1 /*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //
18 // Provide access to read-only assets.
19 //
20
21 #define LOG_TAG "asset"
22 #define ATRACE_TAG ATRACE_TAG_RESOURCES
23 //#define LOG_NDEBUG 0
24
25 #include <androidfw/Asset.h>
26 #include <androidfw/AssetDir.h>
27 #include <androidfw/AssetManager.h>
28 #include <androidfw/misc.h>
29 #include <androidfw/ResourceTypes.h>
30 #include <androidfw/ZipFileRO.h>
31 #include <utils/Atomic.h>
32 #include <utils/Log.h>
33 #include <utils/String8.h>
34 #include <utils/String8.h>
35 #include <utils/threads.h>
36 #include <utils/Timers.h>
37 #ifdef HAVE_ANDROID_OS
38 #include <cutils/trace.h>
39 #endif
40
41 #include <assert.h>
42 #include <dirent.h>
43 #include <errno.h>
44 #include <string.h> // strerror
45 #include <strings.h>
46
47 #ifndef TEMP_FAILURE_RETRY
48 /* Used to retry syscalls that can return EINTR. */
49 #define TEMP_FAILURE_RETRY(exp) ({ \
50 typeof (exp) _rc; \
51 do { \
52 _rc = (exp); \
53 } while (_rc == -1 && errno == EINTR); \
54 _rc; })
55 #endif
56
57 #ifdef HAVE_ANDROID_OS
58 #define MY_TRACE_BEGIN(x) ATRACE_BEGIN(x)
59 #define MY_TRACE_END() ATRACE_END()
60 #else
61 #define MY_TRACE_BEGIN(x)
62 #define MY_TRACE_END()
63 #endif
64
65 using namespace android;
66
67 /*
68 * Names for default app, locale, and vendor. We might want to change
69 * these to be an actual locale, e.g. always use en-US as the default.
70 */
71 static const char* kDefaultLocale = "default";
72 static const char* kDefaultVendor = "default";
73 static const char* kAssetsRoot = "assets";
74 static const char* kAppZipName = NULL; //"classes.jar";
75 static const char* kSystemAssets = "framework/framework-res.apk";
76 static const char* kResourceCache = "resource-cache";
77 static const char* kAndroidManifest = "AndroidManifest.xml";
78
79 static const char* kExcludeExtension = ".EXCLUDE";
80
81 static Asset* const kExcludedAsset = (Asset*) 0xd000000d;
82
83 static volatile int32_t gCount = 0;
84
85 const char* AssetManager::RESOURCES_FILENAME = "resources.arsc";
86 const char* AssetManager::IDMAP_BIN = "/system/bin/idmap";
87 const char* AssetManager::OVERLAY_DIR = "/vendor/overlay";
88 const char* AssetManager::TARGET_PACKAGE_NAME = "android";
89 const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk";
90 const char* AssetManager::IDMAP_DIR = "/data/resource-cache";
91
92 namespace {
idmapPathForPackagePath(const String8 & pkgPath)93 String8 idmapPathForPackagePath(const String8& pkgPath)
94 {
95 const char* root = getenv("ANDROID_DATA");
96 LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set");
97 String8 path(root);
98 path.appendPath(kResourceCache);
99
100 char buf[256]; // 256 chars should be enough for anyone...
101 strncpy(buf, pkgPath.string(), 255);
102 buf[255] = '\0';
103 char* filename = buf;
104 while (*filename && *filename == '/') {
105 ++filename;
106 }
107 char* p = filename;
108 while (*p) {
109 if (*p == '/') {
110 *p = '@';
111 }
112 ++p;
113 }
114 path.appendPath(filename);
115 path.append("@idmap");
116
117 return path;
118 }
119
120 /*
121 * Like strdup(), but uses C++ "new" operator instead of malloc.
122 */
strdupNew(const char * str)123 static char* strdupNew(const char* str)
124 {
125 char* newStr;
126 int len;
127
128 if (str == NULL)
129 return NULL;
130
131 len = strlen(str);
132 newStr = new char[len+1];
133 memcpy(newStr, str, len+1);
134
135 return newStr;
136 }
137 }
138
139 /*
140 * ===========================================================================
141 * AssetManager
142 * ===========================================================================
143 */
144
getGlobalCount()145 int32_t AssetManager::getGlobalCount()
146 {
147 return gCount;
148 }
149
AssetManager(CacheMode cacheMode)150 AssetManager::AssetManager(CacheMode cacheMode)
151 : mLocale(NULL), mVendor(NULL),
152 mResources(NULL), mConfig(new ResTable_config),
153 mCacheMode(cacheMode), mCacheValid(false)
154 {
155 int count = android_atomic_inc(&gCount)+1;
156 //ALOGI("Creating AssetManager %p #%d\n", this, count);
157 memset(mConfig, 0, sizeof(ResTable_config));
158 }
159
~AssetManager(void)160 AssetManager::~AssetManager(void)
161 {
162 int count = android_atomic_dec(&gCount);
163 //ALOGI("Destroying AssetManager in %p #%d\n", this, count);
164
165 delete mConfig;
166 delete mResources;
167
168 // don't have a String class yet, so make sure we clean up
169 delete[] mLocale;
170 delete[] mVendor;
171 }
172
addAssetPath(const String8 & path,int32_t * cookie)173 bool AssetManager::addAssetPath(const String8& path, int32_t* cookie)
174 {
175 AutoMutex _l(mLock);
176
177 asset_path ap;
178
179 String8 realPath(path);
180 if (kAppZipName) {
181 realPath.appendPath(kAppZipName);
182 }
183 ap.type = ::getFileType(realPath.string());
184 if (ap.type == kFileTypeRegular) {
185 ap.path = realPath;
186 } else {
187 ap.path = path;
188 ap.type = ::getFileType(path.string());
189 if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) {
190 ALOGW("Asset path %s is neither a directory nor file (type=%d).",
191 path.string(), (int)ap.type);
192 return false;
193 }
194 }
195
196 // Skip if we have it already.
197 for (size_t i=0; i<mAssetPaths.size(); i++) {
198 if (mAssetPaths[i].path == ap.path) {
199 if (cookie) {
200 *cookie = static_cast<int32_t>(i+1);
201 }
202 return true;
203 }
204 }
205
206 ALOGV("In %p Asset %s path: %s", this,
207 ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string());
208
209 // Check that the path has an AndroidManifest.xml
210 Asset* manifestAsset = const_cast<AssetManager*>(this)->openNonAssetInPathLocked(
211 kAndroidManifest, Asset::ACCESS_BUFFER, ap);
212 if (manifestAsset == NULL) {
213 // This asset path does not contain any resources.
