whether internal or external
545      * keyboards are present.
546      * @param navigationPresence Flags that indicate whether internal or external
547      * navigation devices are present.
548      */
adjustConfigurationLw(Configuration config, int keyboardPresence, int navigationPresence)549     public void adjustConfigurationLw(Configuration config, int keyboardPresence,
550             int navigationPresence);
551 
552     /**
553      * Assign a window type to a layer.  Allows you to control how different
554      * kinds of windows are ordered on-screen.
555      *
556      * @param type The type of window being assigned.
557      *
558      * @return int An arbitrary integer used to order windows, with lower
559      *         numbers below higher ones.
560      */
windowTypeToLayerLw(int type)561     public int windowTypeToLayerLw(int type);
562 
563     /**
564      * Return how to Z-order sub-windows in relation to the window they are
565      * attached to.  Return positive to have them ordered in front, negative for
566      * behind.
567      *
568      * @param type The sub-window type code.
569      *
570      * @return int Layer in relation to the attached window, where positive is
571      *         above and negative is below.
572      */
subWindowTypeToLayerLw(int type)573     public int subWindowTypeToLayerLw(int type);
574 
575     /**
576      * Get the highest layer (actually one more than) that the wallpaper is
577      * allowed to be in.
578      */
getMaxWallpaperLayer()579     public int getMaxWallpaperLayer();
580 
581     /**
582      * Return the window layer at which windows appear above the normal
583      * universe (that is no longer impacted by the universe background
584      * transform).
585      */
getAboveUniverseLayer()586     public int getAboveUniverseLayer();
587 
588     /**
589      * Return the display width available after excluding any screen
590      * decorations that can never be removed.  That is, system bar or
591      * button bar.
592      */
getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation)593     public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
594 
595     /**
596      * Return the display height available after excluding any screen
597      * decorations that can never be removed.  That is, system bar or
598      * button bar.
599      */
getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation)600     public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
601 
602     /**
603      * Return the available screen width that we should report for the
604      * configuration.  This must be no larger than
605      * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
606      * that to account for more transient decoration like a status bar.
607      */
getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation)608     public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
609 
610     /**
611      * Return the available screen height that we should report for the
612      * configuration.  This must be no larger than
613      * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
614      * that to account for more transient decoration like a status bar.
615      */
getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation)616     public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
617 
618     /**
619      * Return whether the given window is forcibly hiding all windows except windows with
620      * FLAG_SHOW_WHEN_LOCKED set.  Typically returns true for the keyguard.
621      */
isForceHiding(WindowManager.LayoutParams attrs)622     public boolean isForceHiding(WindowManager.LayoutParams attrs);
623 
624 
625     /**
626      * Return whether the given window can become one that passes isForceHiding() test.
627      * Typically returns true for the StatusBar.
628      */
isKeyguardHostWindow(WindowManager.LayoutParams attrs)629     public boolean isKeyguardHostWindow(WindowManager.LayoutParams attrs);
630 
631     /**
632      * Determine if a window that is behind one that is force hiding
633      * (as determined by {@link #isForceHiding}) should actually be hidden.
634      * For example, typically returns false for the status bar.  Be careful
635      * to return false for any window that you may hide yourself, since this
636      * will conflict with what you set.
637      */
canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs)638     public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
639 
640     /**
641      * Return the window that is hiding the keyguard, if such a thing exists.
642      */
getWinShowWhenLockedLw()643     public WindowState getWinShowWhenLockedLw();
644 
645     /**
646      * Called when the system would like to show a UI to indicate that an
647      * application is starting.  You can use this to add a
648      * APPLICATION_STARTING_TYPE window with the given appToken to the window
649      * manager (using the normal window manager APIs) that will be shown until
650      * the application displays its own window.  This is called without the
651      * window manager locked so that you can call back into it.
652      *
653      * @param appToken Token of the application being started.
654      * @param packageName The name of the application package being started.
