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Searched defs:addr (Results 1 – 9 of 9) sorted by relevance

/sdk/emulator/opengl/shared/emugl/common/
Dsockets.cpp105 int socketBindInternal(const SockAddr* addr, int socketType) { in socketBindInternal()
122 int socketConnectInternal(const SockAddr* addr, int socketType) { in socketConnectInternal()
157 SockAddr addr; in socketGetPort() local
173 SockAddr addr; in socketLocalServer() local
182 SockAddr addr; in socketLocalClient() local
192 SockAddr addr; in socketTcpLoopbackServer() local
201 SockAddr addr; in socketTcpLoopbackClient() local
/sdk/emulator/opengl/shared/OpenglCodecCommon/
DUnixStream.cpp108 struct sockaddr_un addr; in accept() local
126 int UnixStream::connect(const char* addr) in connect()
DTcpStream.cpp68 int TcpStream::connect(const char* addr) { in connect()
DWin32PipeStream.cpp123 int Win32PipeStream::connect(const char* addr) in connect()
/sdk/emulator/opengl/tests/event_injector/
Dsockets.c736 SockAddress* addr; in sock_address_list_create() local
840 SockAddress* addr; in sock_address_list_free() local
1013 sockaddr_storage addr; in socket_connect() local
1025 sockaddr_storage addr; in socket_bind() local
1037 sockaddr_storage addr; in socket_get_address() local
1051 sockaddr_storage addr; in socket_get_peer_address() local
1071 sockaddr_storage addr; in socket_accept() local
1300 SockAddress addr; in socket_in_server() local
1333 SockAddress addr; in socket_loopback_client() local
1343 SockAddress addr; in socket_network_client() local
[all …]
Demulator-console.c209 SockAddress addr; in emulatorConsole_new() local
/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderServer.cpp43 RenderServer *RenderServer::create(char* addr, size_t addrLen) in create()
Drender_api.cpp79 int initOpenGLRenderer(int width, int height, char* addr, size_t addrLen) in initOpenGLRenderer()
/sdk/emulator/opengl/host/renderer/
Dmain.cpp132 char addr[256]; in main() local