214 delete manifestAsset;
215 return false;
216 }
217 delete manifestAsset;
218
219 mAssetPaths.add(ap);
220
221 // new paths are always added at the end
222 if (cookie) {
223 *cookie = static_cast<int32_t>(mAssetPaths.size());
224 }
225
226 #ifdef HAVE_ANDROID_OS
227 // Load overlays, if any
228 asset_path oap;
229 for (size_t idx = 0; mZipSet.getOverlay(ap.path, idx, &oap); idx++) {
230 mAssetPaths.add(oap);
231 }
232 #endif
233
234 if (mResources != NULL) {
235 appendPathToResTable(ap);
236 }
237
238 return true;
239 }
240
addOverlayPath(const String8 & packagePath,int32_t * cookie)241 bool AssetManager::addOverlayPath(const String8& packagePath, int32_t* cookie)
242 {
243 const String8 idmapPath = idmapPathForPackagePath(packagePath);
244
245 AutoMutex _l(mLock);
246
247 for (size_t i = 0; i < mAssetPaths.size(); ++i) {
248 if (mAssetPaths[i].idmap == idmapPath) {
249 *cookie = static_cast<int32_t>(i + 1);
250 return true;
251 }
252 }
253
254 Asset* idmap = NULL;
255 if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) {
256 ALOGW("failed to open idmap file %s\n", idmapPath.string());
257 return false;
258 }
259
260 String8 targetPath;
261 String8 overlayPath;
262 if (!ResTable::getIdmapInfo(idmap->getBuffer(false), idmap->getLength(),
263 NULL, NULL, NULL, &targetPath, &overlayPath)) {
264 ALOGW("failed to read idmap file %s\n", idmapPath.string());
265 delete idmap;
266 return false;
267 }
268 delete idmap;
269
270 if (overlayPath != packagePath) {
271 ALOGW("idmap file %s inconcistent: expected path %s does not match actual path %s\n",
272 idmapPath.string(), packagePath.string(), overlayPath.string());
273 return false;
274 }
275 if (access(targetPath.string(), R_OK) != 0) {
276 ALOGW("failed to access file %s: %s\n", targetPath.string(), strerror(errno));
277 return false;
278 }
279 if (access(idmapPath.string(), R_OK) != 0) {
280 ALOGW("failed to access file %s: %s\n", idmapPath.string(), strerror(errno));
281 return false;
282 }
283 if (access(overlayPath.string(), R_OK) != 0) {
284 ALOGW("failed to access file %s: %s\n", overlayPath.string(), strerror(errno));
285 return false;
286 }
287
288 asset_path oap;
289 oap.path = overlayPath;
290 oap.type = ::getFileType(overlayPath.string());
291 oap.idmap = idmapPath;
292 #if 0
293 ALOGD("Overlay added: targetPath=%s overlayPath=%s idmapPath=%s\n",
294 targetPath.string(), overlayPath.string(), idmapPath.string());
295 #endif
296 mAssetPaths.add(oap);
297 *cookie = static_cast<int32_t>(mAssetPaths.size());
298
299 return true;
300 }
301
createIdmap(const char * targetApkPath,const char * overlayApkPath,uint32_t targetCrc,uint32_t overlayCrc,uint32_t ** outData,size_t * outSize)302 bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath,
303 uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize)
304 {
305 AutoMutex _l(mLock);
306 const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) };
307 ResTable tables[2];
308
309 for (int i = 0; i < 2; ++i) {
310 asset_path ap;
311 ap.type = kFileTypeRegular;
312 ap.path = paths[i];
313 Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap);
314 if (ass == NULL) {
315 ALOGW("failed to find resources.arsc in %s\n", ap.path.string());
316 return false;
317 }
318 tables[i].add(ass);
319 }
320
321 return tables[0].createIdmap(tables[1], targetCrc, overlayCrc,
322 targetApkPath, overlayApkPath, (void**)outData, outSize) == NO_ERROR;
323 }
324
addDefaultAssets()325 bool AssetManager::addDefaultAssets()
326 {
327 const char* root = getenv("ANDROID_ROOT");
328 LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set");
329
330 String8 path(root);
331 path.appendPath(kSystemAssets);
332
333 return addAssetPath(path, NULL);
334 }
335
nextAssetPath(const int32_t cookie) const336 int32_t AssetManager::nextAssetPath(const int32_t cookie) const
337 {
338 AutoMutex _l(mLock);
339 const size_t next = static_cast<size_t>(cookie) + 1;
340 return next > mAssetPaths.size() ? -1 : next;
341 }
342
getAssetPath(const int32_t cookie) const343 String8 AssetManager::getAssetPath(const int32_t cookie) const
344 {
345 AutoMutex _l(mLock);
346 const size_t which = static_cast<size_t>(cookie) - 1;
347 if (which < mAssetPaths.size()) {
348 return mAssetPaths[which].path;
349 }
350 return String8();
351 }
352
353 /*
354 * Set the current locale. Use NULL to indicate no locale.
355 *
356 * Close and reopen Zip archives as appropriate, and reset cached
357 * information in the locale-specific sections of the tree.
358 */
setLocale(const char * locale)359 void AssetManager::setLocale(const char* locale)
360 {
361 AutoMutex _l(mLock);
362 setLocaleLocked(locale);
363 }
364
365
366 static const char kFilPrefix[] = "fil";
367 static const char kTlPrefix[] = "tl";
368
369 // The sizes of the prefixes, excluding the 0 suffix.
370 // char.
371 static const int kFilPrefixLen = sizeof(kFilPrefix) - 1;
372 static const int kTlPrefixLen = sizeof(kTlPrefix) - 1;
373
setLocaleLocked(const char * locale)374 void AssetManager::setLocaleLocked(const char* locale)
375 {
376 if (mLocale != NULL) {
377 /* previously set, purge cached data */
378 purgeFileNameCacheLocked();
379 //mZipSet.purgeLocale();
380 delete[] mLocale;
381 }
382
383 // If we're attempting to set a locale that starts with "fil",
384 // we should convert it to "tl" for backwards compatibility since
385 // we've been using "tl" instead of "fil" prior to L.
386 //
387 // If the resource table already has entries for "fil", we use that
388 // instead of attempting a fallback.
389 if (strncmp(locale, kFilPrefix, kFilPrefixLen) == 0) {
390 Vector<String8> locales;
391 ResTable* res = mResources;
392 if (res != NULL) {
393 res->getLocales(&locales);
394 }
395 const size_t localesSize = locales.size();
396 bool hasFil = false;
397 for (size_t i = 0; i < localesSize; ++i) {
398 if (locales[i].find(kFilPrefix) == 0) {
399 hasFil = true;
400 break;
401 }
402 }
403
404
405 if (!hasFil) {
406 const size_t newLocaleLen = strlen(locale);
407 // This isn't a bug. We really do want mLocale to be 1 byte
408 // shorter than locale, because we're replacing "fil-" with
409 // "tl-".
410 mLocale = new char[newLocaleLen];
411 // Copy over "tl".
412 memcpy(mLocale, kTlPrefix, kTlPrefixLen);
413 // Copy the rest of |locale|, including the terminating '\0'.
414 memcpy(mLocale + kTlPrefixLen, locale + kFilPrefixLen,
415 newLocaleLen - kFilPrefixLen + 1);
416 updateResourceParamsLocked();
417 return;
418 }
419 }
420
421 mLocale = strdupNew(locale);
422 updateResourceParamsLocked();
423 }
424
425 /*
426 * Set the current vendor. Use NULL to indicate no vendor.
427 *
428 * Close and reopen Zip archives as appropriate, and reset cached
429 * information in the vendor-specific sections of the tree.
430 */
setVendor(const char * vendor)431 void AssetManager::setVendor(const char* vendor)
432 {
433 AutoMutex _l(mLock);
434
435 if (mVendor != NULL) {
436 /* previously set, purge cached data */
437 purgeFileNameCacheLocked();
438 //mZipSet.purgeVendor();
439 delete[] mVendor;
440 }
441 mVendor = strdupNew(vendor);
442 }
443
setConfiguration(const ResTable_config & config,const char * locale)444 void AssetManager::setConfiguration(const ResTable_config& config, const char* locale)
445 {
446 AutoMutex _l(mLock);
447 *mConfig = config;
448 if (locale) {
449 setLocaleLocked(locale);
450 } else if (config.language[0] != 0) {
451 char spec[RESTABLE_MAX_LOCALE_LEN];
452 config.getBcp47Locale(spec);
453 setLocaleLocked(spec);
454 } else {
455 updateResourceParamsLocked();
456 }
457 }
458
getConfiguration(ResTable_config * outConfig) const459 void AssetManager::getConfiguration(ResTable_config* outConfig) const
460 {
461 AutoMutex _l(mLock);
462 *outConfig = *mConfig;
463 }
464
465 /*
466 * Open an asset.
467 *
468 * The data could be;
469 * - In a file on disk (assetBase + fileName).
470 * - In a compressed file on disk (assetBase + fileName.gz).
471 * - In a Zip archive, uncompressed or compressed.
472 *
473 * It can be in a number of different directories and Zip archives.
474 * The search order is:
475 * - [appname]
476 * - locale + vendor
477 * - "default" + vendor
478 * - locale + "default"
479 * - "default + "default"
480 * - "common"
481 * - (same as above)
482 *
483 * To find a particular file, we have to try up to eight paths with
484 * all three forms of data.
485 *
486 * We should probably reject requests for "illegal" filenames, e.g. those
487 * with illegal characters or "../" backward relative paths.
488 */
open(const char * fileName,AccessMode mode)489 Asset* AssetManager::open(const char* fileName, AccessMode mode)
490 {
491 AutoMutex _l(mLock);
492
493 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
494
495
496 if (mCacheMode != CACHE_OFF && !mCacheValid)
497 loadFileNameCacheLocked();
498
499 String8 assetName(kAssetsRoot);
500 assetName.appendPath(fileName);
501
502 /*
503 * For each top-level asset path, search for the asset.
504 */
505
506 size_t i = mAssetPaths.size();
507 while (i > 0) {
508 i--;
509 ALOGV("Looking for asset '%s' in '%s'\n",
510 assetName.string(), mAssetPaths.itemAt(i).path.string());
511 Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
512 if (pAsset != NULL) {
513 return pAsset != kExcludedAsset ? pAsset : NULL;
514 }
515 }
516
517 return NULL;
518 }
519
520 /*
521 * Open a non-asset file as if it were an asset.
522 *
523 * The "fileName" is the partial path starting from the application
524 * name.
525 */
openNonAsset(const char * fileName,AccessMode mode,int32_t * outCookie)526 Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode, int32_t* outCookie)
527 {
528 AutoMutex _l(mLock);
529
530 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
531
532
533 if (mCacheMode != CACHE_OFF && !mCacheValid)
534 loadFileNameCacheLocked();
535
536 /*
537 * For each top-level asset path, search for the asset.