655      * @param theme Resource defining the application's overall visual theme.
656      * @param nonLocalizedLabel The default title label of the application if
657      *        no data is found in the resource.
658      * @param labelRes The resource ID the application would like to use as its name.
659      * @param icon The resource ID the application would like to use as its icon.
660      * @param windowFlags Window layout flags.
661      *
662      * @return Optionally you can return the View that was used to create the
663      *         window, for easy removal in removeStartingWindow.
664      *
665      * @see #removeStartingWindow
666      */
addStartingWindow(IBinder appToken, String packageName, int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel, int labelRes, int icon, int logo, int windowFlags)667     public View addStartingWindow(IBinder appToken, String packageName,
668             int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
669             int labelRes, int icon, int logo, int windowFlags);
670 
671     /**
672      * Called when the first window of an application has been displayed, while
673      * {@link #addStartingWindow} has created a temporary initial window for
674      * that application.  You should at this point remove the window from the
675      * window manager.  This is called without the window manager locked so
676      * that you can call back into it.
677      *
678      * <p>Note: due to the nature of these functions not being called with the
679      * window manager locked, you must be prepared for this function to be
680      * called multiple times and/or an initial time with a null View window
681      * even if you previously returned one.
682      *
683      * @param appToken Token of the application that has started.
684      * @param window Window View that was returned by createStartingWindow.
685      *
686      * @see #addStartingWindow
687      */
removeStartingWindow(IBinder appToken, View window)688     public void removeStartingWindow(IBinder appToken, View window);
689 
690     /**
691      * Prepare for a window being added to the window manager.  You can throw an
692      * exception here to prevent the window being added, or do whatever setup
693      * you need to keep track of the window.
694      *
695      * @param win The window being added.
696      * @param attrs The window's LayoutParams.
697      *
698      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an
699      *         error code to abort the add.
700      */
prepareAddWindowLw(WindowState win, WindowManager.LayoutParams attrs)701     public int prepareAddWindowLw(WindowState win,
702             WindowManager.LayoutParams attrs);
703 
704     /**
705      * Called when a window is being removed from a window manager.  Must not
706      * throw an exception -- clean up as much as possible.
707      *
708      * @param win The window being removed.
709      */
removeWindowLw(WindowState win)710     public void removeWindowLw(WindowState win);
711 
712     /**
713      * Control the animation to run when a window's state changes.  Return a
714      * non-0 number to force the animation to a specific resource ID, or 0
715      * to use the default animation.
716      *
717      * @param win The window that is changing.
718      * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
719      *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
720      *                {@link #TRANSIT_HIDE}.
721      *
722      * @return Resource ID of the actual animation to use, or 0 for none.
723      */
selectAnimationLw(WindowState win, int transit)724     public int selectAnimationLw(WindowState win, int transit);
725 
726     /**
727      * Determine the animation to run for a rotation transition based on the
728      * top fullscreen windows {@link WindowManager.LayoutParams#rotationAnimation}
729      * and whether it is currently fullscreen and frontmost.
730      *
731      * @param anim The exiting animation resource id is stored in anim[0], the
732      * entering animation resource id is stored in anim[1].
733      */
selectRotationAnimationLw(int anim[])734     public void selectRotationAnimationLw(int anim[]);
735 
736     /**
737      * Validate whether the current top fullscreen has specified the same
738      * {@link WindowManager.LayoutParams#rotationAnimation} value as that
739      * being passed in from the previous top fullscreen window.
740      *
741      * @param exitAnimId exiting resource id from the previous window.
742      * @param enterAnimId entering resource id from the previous window.
743      * @param forceDefault For rotation animations only, if true ignore the
744      * animation values and just return false.
745      * @return true if the previous values are still valid, false if they
746      * should be replaced with the default.
747      */
validateRotationAnimationLw(int exitAnimId, int enterAnimId, boolean forceDefault)748     public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId,
749             boolean forceDefault);
750 
751     /**
752      * Create and return an animation to re-display a force hidden window.