538 */
539
540 size_t i = mAssetPaths.size();
541 while (i > 0) {
542 i--;
543 ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string());
544 Asset* pAsset = openNonAssetInPathLocked(
545 fileName, mode, mAssetPaths.itemAt(i));
546 if (pAsset != NULL) {
547 if (outCookie != NULL) *outCookie = static_cast<int32_t>(i + 1);
548 return pAsset != kExcludedAsset ? pAsset : NULL;
549 }
550 }
551
552 return NULL;
553 }
554
openNonAsset(const int32_t cookie,const char * fileName,AccessMode mode)555 Asset* AssetManager::openNonAsset(const int32_t cookie, const char* fileName, AccessMode mode)
556 {
557 const size_t which = static_cast<size_t>(cookie) - 1;
558
559 AutoMutex _l(mLock);
560
561 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
562
563 if (mCacheMode != CACHE_OFF && !mCacheValid)
564 loadFileNameCacheLocked();
565
566 if (which < mAssetPaths.size()) {
567 ALOGV("Looking for non-asset '%s' in '%s'\n", fileName,
568 mAssetPaths.itemAt(which).path.string());
569 Asset* pAsset = openNonAssetInPathLocked(
570 fileName, mode, mAssetPaths.itemAt(which));
571 if (pAsset != NULL) {
572 return pAsset != kExcludedAsset ? pAsset : NULL;
573 }
574 }
575
576 return NULL;
577 }
578
579 /*
580 * Get the type of a file in the asset namespace.
581 *
582 * This currently only works for regular files. All others (including
583 * directories) will return kFileTypeNonexistent.
584 */
getFileType(const char * fileName)585 FileType AssetManager::getFileType(const char* fileName)
586 {
587 Asset* pAsset = NULL;
588
589 /*
590 * Open the asset. This is less efficient than simply finding the
591 * file, but it's not too bad (we don't uncompress or mmap data until
592 * the first read() call).
593 */
594 pAsset = open(fileName, Asset::ACCESS_STREAMING);
595 delete pAsset;
596
597 if (pAsset == NULL)
598 return kFileTypeNonexistent;
599 else
600 return kFileTypeRegular;
601 }
602
appendPathToResTable(const asset_path & ap) const603 bool AssetManager::appendPathToResTable(const asset_path& ap) const {
604 Asset* ass = NULL;
605 ResTable* sharedRes = NULL;
606 bool shared = true;
607 bool onlyEmptyResources = true;
608 MY_TRACE_BEGIN(ap.path.string());
609 Asset* idmap = openIdmapLocked(ap);
610 size_t nextEntryIdx = mResources->getTableCount();
611 ALOGV("Looking for resource asset in '%s'\n", ap.path.string());
612 if (ap.type != kFileTypeDirectory) {
613 if (nextEntryIdx == 0) {
614 // The first item is typically the framework resources,
615 // which we want to avoid parsing every time.
616 sharedRes = const_cast<AssetManager*>(this)->
617 mZipSet.getZipResourceTable(ap.path);
618 if (sharedRes != NULL) {
619 // skip ahead the number of system overlay packages preloaded
620 nextEntryIdx = sharedRes->getTableCount();
621 }
622 }
623 if (sharedRes == NULL) {
624 ass = const_cast<AssetManager*>(this)->
625 mZipSet.getZipResourceTableAsset(ap.path);
626 if (ass == NULL) {
627 ALOGV("loading resource table %s\n", ap.path.string());
628 ass = const_cast<AssetManager*>(this)->
629 openNonAssetInPathLocked("resources.arsc",
630 Asset::ACCESS_BUFFER,
631 ap);
632 if (ass != NULL && ass != kExcludedAsset) {
633 ass = const_cast<AssetManager*>(this)->
634 mZipSet.setZipResourceTableAsset(ap.path, ass);
635 }
636 }
637
638 if (nextEntryIdx == 0 && ass != NULL) {
639 // If this is the first resource table in the asset
640 // manager, then we are going to cache it so that we
641 // can quickly copy it out for others.
642 ALOGV("Creating shared resources for %s", ap.path.string());
643 sharedRes = new ResTable();
644 sharedRes->add(ass, idmap, nextEntryIdx + 1, false);
645 #ifdef HAVE_ANDROID_OS
646 const char* data = getenv("ANDROID_DATA");
647 LOG_ALWAYS_FATAL_IF(data == NULL, "ANDROID_DATA not set");
648 String8 overlaysListPath(data);
649 overlaysListPath.appendPath(kResourceCache);
650 overlaysListPath.appendPath("overlays.list");
651 addSystemOverlays(overlaysListPath.string(), ap.path, sharedRes, nextEntryIdx);
652 #endif
653 sharedRes = const_cast<AssetManager*>(this)->
654 mZipSet.setZipResourceTable(ap.path, sharedRes);
655 }
656 }
657 } else {
658 ALOGV("loading resource table %s\n", ap.path.string());
659 ass = const_cast<AssetManager*>(this)->
660 openNonAssetInPathLocked("resources.arsc",
661 Asset::ACCESS_BUFFER,
662 ap);
663 shared = false;
664 }
665
666 if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) {
667 ALOGV("Installing resource asset %p in to table %p\n", ass, mResources);
668 if (sharedRes != NULL) {
669 ALOGV("Copying existing resources for %s", ap.path.string());
670 mResources->add(sharedRes);
671 } else {
672 ALOGV("Parsing resources for %s", ap.path.string());
673 mResources->add(ass, idmap, nextEntryIdx + 1, !shared);
674 }
675 onlyEmptyResources = false;
676
677 if (!shared) {
678 delete ass;
679 }
680 } else {
681 ALOGV("Installing empty resources in to table %p\n", mResources);
682 mResources->addEmpty(nextEntryIdx + 1);
683 }
684
685 if (idmap != NULL) {
686 delete idmap;
687 }
688 MY_TRACE_END();
689
690 return onlyEmptyResources;
691 }
692
getResTable(bool required) const693 const ResTable* AssetManager::getResTable(bool required) const
694 {
695 ResTable* rt = mResources;
696 if (rt) {
697 return rt;
698 }
699
700 // Iterate through all asset packages, collecting resources from each.
701
702 AutoMutex _l(mLock);
703
704 if (mResources != NULL) {
705 return mResources;
706 }
707
708 if (required) {
709 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
710 }
711
712 if (mCacheMode != CACHE_OFF && !mCacheValid) {
713 const_cast<AssetManager*>(this)->loadFileNameCacheLocked();
714 }
715
716 mResources = new ResTable();
717 updateResourceParamsLocked();
718
719 bool onlyEmptyResources = true;
720 const size_t N = mAssetPaths.size();
721 for (size_t i=0; i<N; i++) {
722 bool empty = appendPathToResTable(mAssetPaths.itemAt(i));
723 onlyEmptyResources = onlyEmptyResources && empty;
724 }
725
726 if (required && onlyEmptyResources) {
727 ALOGW("Unable to find resources file resources.arsc");
728 delete mResources;
729 mResources = NULL;
730 }
731
732 return mResources;
733 }
734
updateResourceParamsLocked() const735 void AssetManager::updateResourceParamsLocked() const
736 {
737 ResTable* res = mResources;
738 if (!res) {
739 return;
740 }
741
742 if (mLocale) {
743 mConfig->setBcp47Locale(mLocale);
744 } else {
745 mConfig->clearLocale();
746 }
747
748 res->setParameters(mConfig);
749 }
750
openIdmapLocked(const struct asset_path & ap) const751 Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const
752 {
753 Asset* ass = NULL;
754 if (ap.idmap.size() != 0) {
755 ass = const_cast<AssetManager*>(this)->
756 openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER);
757 if (ass) {
758 ALOGV("loading idmap %s\n", ap.idmap.string());
759 } else {
760 ALOGW("failed to load idmap %s\n", ap.idmap.string());
761 }
762 }
763 return ass;
764 }
765
addSystemOverlays(const char * pathOverlaysList,const String8 & targetPackagePath,ResTable * sharedRes,size_t offset) const766 void AssetManager::addSystemOverlays(const char* pathOverlaysList,
767 const String8& targetPackagePath, ResTable* sharedRes, size_t offset) const
768 {
769 FILE* fin = fopen(pathOverlaysList, "r");
770 if (fin == NULL) {
771 return;
772 }
773
774 char buf[1024];
775 while (fgets(buf, sizeof(buf), fin)) {
776 // format of each line:
777 // <path to apk><space><path to idmap><newline>
778 char* space = strchr(buf, ' ');
779 char* newline = strchr(buf, '\n');
780 asset_path oap;
781
782 if (space == NULL || newline == NULL || newline < space) {
783 continue;
784 }
785
786 oap.path = String8(buf, space - buf);
787 oap.type = kFileTypeRegular;
788 oap.idmap = String8(space + 1, newline - space - 1);
789
790 Asset* oass = const_cast<AssetManager*>(this)->
791 openNonAssetInPathLocked("resources.arsc",
792 Asset::ACCESS_BUFFER,
793 oap);
794
795 if (oass != NULL) {
796 Asset* oidmap = openIdmapLocked(oap);
797 offset++;
798 sharedRes->add(oass, oidmap, offset + 1, false);
799 const_cast<AssetManager*>(this)->mAssetPaths.add(oap);
800 const_cast<AssetManager*>(this)->mZipSet.addOverlay(targetPackagePath, oap);
801 }
802 }
803 fclose(fin);
804 }
805
getResources(bool required) const806 const ResTable& AssetManager::getResources(bool required) const
807 {
808 const ResTable* rt = getResTable(required);
809 return *rt;
810 }
811
isUpToDate()812 bool AssetManager::isUpToDate()
813 {
814 AutoMutex _l(mLock);
815 return mZipSet.isUpToDate();
816 }
817
getLocales(Vector<String8> * locales) const818 void AssetManager::getLocales(Vector<String8>* locales) const
819 {
820 ResTable* res = mResources;
821 if (res != NULL) {
822 res->getLocales(locales);
823 }
824
825 const size_t numLocales = locales->size();
826 for (size_t i = 0; i < numLocales; ++i) {
827 const String8& localeStr = locales->itemAt(i);
828 if (localeStr.find(kTlPrefix) == 0) {
829 String8 replaced("fil");
830 replaced += (localeStr.string() + kTlPrefixLen);
831 locales->editItemAt(i) = replaced;
832 }
833 }
834 }
835
836 /*
837 * Open a non-asset file as if it were an asset, searching for it in the
838 * specified app.