753      */
createForceHideEnterAnimation(boolean onWallpaper, boolean goingToNotificationShade)754     public Animation createForceHideEnterAnimation(boolean onWallpaper,
755             boolean goingToNotificationShade);
756 
757     /**
758      * Create and return an animation to let the wallpaper disappear after being shown on a force
759      * hiding window.
760      */
createForceHideWallpaperExitAnimation(boolean goingToNotificationShade)761     public Animation createForceHideWallpaperExitAnimation(boolean goingToNotificationShade);
762 
763     /**
764      * Called from the input reader thread before a key is enqueued.
765      *
766      * <p>There are some actions that need to be handled here because they
767      * affect the power state of the device, for example, the power keys.
768      * Generally, it's best to keep as little as possible in the queue thread
769      * because it's the most fragile.
770      * @param event The key event.
771      * @param policyFlags The policy flags associated with the key.
772      *
773      * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}.
774      */
interceptKeyBeforeQueueing(KeyEvent event, int policyFlags)775     public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags);
776 
777     /**
778      * Called from the input reader thread before a motion is enqueued when the device is in a
779      * non-interactive state.
780      *
781      * <p>There are some actions that need to be handled here because they
782      * affect the power state of the device, for example, waking on motions.
783      * Generally, it's best to keep as little as possible in the queue thread
784      * because it's the most fragile.
785      * @param policyFlags The policy flags associated with the motion.
786      *
787      * @return Actions flags: may be {@link #ACTION_PASS_TO_USER}.
788      */
interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags)789     public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags);
790 
791     /**
792      * Called from the input dispatcher thread before a key is dispatched to a window.
793      *
794      * <p>Allows you to define
795      * behavior for keys that can not be overridden by applications.
796      * This method is called from the input thread, with no locks held.
797      *
798      * @param win The window that currently has focus.  This is where the key
799      *            event will normally go.
800      * @param event The key event.
801      * @param policyFlags The policy flags associated with the key.
802      * @return 0 if the key should be dispatched immediately, -1 if the key should
803      * not be dispatched ever, or a positive value indicating the number of
804      * milliseconds by which the key dispatch should be delayed before trying
805      * again.
806      */
interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags)807     public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
808 
809     /**
810      * Called from the input dispatcher thread when an application did not handle
811      * a key that was dispatched to it.
812      *
813      * <p>Allows you to define default global behavior for keys that were not handled
814      * by applications.  This method is called from the input thread, with no locks held.
815      *
816      * @param win The window that currently has focus.  This is where the key
817      *            event will normally go.
818      * @param event The key event.
819      * @param policyFlags The policy flags associated with the key.
820      * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
821      * The caller is responsible for recycling the key event.
822      */
dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags)823     public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
824 
825     /**
826      * Called when layout of the windows is about to start.
827      *
828      * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}.
829      * @param displayWidth The current full width of the screen.
830      * @param displayHeight The current full height of the screen.
831      * @param displayRotation The current rotation being applied to the base
832      * window.
833      */
beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight, int displayRotation)834     public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight,
835                               int displayRotation);
836 
837     /**
838      * Returns the bottom-most layer of the system decor, above which no policy decor should
839      * be applied.
840      */
getSystemDecorLayerLw()841     public int getSystemDecorLayerLw();
842 
843     /**
844      * Return the rectangle of the screen that is available for applications to run in.
845      * This will be called immediately after {@link #beginLayoutLw}.
846      *
847      * @param r The rectangle to be filled with the boundaries available to applications.
848      */
getContentRectLw(Rect r)849     public void getContentRectLw(Rect r);
850 
851     /**
852      * Called for each window attached to the window manager as layout is
853      * proceeding.  The implementation of this function must take care of
854      * setting the window's frame, either here or in finishLayout().
855      *
856      * @param win The window being positioned.