839 *
840 * Pass in a NULL values for "appName" if the common app directory should
841 * be used.
842 */
openNonAssetInPathLocked(const char * fileName,AccessMode mode,const asset_path & ap)843 Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode,
844 const asset_path& ap)
845 {
846 Asset* pAsset = NULL;
847
848 /* look at the filesystem on disk */
849 if (ap.type == kFileTypeDirectory) {
850 String8 path(ap.path);
851 path.appendPath(fileName);
852
853 pAsset = openAssetFromFileLocked(path, mode);
854
855 if (pAsset == NULL) {
856 /* try again, this time with ".gz" */
857 path.append(".gz");
858 pAsset = openAssetFromFileLocked(path, mode);
859 }
860
861 if (pAsset != NULL) {
862 //printf("FOUND NA '%s' on disk\n", fileName);
863 pAsset->setAssetSource(path);
864 }
865
866 /* look inside the zip file */
867 } else {
868 String8 path(fileName);
869
870 /* check the appropriate Zip file */
871 ZipFileRO* pZip = getZipFileLocked(ap);
872 if (pZip != NULL) {
873 //printf("GOT zip, checking NA '%s'\n", (const char*) path);
874 ZipEntryRO entry = pZip->findEntryByName(path.string());
875 if (entry != NULL) {
876 //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon);
877 pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
878 pZip->releaseEntry(entry);
879 }
880 }
881
882 if (pAsset != NULL) {
883 /* create a "source" name, for debug/display */
884 pAsset->setAssetSource(
885 createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""),
886 String8(fileName)));
887 }
888 }
889
890 return pAsset;
891 }
892
893 /*
894 * Open an asset, searching for it in the directory hierarchy for the
895 * specified app.
896 *
897 * Pass in a NULL values for "appName" if the common app directory should
898 * be used.
899 */
openInPathLocked(const char * fileName,AccessMode mode,const asset_path & ap)900 Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode,
901 const asset_path& ap)
902 {
903 Asset* pAsset = NULL;
904
905 /*
906 * Try various combinations of locale and vendor.
907 */
908 if (mLocale != NULL && mVendor != NULL)
909 pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor);
910 if (pAsset == NULL && mVendor != NULL)
911 pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor);
912 if (pAsset == NULL && mLocale != NULL)
913 pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL);
914 if (pAsset == NULL)
915 pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL);
916
917 return pAsset;
918 }
919
920 /*
921 * Open an asset, searching for it in the directory hierarchy for the
922 * specified locale and vendor.
923 *
924 * We also search in "app.jar".
925 *
926 * Pass in NULL values for "appName", "locale", and "vendor" if the
927 * defaults should be used.
928 */
openInLocaleVendorLocked(const char * fileName,AccessMode mode,const asset_path & ap,const char * locale,const char * vendor)929 Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode,
930 const asset_path& ap, const char* locale, const char* vendor)
931 {
932 Asset* pAsset = NULL;
933
934 if (ap.type == kFileTypeDirectory) {
935 if (mCacheMode == CACHE_OFF) {
936 /* look at the filesystem on disk */
937 String8 path(createPathNameLocked(ap, locale, vendor));
938 path.appendPath(fileName);
939
940 String8 excludeName(path);
941 excludeName.append(kExcludeExtension);
942 if (::getFileType(excludeName.string()) != kFileTypeNonexistent) {
943 /* say no more */
944 //printf("+++ excluding '%s'\n", (const char*) excludeName);
945 return kExcludedAsset;
946 }
947
948 pAsset = openAssetFromFileLocked(path, mode);
949
950 if (pAsset == NULL) {
951 /* try again, this time with ".gz" */
952 path.append(".gz");
953 pAsset = openAssetFromFileLocked(path, mode);
954 }
955
956 if (pAsset != NULL)
957 pAsset->setAssetSource(path);
958 } else {
959 /* find in cache */
960 String8 path(createPathNameLocked(ap, locale, vendor));
961 path.appendPath(fileName);
962
963 AssetDir::FileInfo tmpInfo;
964 bool found = false;
965
966 String8 excludeName(path);
967 excludeName.append(kExcludeExtension);
968
969 if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) {
970 /* go no farther */
971 //printf("+++ Excluding '%s'\n", (const char*) excludeName);
972 return kExcludedAsset;
973 }
974
975 /*
976 * File compression extensions (".gz") don't get stored in the
977 * name cache, so we have to try both here.
978 */
979 if (mCache.indexOf(path) != NAME_NOT_FOUND) {
980 found = true;
981 pAsset = openAssetFromFileLocked(path, mode);
982 if (pAsset == NULL) {
983 /* try again, this time with ".gz" */
984 path.append(".gz");
985 pAsset = openAssetFromFileLocked(path, mode);
986 }
987 }
988
989 if (pAsset != NULL)
990 pAsset->setAssetSource(path);
991
992 /*
993 * Don't continue the search into the Zip files. Our cached info
994 * said it was a file on disk; to be consistent with openDir()
995 * we want to return the loose asset. If the cached file gets
996 * removed, we fail.
997 *
998 * The alternative is to update our cache when files get deleted,
999 * or make some sort of "best effort" promise, but for now I'm
1000 * taking the hard line.
1001 */
1002 if (found) {
1003 if (pAsset == NULL)
1004 ALOGD("Expected file not found: '%s'\n", path.string());
1005 return pAsset;
1006 }
1007 }
1008 }
1009
1010 /*
1011 * Either it wasn't found on disk or on the cached view of the disk.
1012 * Dig through the currently-opened set of Zip files. If caching
1013 * is disabled, the Zip file may get reopened.
1014 */
1015 if (pAsset == NULL && ap.type == kFileTypeRegular) {
1016 String8 path;
1017
1018 path.appendPath((locale != NULL) ? locale : kDefaultLocale);
1019 path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
1020 path.appendPath(fileName);
1021
1022 /* check the appropriate Zip file */
1023 ZipFileRO* pZip = getZipFileLocked(ap);
1024 if (pZip != NULL) {
1025 //printf("GOT zip, checking '%s'\n", (const char*) path);
1026 ZipEntryRO entry = pZip->findEntryByName(path.string());
1027 if (entry != NULL) {
1028 //printf("FOUND in Zip file for %s/%s-%s\n",
1029 // appName, locale, vendor);
1030 pAsset = openAssetFromZipLocked(pZip, entry, mode, path);
1031 pZip->releaseEntry(entry);
1032 }
1033 }
1034
1035 if (pAsset != NULL) {
1036 /* create a "source" name, for debug/display */
1037 pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()),
1038 String8(""), String8(fileName)));
1039 }
1040 }
1041
1042 return pAsset;
1043 }
1044
1045 /*
1046 * Create a "source name" for a file from a Zip archive.
1047 */
createZipSourceNameLocked(const String8 & zipFileName,const String8 & dirName,const String8 & fileName)1048 String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName,
1049 const String8& dirName, const String8& fileName)
1050 {
1051 String8 sourceName("zip:");
1052 sourceName.append(zipFileName);
1053 sourceName.append(":");
1054 if (dirName.length() > 0) {
1055 sourceName.appendPath(dirName);
1056 }
1057 sourceName.appendPath(fileName);
1058 return sourceName;
1059 }
1060
1061 /*
1062 * Create a path to a loose asset (asset-base/app/locale/vendor).
1063 */
createPathNameLocked(const asset_path & ap,const char * locale,const char * vendor)1064 String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* locale,
1065 const char* vendor)
1066 {
1067 String8 path(ap.path);
1068 path.appendPath((locale != NULL) ? locale : kDefaultLocale);
1069 path.appendPath((vendor != NULL) ? vendor : kDefaultVendor);
1070 return path;
1071 }
1072
1073 /*
1074 * Create a path to a loose asset (asset-base/app/rootDir).