857      * @param attached For sub-windows, the window it is attached to; this
858      *                 window will already have had layoutWindow() called on it
859      *                 so you can use its Rect.  Otherwise null.
860      */
layoutWindowLw(WindowState win, WindowState attached)861     public void layoutWindowLw(WindowState win, WindowState attached);
862 
863 
864     /**
865      * Return the insets for the areas covered by system windows. These values
866      * are computed on the most recent layout, so they are not guaranteed to
867      * be correct.
868      *
869      * @param attrs The LayoutParams of the window.
870      * @param outContentInsets The areas covered by system windows, expressed as positive insets.
871      * @param outStableInsets The areas covered by stable system windows irrespective of their
872      *                        current visibility. Expressed as positive insets.
873      *
874      */
getInsetHintLw(WindowManager.LayoutParams attrs, Rect outContentInsets, Rect outStableInsets)875     public void getInsetHintLw(WindowManager.LayoutParams attrs, Rect outContentInsets,
876             Rect outStableInsets);
877 
878     /**
879      * Called when layout of the windows is finished.  After this function has
880      * returned, all windows given to layoutWindow() <em>must</em> have had a
881      * frame assigned.
882      */
finishLayoutLw()883     public void finishLayoutLw();
884 
885     /** Layout state may have changed (so another layout will be performed) */
886     static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
887     /** Configuration state may have changed */
888     static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
889     /** Wallpaper may need to move */
890     static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
891     /** Need to recompute animations */
892     static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
893 
894     /**
895      * Called following layout of all windows before each window has policy applied.
896      *
897      * @param displayWidth The current full width of the screen.
898      * @param displayHeight The current full height of the screen.
899      */
beginPostLayoutPolicyLw(int displayWidth, int displayHeight)900     public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight);
901 
902     /**
903      * Called following layout of all window to apply policy to each window.
904      *
905      * @param win The window being positioned.
906      * @param attrs The LayoutParams of the window.
907      * @param attached For sub-windows, the window it is attached to. Otherwise null.
908      */
applyPostLayoutPolicyLw(WindowState win, WindowManager.LayoutParams attrs, WindowState attached)909     public void applyPostLayoutPolicyLw(WindowState win,
910             WindowManager.LayoutParams attrs, WindowState attached);
911 
912     /**
913      * Called following layout of all windows and after policy has been applied
914      * to each window. If in this function you do
915      * something that may have modified the animation state of another window,
916      * be sure to return non-zero in order to perform another pass through layout.
917      *
918      * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
919      * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
920      * or {@link #FINISH_LAYOUT_REDO_ANIM}.
921      */
finishPostLayoutPolicyLw()922     public int finishPostLayoutPolicyLw();
923 
924     /**
925      * Return true if it is okay to perform animations for an app transition
926      * that is about to occur.  You may return false for this if, for example,
927      * the lock screen is currently displayed so the switch should happen
928      * immediately.
929      */
allowAppAnimationsLw()930     public boolean allowAppAnimationsLw();
931 
932 
933     /**
934      * A new window has been focused.
935      */
focusChangedLw(WindowState lastFocus, WindowState newFocus)936     public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
937 
938     /**
939      * Called when the device is waking up.
940      */
wakingUp()941     public void wakingUp();
942 
943     /**
944      * Called when the device is going to sleep.
945      *
946      * @param why {@link #OFF_BECAUSE_OF_USER} or
947      * {@link #OFF_BECAUSE_OF_TIMEOUT}.
948      */
goingToSleep(int why)949     public void goingToSleep(int why);
950 
951     /**
952      * Called when the device is about to turn on the screen to show content.
953      * When waking up, this method will be called once after the call to wakingUp().
954      * When dozing, the method will be called sometime after the call to goingToSleep() and
955      * may be called repeatedly in the case where the screen is pulsing on and off.
956      *
957      * Must call back on the listener to tell it when the higher-level system
958      * is ready for the screen to go on (i.e. the lock screen is shown).