1075 */
createPathNameLocked(const asset_path & ap,const char * rootDir)1076 String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir)
1077 {
1078 String8 path(ap.path);
1079 if (rootDir != NULL) path.appendPath(rootDir);
1080 return path;
1081 }
1082
1083 /*
1084 * Return a pointer to one of our open Zip archives. Returns NULL if no
1085 * matching Zip file exists.
1086 *
1087 * Right now we have 2 possible Zip files (1 each in app/"common").
1088 *
1089 * If caching is set to CACHE_OFF, to get the expected behavior we
1090 * need to reopen the Zip file on every request. That would be silly
1091 * and expensive, so instead we just check the file modification date.
1092 *
1093 * Pass in NULL values for "appName", "locale", and "vendor" if the
1094 * generics should be used.
1095 */
getZipFileLocked(const asset_path & ap)1096 ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap)
1097 {
1098 ALOGV("getZipFileLocked() in %p\n", this);
1099
1100 return mZipSet.getZip(ap.path);
1101 }
1102
1103 /*
1104 * Try to open an asset from a file on disk.
1105 *
1106 * If the file is compressed with gzip, we seek to the start of the
1107 * deflated data and pass that in (just like we would for a Zip archive).
1108 *
1109 * For uncompressed data, we may already have an mmap()ed version sitting
1110 * around. If so, we want to hand that to the Asset instead.
1111 *
1112 * This returns NULL if the file doesn't exist, couldn't be opened, or
1113 * claims to be a ".gz" but isn't.
1114 */
openAssetFromFileLocked(const String8 & pathName,AccessMode mode)1115 Asset* AssetManager::openAssetFromFileLocked(const String8& pathName,
1116 AccessMode mode)
1117 {
1118 Asset* pAsset = NULL;
1119
1120 if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) {
1121 //printf("TRYING '%s'\n", (const char*) pathName);
1122 pAsset = Asset::createFromCompressedFile(pathName.string(), mode);
1123 } else {
1124 //printf("TRYING '%s'\n", (const char*) pathName);
1125 pAsset = Asset::createFromFile(pathName.string(), mode);
1126 }
1127
1128 return pAsset;
1129 }
1130
1131 /*
1132 * Given an entry in a Zip archive, create a new Asset object.
1133 *
1134 * If the entry is uncompressed, we may want to create or share a
1135 * slice of shared memory.
1136 */
openAssetFromZipLocked(const ZipFileRO * pZipFile,const ZipEntryRO entry,AccessMode mode,const String8 & entryName)1137 Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile,
1138 const ZipEntryRO entry, AccessMode mode, const String8& entryName)
1139 {
1140 Asset* pAsset = NULL;
1141
1142 // TODO: look for previously-created shared memory slice?
1143 int method;
1144 size_t uncompressedLen;
1145
1146 //printf("USING Zip '%s'\n", pEntry->getFileName());
1147
1148 //pZipFile->getEntryInfo(entry, &method, &uncompressedLen, &compressedLen,
1149 // &offset);
1150 if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL,
1151 NULL, NULL))
1152 {
1153 ALOGW("getEntryInfo failed\n");
1154 return NULL;
1155 }
1156
1157 FileMap* dataMap = pZipFile->createEntryFileMap(entry);
1158 if (dataMap == NULL) {
1159 ALOGW("create map from entry failed\n");
1160 return NULL;
1161 }
1162
1163 if (method == ZipFileRO::kCompressStored) {
1164 pAsset = Asset::createFromUncompressedMap(dataMap, mode);
1165 ALOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(),
1166 dataMap->getFileName(), mode, pAsset);
1167 } else {
1168 pAsset = Asset::createFromCompressedMap(dataMap, method,
1169 uncompressedLen, mode);
1170 ALOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(),
1171 dataMap->getFileName(), mode, pAsset);
1172 }
1173 if (pAsset == NULL) {
1174 /* unexpected */
1175 ALOGW("create from segment failed\n");
1176 }
1177
1178 return pAsset;
1179 }
1180
1181
1182
1183 /*
1184 * Open a directory in the asset namespace.
1185 *
1186 * An "asset directory" is simply the combination of all files in all
1187 * locations, with ".gz" stripped for loose files. With app, locale, and
1188 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1189 *
1190 * Pass in "" for the root dir.
1191 */
openDir(const char * dirName)1192 AssetDir* AssetManager::openDir(const char* dirName)
1193 {
1194 AutoMutex _l(mLock);
1195
1196 AssetDir* pDir = NULL;
1197 SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1198
1199 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1200 assert(dirName != NULL);
1201
1202 //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1203
1204 if (mCacheMode != CACHE_OFF && !mCacheValid)
1205 loadFileNameCacheLocked();
1206
1207 pDir = new AssetDir;
1208
1209 /*
1210 * Scan the various directories, merging what we find into a single
1211 * vector. We want to scan them in reverse priority order so that
1212 * the ".EXCLUDE" processing works correctly. Also, if we decide we
1213 * want to remember where the file is coming from, we'll get the right
1214 * version.
1215 *
1216 * We start with Zip archives, then do loose files.
1217 */
1218 pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1219
1220 size_t i = mAssetPaths.size();
1221 while (i > 0) {
1222 i--;
1223 const asset_path& ap = mAssetPaths.itemAt(i);
1224 if (ap.type == kFileTypeRegular) {
1225 ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1226 scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1227 } else {
1228 ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1229 scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName);
1230 }
1231 }
1232
1233 #if 0
1234 printf("FILE LIST:\n");
1235 for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1236 printf(" %d: (%d) '%s'\n", i,
1237 pMergedInfo->itemAt(i).getFileType(),
1238 (const char*) pMergedInfo->itemAt(i).getFileName());
1239 }
1240 #endif
1241
1242 pDir->setFileList(pMergedInfo);
1243 return pDir;
1244 }
1245
1246 /*
1247 * Open a directory in the non-asset namespace.
1248 *
1249 * An "asset directory" is simply the combination of all files in all
1250 * locations, with ".gz" stripped for loose files. With app, locale, and
1251 * vendor defined, we have 8 directories and 2 Zip archives to scan.
1252 *
1253 * Pass in "" for the root dir.
1254 */
openNonAssetDir(const int32_t cookie,const char * dirName)1255 AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirName)
1256 {
1257 AutoMutex _l(mLock);
1258
1259 AssetDir* pDir = NULL;
1260 SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL;
1261
1262 LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager");
1263 assert(dirName != NULL);
1264
1265 //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase);
1266
1267 if (mCacheMode != CACHE_OFF && !mCacheValid)
1268 loadFileNameCacheLocked();
1269
1270 pDir = new AssetDir;
1271
1272 pMergedInfo = new SortedVector<AssetDir::FileInfo>;
1273
1274 const size_t which = static_cast<size_t>(cookie) - 1;
1275
1276 if (which < mAssetPaths.size()) {
1277 const asset_path& ap = mAssetPaths.itemAt(which);
1278 if (ap.type == kFileTypeRegular) {
1279 ALOGV("Adding directory %s from zip %s", dirName, ap.path.string());
1280 scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName);
1281 } else {
1282 ALOGV("Adding directory %s from dir %s", dirName, ap.path.string());
1283 scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName);
1284 }
1285 }
1286
1287 #if 0
1288 printf("FILE LIST:\n");
1289 for (i = 0; i < (size_t) pMergedInfo->size(); i++) {
1290 printf(" %d: (%d) '%s'\n", i,
1291 pMergedInfo->itemAt(i).getFileType(),
1292 (const char*) pMergedInfo->itemAt(i).getFileName());
1293 }
1294 #endif
1295
1296 pDir->setFileList(pMergedInfo);
1297 return pDir;
1298 }
1299
1300 /*
1301 * Scan the contents of the specified directory and merge them into the
1302 * "pMergedInfo" vector, removing previous entries if we find "exclude"
1303 * directives.
1304 *
1305 * Returns "false" if we found nothing to contribute.
1306 */
scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const asset_path & ap,const char * rootDir,const char * dirName)1307 bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1308 const asset_path& ap, const char* rootDir, const char* dirName)
1309 {
1310 SortedVector<AssetDir::FileInfo>* pContents;
1311 String8 path;
1312
1313 assert(pMergedInfo != NULL);
1314
1315 //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName);
1316
1317 if (mCacheValid) {
1318 int i, start, count;
1319
1320 pContents = new SortedVector<AssetDir::FileInfo>;
1321
1322 /*
1323 * Get the basic partial path and find it in the cache. That's
1324 * the start point for the search.
1325 */
1326 path = createPathNameLocked(ap, rootDir);
1327 if (dirName[0] != '\0')
1328 path.appendPath(dirName);
1329
1330 start = mCache.indexOf(path);
1331 if (start == NAME_NOT_FOUND) {
1332 //printf("+++ not found in cache: dir '%s'\n", (const char*) path);
1333 delete pContents;
1334 return false;
1335 }
1336
1337 /*
1338 * The match string looks like "common/default/default/foo/bar/".