959      */
screenTurningOn(ScreenOnListener screenOnListener)960     public void screenTurningOn(ScreenOnListener screenOnListener);
961 
962     /**
963      * Called when the device has turned the screen off.
964      */
screenTurnedOff()965     public void screenTurnedOff();
966 
967     public interface ScreenOnListener {
onScreenOn()968         void onScreenOn();
969     }
970 
971     /**
972      * Return whether the default display is on and not blocked by a black surface.
973      */
isScreenOn()974     public boolean isScreenOn();
975 
976     /**
977      * Tell the policy that the lid switch has changed state.
978      * @param whenNanos The time when the change occurred in uptime nanoseconds.
979      * @param lidOpen True if the lid is now open.
980      */
notifyLidSwitchChanged(long whenNanos, boolean lidOpen)981     public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
982 
983     /**
984      * Tell the policy that the camera lens has been covered or uncovered.
985      * @param whenNanos The time when the change occurred in uptime nanoseconds.
986      * @param lensCovered True if the lens is covered.
987      */
notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered)988     public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered);
989 
990     /**
991      * Tell the policy if anyone is requesting that keyguard not come on.
992      *
993      * @param enabled Whether keyguard can be on or not.  does not actually
994      * turn it on, unless it was previously disabled with this function.
995      *
996      * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
997      * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
998      */
999     @SuppressWarnings("javadoc")
enableKeyguard(boolean enabled)1000     public void enableKeyguard(boolean enabled);
1001 
1002     /**
1003      * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
1004      */
1005     interface OnKeyguardExitResult {
onKeyguardExitResult(boolean success)1006         void onKeyguardExitResult(boolean success);
1007     }
1008 
1009     /**
1010      * Tell the policy if anyone is requesting the keyguard to exit securely
1011      * (this would be called after the keyguard was disabled)
1012      * @param callback Callback to send the result back.
1013      * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
1014      */
1015     @SuppressWarnings("javadoc")
exitKeyguardSecurely(OnKeyguardExitResult callback)1016     void exitKeyguardSecurely(OnKeyguardExitResult callback);
1017 
1018     /**
1019      * isKeyguardLocked
1020      *
1021      * Return whether the keyguard is currently locked.
1022      *
1023      * @return true if in keyguard is locked.
1024      */
isKeyguardLocked()1025     public boolean isKeyguardLocked();
1026 
1027     /**
1028      * isKeyguardSecure
1029      *
1030      * Return whether the keyguard requires a password to unlock.
1031      *
1032      * @return true if in keyguard is secure.
1033      */
isKeyguardSecure()1034     public boolean isKeyguardSecure();
1035 
1036     /**
1037      * inKeyguardRestrictedKeyInputMode
1038      *
1039      * if keyguard screen is showing or in restricted key input mode (i.e. in
1040      * keyguard password emergency screen). When in such mode, certain keys,
1041      * such as the Home key and the right soft keys, don't work.
1042      *
1043      * @return true if in keyguard restricted input mode.
1044      */
inKeyguardRestrictedKeyInputMode()1045     public boolean inKeyguardRestrictedKeyInputMode();
1046 
1047     /**
1048      * Ask the policy to dismiss the keyguard, if it is currently shown.
1049      */
dismissKeyguardLw()1050     public void dismissKeyguardLw();
1051 
1052     /**
1053      * Notifies the keyguard that the activity has drawn it was waiting for.
1054      */
notifyActivityDrawnForKeyguardLw()1055     public void notifyActivityDrawnForKeyguardLw();
1056 
1057     /**
1058      * Ask the policy whether the Keyguard has drawn. If the Keyguard is disabled, this method
1059      * returns true as soon as we know that Keyguard is disabled.
1060      *
1061      * @return true if the keyguard has drawn.