1339 * The '/' on the end ensures that we don't match on the directory
1340 * itself or on ".../foo/barfy/".
1341 */
1342 path.append("/");
1343
1344 count = mCache.size();
1345
1346 /*
1347 * Pick out the stuff in the current dir by examining the pathname.
1348 * It needs to match the partial pathname prefix, and not have a '/'
1349 * (fssep) anywhere after the prefix.
1350 */
1351 for (i = start+1; i < count; i++) {
1352 if (mCache[i].getFileName().length() > path.length() &&
1353 strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0)
1354 {
1355 const char* name = mCache[i].getFileName().string();
1356 // XXX THIS IS BROKEN! Looks like we need to store the full
1357 // path prefix separately from the file path.
1358 if (strchr(name + path.length(), '/') == NULL) {
1359 /* grab it, reducing path to just the filename component */
1360 AssetDir::FileInfo tmp = mCache[i];
1361 tmp.setFileName(tmp.getFileName().getPathLeaf());
1362 pContents->add(tmp);
1363 }
1364 } else {
1365 /* no longer in the dir or its subdirs */
1366 break;
1367 }
1368
1369 }
1370 } else {
1371 path = createPathNameLocked(ap, rootDir);
1372 if (dirName[0] != '\0')
1373 path.appendPath(dirName);
1374 pContents = scanDirLocked(path);
1375 if (pContents == NULL)
1376 return false;
1377 }
1378
1379 // if we wanted to do an incremental cache fill, we would do it here
1380
1381 /*
1382 * Process "exclude" directives. If we find a filename that ends with
1383 * ".EXCLUDE", we look for a matching entry in the "merged" set, and
1384 * remove it if we find it. We also delete the "exclude" entry.
1385 */
1386 int i, count, exclExtLen;
1387
1388 count = pContents->size();
1389 exclExtLen = strlen(kExcludeExtension);
1390 for (i = 0; i < count; i++) {
1391 const char* name;
1392 int nameLen;
1393
1394 name = pContents->itemAt(i).getFileName().string();
1395 nameLen = strlen(name);
1396 if (nameLen > exclExtLen &&
1397 strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0)
1398 {
1399 String8 match(name, nameLen - exclExtLen);
1400 int matchIdx;
1401
1402 matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match);
1403 if (matchIdx > 0) {
1404 ALOGV("Excluding '%s' [%s]\n",
1405 pMergedInfo->itemAt(matchIdx).getFileName().string(),
1406 pMergedInfo->itemAt(matchIdx).getSourceName().string());
1407 pMergedInfo->removeAt(matchIdx);
1408 } else {
1409 //printf("+++ no match on '%s'\n", (const char*) match);
1410 }
1411
1412 ALOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i);
1413 pContents->removeAt(i);
1414 i--; // adjust "for" loop
1415 count--; // and loop limit
1416 }
1417 }
1418
1419 mergeInfoLocked(pMergedInfo, pContents);
1420
1421 delete pContents;
1422
1423 return true;
1424 }
1425
1426 /*
1427 * Scan the contents of the specified directory, and stuff what we find
1428 * into a newly-allocated vector.
1429 *
1430 * Files ending in ".gz" will have their extensions removed.
1431 *
1432 * We should probably think about skipping files with "illegal" names,
1433 * e.g. illegal characters (/\:) or excessive length.
1434 *
1435 * Returns NULL if the specified directory doesn't exist.
1436 */
scanDirLocked(const String8 & path)1437 SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path)
1438 {
1439 SortedVector<AssetDir::FileInfo>* pContents = NULL;
1440 DIR* dir;
1441 struct dirent* entry;
1442 FileType fileType;
1443
1444 ALOGV("Scanning dir '%s'\n", path.string());
1445
1446 dir = opendir(path.string());
1447 if (dir == NULL)
1448 return NULL;
1449
1450 pContents = new SortedVector<AssetDir::FileInfo>;
1451
1452 while (1) {
1453 entry = readdir(dir);
1454 if (entry == NULL)
1455 break;
1456
1457 if (strcmp(entry->d_name, ".") == 0 ||
1458 strcmp(entry->d_name, "..") == 0)
1459 continue;
1460
1461 #ifdef _DIRENT_HAVE_D_TYPE
1462 if (entry->d_type == DT_REG)
1463 fileType = kFileTypeRegular;
1464 else if (entry->d_type == DT_DIR)
1465 fileType = kFileTypeDirectory;
1466 else
1467 fileType = kFileTypeUnknown;
1468 #else
1469 // stat the file
1470 fileType = ::getFileType(path.appendPathCopy(entry->d_name).string());
1471 #endif
1472
1473 if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory)
1474 continue;
1475
1476 AssetDir::FileInfo info;
1477 info.set(String8(entry->d_name), fileType);
1478 if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0)
1479 info.setFileName(info.getFileName().getBasePath());
1480 info.setSourceName(path.appendPathCopy(info.getFileName()));
1481 pContents->add(info);
1482 }
1483
1484 closedir(dir);
1485 return pContents;
1486 }
1487
1488 /*
1489 * Scan the contents out of the specified Zip archive, and merge what we
1490 * find into "pMergedInfo". If the Zip archive in question doesn't exist,
1491 * we return immediately.
1492 *
1493 * Returns "false" if we found nothing to contribute.
1494 */
scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const asset_path & ap,const char * rootDir,const char * baseDirName)1495 bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1496 const asset_path& ap, const char* rootDir, const char* baseDirName)
1497 {
1498 ZipFileRO* pZip;
1499 Vector<String8> dirs;
1500 AssetDir::FileInfo info;
1501 SortedVector<AssetDir::FileInfo> contents;
1502 String8 sourceName, zipName, dirName;
1503
1504 pZip = mZipSet.getZip(ap.path);
1505 if (pZip == NULL) {
1506 ALOGW("Failure opening zip %s\n", ap.path.string());
1507 return false;
1508 }
1509
1510 zipName = ZipSet::getPathName(ap.path.string());
1511
1512 /* convert "sounds" to "rootDir/sounds" */
1513 if (rootDir != NULL) dirName = rootDir;
1514 dirName.appendPath(baseDirName);
1515
1516 /*
1517 * Scan through the list of files, looking for a match. The files in
1518 * the Zip table of contents are not in sorted order, so we have to
1519 * process the entire list. We're looking for a string that begins
1520 * with the characters in "dirName", is followed by a '/', and has no
1521 * subsequent '/' in the stuff that follows.
1522 *
1523 * What makes this especially fun is that directories are not stored
1524 * explicitly in Zip archives, so we have to infer them from context.
1525 * When we see "sounds/foo.wav" we have to leave a note to ourselves
1526 * to insert a directory called "sounds" into the list. We store
1527 * these in temporary vector so that we only return each one once.
1528 *
1529 * Name comparisons are case-sensitive to match UNIX filesystem
1530 * semantics.
1531 */
1532 int dirNameLen = dirName.length();
1533 void *iterationCookie;
1534 if (!pZip->startIteration(&iterationCookie)) {
1535 ALOGW("ZipFileRO::startIteration returned false");
1536 return false;
1537 }
1538
1539 ZipEntryRO entry;
1540 while ((entry = pZip->nextEntry(iterationCookie)) != NULL) {
1541 char nameBuf[256];
1542
1543 if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) {
1544 // TODO: fix this if we expect to have long names
1545 ALOGE("ARGH: name too long?\n");
1546 continue;
1547 }
1548 //printf("Comparing %s in %s?\n", nameBuf, dirName.string());
1549 if (dirNameLen == 0 ||
1550 (strncmp(nameBuf, dirName.string(), dirNameLen) == 0 &&
1551 nameBuf[dirNameLen] == '/'))
1552 {
1553 const char* cp;
1554 const char* nextSlash;
1555
1556 cp = nameBuf + dirNameLen;
1557 if (dirNameLen != 0)
1558 cp++; // advance past the '/'
1559
1560 nextSlash = strchr(cp, '/');
1561 //xxx this may break if there are bare directory entries
1562 if (nextSlash == NULL) {
1563 /* this is a file in the requested directory */
1564
1565 info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular);
1566
1567 info.setSourceName(
1568 createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1569
1570 contents.add(info);
1571 //printf("FOUND: file '%s'\n", info.getFileName().string());
1572 } else {
1573 /* this is a subdir; add it if we don't already have it*/
1574 String8 subdirName(cp, nextSlash - cp);
1575 size_t j;
1576 size_t N = dirs.size();
1577
1578 for (j = 0; j < N; j++) {
1579 if (subdirName == dirs[j]) {
1580 break;
1581 }
1582 }
1583 if (j == N) {
1584 dirs.add(subdirName);
1585 }
1586
1587 //printf("FOUND: dir '%s'\n", subdirName.string());
1588 }
1589 }
1590 }
1591
1592 pZip->endIteration(iterationCookie);
1593
1594 /*
1595 * Add the set of unique directories.