1062      */
isKeyguardDrawnLw()1063     public boolean isKeyguardDrawnLw();
1064 
1065     /**
1066      * Given an orientation constant, returns the appropriate surface rotation,
1067      * taking into account sensors, docking mode, rotation lock, and other factors.
1068      *
1069      * @param orientation An orientation constant, such as
1070      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
1071      * @param lastRotation The most recently used rotation.
1072      * @return The surface rotation to use.
1073      */
rotationForOrientationLw(@ctivityInfo.ScreenOrientation int orientation, int lastRotation)1074     public int rotationForOrientationLw(@ActivityInfo.ScreenOrientation int orientation,
1075             int lastRotation);
1076 
1077     /**
1078      * Given an orientation constant and a rotation, returns true if the rotation
1079      * has compatible metrics to the requested orientation.  For example, if
1080      * the application requested landscape and got seascape, then the rotation
1081      * has compatible metrics; if the application requested portrait and got landscape,
1082      * then the rotation has incompatible metrics; if the application did not specify
1083      * a preference, then anything goes.
1084      *
1085      * @param orientation An orientation constant, such as
1086      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
1087      * @param rotation The rotation to check.
1088      * @return True if the rotation is compatible with the requested orientation.
1089      */
rotationHasCompatibleMetricsLw(@ctivityInfo.ScreenOrientation int orientation, int rotation)1090     public boolean rotationHasCompatibleMetricsLw(@ActivityInfo.ScreenOrientation int orientation,
1091             int rotation);
1092 
1093     /**
1094      * Called by the window manager when the rotation changes.
1095      *
1096      * @param rotation The new rotation.
1097      */
setRotationLw(int rotation)1098     public void setRotationLw(int rotation);
1099 
1100     /**
1101      * Called when the system is mostly done booting to set whether
1102      * the system should go into safe mode.
1103      */
setSafeMode(boolean safeMode)1104     public void setSafeMode(boolean safeMode);
1105 
1106     /**
1107      * Called when the system is mostly done booting.
1108      */
systemReady()1109     public void systemReady();
1110 
1111     /**
1112      * Called when the system is done booting to the point where the
1113      * user can start interacting with it.
1114      */
systemBooted()1115     public void systemBooted();
1116 
1117     /**
1118      * Show boot time message to the user.
1119      */
showBootMessage(final CharSequence msg, final boolean always)1120     public void showBootMessage(final CharSequence msg, final boolean always);
1121 
1122     /**
1123      * Hide the UI for showing boot messages, never to be displayed again.
1124      */
hideBootMessages()1125     public void hideBootMessages();
1126 
1127     /**
1128      * Called when userActivity is signalled in the power manager.
1129      * This is safe to call from any thread, with any window manager locks held or not.
1130      */
userActivity()1131     public void userActivity();
1132 
1133     /**
1134      * Called when we have finished booting and can now display the home
1135      * screen to the user.  This will happen after systemReady(), and at
1136      * this point the display is active.
1137      */
enableScreenAfterBoot()1138     public void enableScreenAfterBoot();
1139 
setCurrentOrientationLw(@ctivityInfo.ScreenOrientation int newOrientation)1140     public void setCurrentOrientationLw(@ActivityInfo.ScreenOrientation int newOrientation);
1141 
1142     /**
1143      * Call from application to perform haptic feedback on its window.
1144      */
performHapticFeedbackLw(WindowState win, int effectId, boolean always)1145     public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
1146 
1147     /**
1148      * Called when we have started keeping the screen on because a window
1149      * requesting this has become visible.
1150      */
keepScreenOnStartedLw()1151     public void keepScreenOnStartedLw();
1152 
1153     /**
1154      * Called when we have stopped keeping the screen on because the last window
1155      * requesting this is no longer visible.
1156      */
keepScreenOnStoppedLw()1157     public void keepScreenOnStoppedLw();
1158 
1159     /**
1160      * Gets the current user rotation mode.
1161      *
1162      * @return The rotation mode.
1163      *
1164      * @see WindowManagerPolicy#USER_ROTATION_LOCKED
1165      * @see WindowManagerPolicy#USER_ROTATION_FREE
1166      */
1167     @UserRotationMode
getUserRotationMode()1168     public int getUserRotationMode();
1169 
1170     /**
1171      * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
1172      *
1173      * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
1174      *             {@link WindowManagerPolicy#USER_ROTATION_FREE}.
1175      * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
1176      *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
1177      */
setUserRotationMode(@serRotationMode int mode, @Surface.Rotation int rotation)1178     public void setUserRotationMode(@UserRotationMode int mode, @Surface.Rotation int rotation);
1179 
1180     /**
1181      * Called when a new system UI visibility is being reported, allowing
1182      * the policy to adjust what is actually reported.
1183      * @param visibility The raw visibility reported by the status bar.
1184      * @return The new desired visibility.
1185      */
adjustSystemUiVisibilityLw(int visibility)1186     public int adjustSystemUiVisibilityLw(int visibility);
1187 
1188     /**
1189      * Specifies whether there is an on-screen navigation bar separate from the status bar.
1190      */
hasNavigationBar()1191     public boolean hasNavigationBar();
1192 
1193     /**
1194      * Lock the device now.
1195      */
lockNow(Bundle options)1196     public void lockNow(Bundle options);
1197 
1198     /**
1199      * Set the last used input method window state. This state is used to make IME transition
1200      * smooth.
1201      * @hide
1202      */
setLastInputMethodWindowLw(WindowState ime, WindowState target)1203     public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
1204 
1205     /**
1206      * Show the recents task list app.
1207      * @hide
1208      */
showRecentApps()1209     public void showRecentApps();
1210 
1211     /**
1212      * Show the global actions dialog.
1213      * @hide
1214      */
showGlobalActions()1215     public void showGlobalActions();
1216 
1217     /**
1218      * @return The current height of the input method window.
1219      */
getInputMethodWindowVisibleHeightLw()1220     public int getInputMethodWindowVisibleHeightLw();
1221 
1222     /**
1223      * Called when the current user changes. Guaranteed to be called before the broadcast
1224      * of the new user id is made to all listeners.
1225      *
1226      * @param newUserId The id of the incoming user.
1227      */
setCurrentUserLw(int newUserId)1228     public void setCurrentUserLw(int newUserId);
1229 
1230     /**
1231      * Print the WindowManagerPolicy's state into the given stream.
1232      *
1233      * @param prefix Text to print at the front of each line.
1234      * @param writer The PrintWriter to which you should dump your state.  This will be
1235      * closed for you after you return.
1236      * @param args additional arguments to the dump request.
1237      */
dump(String prefix, PrintWriter writer, String[] args)1238     public void dump(String prefix, PrintWriter writer, String[] args);
1239 
1240     /**
1241      * Returns whether a given window type can be magnified.
1242      *
1243      * @param windowType The window type.
1244      * @return True if the window can be magnified.
1245      */
canMagnifyWindow(int windowType)1246     public boolean canMagnifyWindow(int windowType);
1247 
1248     /**
1249      * Returns whether a given window type is considered a top level one.
1250      * A top level window does not have a container, i.e. attached window,
1251      * or if it has a container it is laid out as a top-level window, not
1252      * as a child of its container.
1253      *
1254      * @param windowType The window type.
1255      * @return True if the window is a top level one.
1256      */
isTopLevelWindow(int windowType)1257     public boolean isTopLevelWindow(int windowType);
1258 
1259     /**
1260      * Notifies the keyguard to start fading out.
1261      *
1262      * @param startTime the start time of the animation in uptime milliseconds
1263      * @param fadeoutDuration the duration of the exit animation, in milliseconds
1264      */
startKeyguardExitAnimation(long startTime, long fadeoutDuration)1265     public void startKeyguardExitAnimation(long startTime, long fadeoutDuration);
1266 }
1267