1596 */
1597 for (int i = 0; i < (int) dirs.size(); i++) {
1598 info.set(dirs[i], kFileTypeDirectory);
1599 info.setSourceName(
1600 createZipSourceNameLocked(zipName, dirName, info.getFileName()));
1601 contents.add(info);
1602 }
1603
1604 mergeInfoLocked(pMergedInfo, &contents);
1605
1606 return true;
1607 }
1608
1609
1610 /*
1611 * Merge two vectors of FileInfo.
1612 *
1613 * The merged contents will be stuffed into *pMergedInfo.
1614 *
1615 * If an entry for a file exists in both "pMergedInfo" and "pContents",
1616 * we use the newer "pContents" entry.
1617 */
mergeInfoLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const SortedVector<AssetDir::FileInfo> * pContents)1618 void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1619 const SortedVector<AssetDir::FileInfo>* pContents)
1620 {
1621 /*
1622 * Merge what we found in this directory with what we found in
1623 * other places.
1624 *
1625 * Two basic approaches:
1626 * (1) Create a new array that holds the unique values of the two
1627 * arrays.
1628 * (2) Take the elements from pContents and shove them into pMergedInfo.
1629 *
1630 * Because these are vectors of complex objects, moving elements around
1631 * inside the vector requires constructing new objects and allocating
1632 * storage for members. With approach #1, we're always adding to the
1633 * end, whereas with #2 we could be inserting multiple elements at the
1634 * front of the vector. Approach #1 requires a full copy of the
1635 * contents of pMergedInfo, but approach #2 requires the same copy for
1636 * every insertion at the front of pMergedInfo.
1637 *
1638 * (We should probably use a SortedVector interface that allows us to
1639 * just stuff items in, trusting us to maintain the sort order.)
1640 */
1641 SortedVector<AssetDir::FileInfo>* pNewSorted;
1642 int mergeMax, contMax;
1643 int mergeIdx, contIdx;
1644
1645 pNewSorted = new SortedVector<AssetDir::FileInfo>;
1646 mergeMax = pMergedInfo->size();
1647 contMax = pContents->size();
1648 mergeIdx = contIdx = 0;
1649
1650 while (mergeIdx < mergeMax || contIdx < contMax) {
1651 if (mergeIdx == mergeMax) {
1652 /* hit end of "merge" list, copy rest of "contents" */
1653 pNewSorted->add(pContents->itemAt(contIdx));
1654 contIdx++;
1655 } else if (contIdx == contMax) {
1656 /* hit end of "cont" list, copy rest of "merge" */
1657 pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1658 mergeIdx++;
1659 } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx))
1660 {
1661 /* items are identical, add newer and advance both indices */
1662 pNewSorted->add(pContents->itemAt(contIdx));
1663 mergeIdx++;
1664 contIdx++;
1665 } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx))
1666 {
1667 /* "merge" is lower, add that one */
1668 pNewSorted->add(pMergedInfo->itemAt(mergeIdx));
1669 mergeIdx++;
1670 } else {
1671 /* "cont" is lower, add that one */
1672 assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx));
1673 pNewSorted->add(pContents->itemAt(contIdx));
1674 contIdx++;
1675 }
1676 }
1677
1678 /*
1679 * Overwrite the "merged" list with the new stuff.
1680 */
1681 *pMergedInfo = *pNewSorted;
1682 delete pNewSorted;
1683
1684 #if 0 // for Vector, rather than SortedVector
1685 int i, j;
1686 for (i = pContents->size() -1; i >= 0; i--) {
1687 bool add = true;
1688
1689 for (j = pMergedInfo->size() -1; j >= 0; j--) {
1690 /* case-sensitive comparisons, to behave like UNIX fs */
1691 if (strcmp(pContents->itemAt(i).mFileName,
1692 pMergedInfo->itemAt(j).mFileName) == 0)
1693 {
1694 /* match, don't add this entry */
1695 add = false;
1696 break;
1697 }
1698 }
1699
1700 if (add)
1701 pMergedInfo->add(pContents->itemAt(i));
1702 }
1703 #endif
1704 }
1705
1706
1707 /*
1708 * Load all files into the file name cache. We want to do this across
1709 * all combinations of { appname, locale, vendor }, performing a recursive
1710 * directory traversal.
1711 *
1712 * This is not the most efficient data structure. Also, gathering the
1713 * information as we needed it (file-by-file or directory-by-directory)
1714 * would be faster. However, on the actual device, 99% of the files will
1715 * live in Zip archives, so this list will be very small. The trouble
1716 * is that we have to check the "loose" files first, so it's important
1717 * that we don't beat the filesystem silly looking for files that aren't
1718 * there.
1719 *
1720 * Note on thread safety: this is the only function that causes updates
1721 * to mCache, and anybody who tries to use it will call here if !mCacheValid,
1722 * so we need to employ a mutex here.
1723 */
loadFileNameCacheLocked(void)1724 void AssetManager::loadFileNameCacheLocked(void)
1725 {
1726 assert(!mCacheValid);
1727 assert(mCache.size() == 0);
1728
1729 #ifdef DO_TIMINGS // need to link against -lrt for this now
1730 DurationTimer timer;
1731 timer.start();
1732 #endif
1733
1734 fncScanLocked(&mCache, "");
1735
1736 #ifdef DO_TIMINGS
1737 timer.stop();
1738 ALOGD("Cache scan took %.3fms\n",
1739 timer.durationUsecs() / 1000.0);
1740 #endif
1741
1742 #if 0
1743 int i;
1744 printf("CACHED FILE LIST (%d entries):\n", mCache.size());
1745 for (i = 0; i < (int) mCache.size(); i++) {
1746 printf(" %d: (%d) '%s'\n", i,
1747 mCache.itemAt(i).getFileType(),
1748 (const char*) mCache.itemAt(i).getFileName());
1749 }
1750 #endif
1751
1752 mCacheValid = true;
1753 }
1754
1755 /*
1756 * Scan up to 8 versions of the specified directory.
1757 */
fncScanLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const char * dirName)1758 void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
1759 const char* dirName)
1760 {
1761 size_t i = mAssetPaths.size();
1762 while (i > 0) {
1763 i--;
1764 const asset_path& ap = mAssetPaths.itemAt(i);
1765 fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName);
1766 if (mLocale != NULL)
1767 fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName);
1768 if (mVendor != NULL)
1769 fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName);
1770 if (mLocale != NULL && mVendor != NULL)
1771 fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName);
1772 }
1773 }
1774
1775 /*
1776 * Recursively scan this directory and all subdirs.
1777 *
1778 * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE
1779 * files, and we prepend the extended partial path to the filenames.
1780 */
fncScanAndMergeDirLocked(SortedVector<AssetDir::FileInfo> * pMergedInfo,const asset_path & ap,const char * locale,const char * vendor,const char * dirName)1781 bool AssetManager::fncScanAndMergeDirLocked(
1782 SortedVector<AssetDir::FileInfo>* pMergedInfo,
1783 const asset_path& ap, const char* locale, const char* vendor,
1784 const char* dirName)
1785 {
1786 SortedVector<AssetDir::FileInfo>* pContents;
1787 String8 partialPath;
1788 String8 fullPath;
1789
1790 // XXX This is broken -- the filename cache needs to hold the base
1791 // asset path separately from its filename.
1792
1793 partialPath = createPathNameLocked(ap, locale, vendor);
1794 if (dirName[0] != '\0') {
1795 partialPath.appendPath(dirName);
1796 }
1797
1798 fullPath = partialPath;
1799 pContents = scanDirLocked(fullPath);
1800 if (pContents == NULL) {
1801 return false; // directory did not exist
1802 }
1803
1804 /*
1805 * Scan all subdirectories of the current dir, merging what we find
1806 * into "pMergedInfo".
1807 */
1808 for (int i = 0; i < (int) pContents->size(); i++) {
1809 if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) {
1810 String8 subdir(dirName);
1811 subdir.appendPath(pContents->itemAt(i).getFileName());
1812
1813 fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string());
1814 }
1815 }
1816
1817 /*
1818 * To be consistent, we want entries for the root directory. If
1819 * we're the root, add one now.
1820 */
1821 if (dirName[0] == '\0') {
1822 AssetDir::FileInfo tmpInfo;
1823
1824 tmpInfo.set(String8(""), kFileTypeDirectory);
1825 tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor));
1826 pContents->add(tmpInfo);
1827 }
1828
1829 /*
1830 * We want to prepend the extended partial path to every entry in
1831 * "pContents". It's the same value for each entry, so this will
1832 * not change the sorting order of the vector contents.
1833 */
1834 for (int i = 0; i < (int) pContents->size(); i++) {
1835 const AssetDir::FileInfo& info = pContents->itemAt(i);
1836 pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName()));
1837 }
1838
1839 mergeInfoLocked(pMergedInfo, pContents);
1840 delete pContents;
1841 return true;
1842 }
1843
1844 /*
1845 * Trash the cache.
1846 */
purgeFileNameCacheLocked(void)1847 void AssetManager::purgeFileNameCacheLocked(void)
1848 {
1849 mCacheValid = false;
1850 mCache.clear();
1851 }
1852
1853 /*
1854 * ===========================================================================
1855 * AssetManager::SharedZip
1856 * ===========================================================================
1857 */
1858
1859
1860 Mutex AssetManager::SharedZip::gLock;
1861 DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen;
1862
SharedZip(const String8 & path,time_t modWhen)1863 AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen)
1864 : mPath(path), mZipFile(NULL), mModWhen(modWhen),
1865 mResourceTableAsset(NULL), mResourceTable(NULL)
1866 {
1867 //ALOGI("Creating SharedZip %p %s\n", this, (const char*)mPath);
1868 ALOGV("+++ opening zip '%s'\n", mPath.string());
1869 mZipFile = ZipFileRO::open(mPath.string());
1870 if (mZipFile == NULL) {
1871 ALOGD("failed to open Zip archive '%s'\n", mPath.string());
1872 }
1873 }
1874
get(const String8 & path,bool createIfNotPresent)1875 sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path,
1876 bool createIfNotPresent)
1877 {
1878 AutoMutex _l(gLock);
1879 time_t modWhen = getFileModDate(path);
1880 sp<SharedZip> zip = gOpen.valueFor(path).promote();
1881 if (zip != NULL && zip->mModWhen == modWhen) {
1882 return zip;
1883 }
1884 if (zip == NULL && !createIfNotPresent) {
1885 return NULL;
1886 }
1887 zip = new SharedZip(path, modWhen);
1888 gOpen.add(path, zip);
1889 return zip;
1890
1891 }
1892
getZip()1893 ZipFileRO* AssetManager::SharedZip::getZip()
1894 {
1895 return mZipFile;
1896 }
1897
getResourceTableAsset()1898 Asset* AssetManager::SharedZip::getResourceTableAsset()
1899 {
1900 ALOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset);
1901 return mResourceTableAsset;
1902 }
1903
setResourceTableAsset(Asset * asset)1904 Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset)
1905 {
1906 {
1907 AutoMutex _l(gLock);
1908 if (mResourceTableAsset == NULL) {
1909 mResourceTableAsset = asset;
1910 // This is not thread safe the first time it is called, so
1911 // do it here with the global lock held.
1912 asset->getBuffer(true);
1913 return asset;
1914 }
1915 }
1916 delete asset;
1917 return mResourceTableAsset;
1918 }
1919
getResourceTable()1920 ResTable* AssetManager::SharedZip::getResourceTable()
1921 {
1922 ALOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable);
1923 return mResourceTable;
1924 }
1925
setResourceTable(ResTable * res)1926 ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res)
1927 {
1928 {
1929 AutoMutex _l(gLock);
1930 if (mResourceTable == NULL) {
1931 mResourceTable = res;
1932 return res;
1933 }
1934 }
1935 delete res;
1936 return mResourceTable;
1937 }
1938
isUpToDate()1939 bool AssetManager::SharedZip::isUpToDate()
1940 {
1941 time_t modWhen = getFileModDate(mPath.string());
1942 return mModWhen == modWhen;
1943 }
1944
addOverlay(const asset_path & ap)1945 void AssetManager::SharedZip::addOverlay(const asset_path& ap)
1946 {
1947 mOverlays.add(ap);
1948 }
1949
getOverlay(size_t idx,asset_path * out) const1950 bool AssetManager::SharedZip::getOverlay(size_t idx, asset_path* out) const
1951 {
1952 if (idx >= mOverlays.size()) {
1953 return false;
1954 }
1955 *out = mOverlays[idx];
1956 return true;
1957 }
1958
~SharedZip()1959 AssetManager::SharedZip::~SharedZip()
1960 {
1961 //ALOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath);
1962 if (mResourceTable != NULL) {
1963 delete mResourceTable;
1964 }
1965 if (mResourceTableAsset != NULL) {
1966 delete mResourceTableAsset;
1967 }
1968 if (mZipFile != NULL) {
1969 delete mZipFile;
1970 ALOGV("Closed '%s'\n", mPath.string());
1971 }
1972 }
1973
1974 /*
1975 * ===========================================================================
1976 * AssetManager::ZipSet
1977 * ===========================================================================
1978 */
1979
1980 /*
1981 * Constructor.
1982 */
ZipSet(void)1983 AssetManager::ZipSet::ZipSet(void)
1984 {
1985 }
1986
1987 /*
1988 * Destructor. Close any open archives.
1989 */
~ZipSet(void)1990 AssetManager::ZipSet::~ZipSet(void)
1991 {
1992 size_t N = mZipFile.size();
1993 for (size_t i = 0; i < N; i++)
1994 closeZip(i);
1995 }
1996
1997 /*
1998 * Close a Zip file and reset the entry.
1999 */
closeZip(int idx)2000 void AssetManager::ZipSet::closeZip(int idx)
2001 {
2002 mZipFile.editItemAt(idx) = NULL;
2003 }
2004
2005
2006 /*
2007 * Retrieve the appropriate Zip file from the set.
2008 */
getZip(const String8 & path)2009 ZipFileRO* AssetManager::ZipSet::getZip(const String8& path)
2010 {
2011 int idx = getIndex(path);
2012 sp<SharedZip> zip = mZipFile[idx];
2013 if (zip == NULL) {
2014 zip = SharedZip::get(path);
2015 mZipFile.editItemAt(idx) = zip;
2016 }
2017 return zip->getZip();
2018 }
2019
getZipResourceTableAsset(const String8 & path)2020 Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path)
2021 {
2022 int idx = getIndex(path);
2023 sp<SharedZip> zip = mZipFile[idx];
2024 if (zip == NULL) {
2025 zip = SharedZip::get(path);
2026 mZipFile.editItemAt(idx) = zip;
2027 }
2028 return zip->getResourceTableAsset();
2029 }
2030
setZipResourceTableAsset(const String8 & path,Asset * asset)2031 Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path,
2032 Asset* asset)
2033 {
2034 int idx = getIndex(path);
2035 sp<SharedZip> zip = mZipFile[idx];
2036 // doesn't make sense to call before previously accessing.
2037 return zip->setResourceTableAsset(asset);
2038 }
2039
getZipResourceTable(const String8 & path)2040 ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path)
2041 {
2042 int idx = getIndex(path);
2043 sp<SharedZip> zip = mZipFile[idx];
2044 if (zip == NULL) {
2045 zip = SharedZip::get(path);
2046 mZipFile.editItemAt(idx) = zip;
2047 }
2048 return zip->getResourceTable();
2049 }
2050
setZipResourceTable(const String8 & path,ResTable * res)2051 ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path,
2052 ResTable* res)
2053 {
2054 int idx = getIndex(path);
2055 sp<SharedZip> zip = mZipFile[idx];
2056 // doesn't make sense to call before previously accessing.
2057 return zip->setResourceTable(res);
2058 }
2059
2060 /*
2061 * Generate the partial pathname for the specified archive. The caller
2062 * gets to prepend the asset root directory.
2063 *
2064 * Returns something like "common/en-US-noogle.jar".
2065 */
getPathName(const char * zipPath)2066 /*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath)
2067 {
2068 return String8(zipPath);
2069 }
2070
isUpToDate()2071 bool AssetManager::ZipSet::isUpToDate()
2072 {
2073 const size_t N = mZipFile.size();
2074 for (size_t i=0; i<N; i++) {
2075 if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) {
2076 return false;
2077 }
2078 }
2079 return true;
2080 }
2081
addOverlay(const String8 & path,const asset_path & overlay)2082 void AssetManager::ZipSet::addOverlay(const String8& path, const asset_path& overlay)
2083 {
2084 int idx = getIndex(path);
2085 sp<SharedZip> zip = mZipFile[idx];
2086 zip->addOverlay(overlay);
2087 }
2088
getOverlay(const String8 & path,size_t idx,asset_path * out) const2089 bool AssetManager::ZipSet::getOverlay(const String8& path, size_t idx, asset_path* out) const
2090 {
2091 sp<SharedZip> zip = SharedZip::get(path, false);
2092 if (zip == NULL) {
2093 return false;
2094 }
2095 return zip->getOverlay(idx, out);
2096 }
2097
2098 /*
2099 * Compute the zip file's index.
2100 *
2101 * "appName", "locale", and "vendor" should be set to NULL to indicate the
2102 * default directory.
2103 */
getIndex(const String8 & zip) const2104 int AssetManager::ZipSet::getIndex(const String8& zip) const
2105 {
2106 const size_t N = mZipPath.size();
2107 for (size_t i=0; i<N; i++) {
2108 if (mZipPath[i] == zip) {
2109 return i;
2110 }
2111 }
2112
2113 mZipPath.add(zip);
2114 mZipFile.add(NULL);
2115
2116 return mZipPath.size()-1;
2117 }
2118