/sdk/emulator/opengl/tests/EGL_host_wrapper/ |
D | egl.cpp | 74 EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) in eglInitialize() 79 EGLBoolean eglTerminate(EGLDisplay dpy) in eglTerminate() 84 const char* eglQueryString(EGLDisplay dpy, EGLint name) in eglQueryString() 89 EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) in eglGetConfigs() 94 EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint co… in eglChooseConfig() 99 EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) in eglGetConfigAttrib() 104 EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const … in eglCreateWindowSurface() 109 EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) in eglCreatePbufferSurface() 114 EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, con… in eglCreatePixmapSurface() 119 EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) in eglDestroySurface() [all …]
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | EglMacApi.cpp | 26 bool releaseDisplay(EGLNativeDisplayType dpy) { in releaseDisplay() 102 void queryConfigs(EGLNativeDisplayType dpy,int renderableType,ConfigsList& listOut) { in queryConfigs() 114 bool validNativeDisplay(EGLNativeInternalDisplayType dpy) { in validNativeDisplay() 118 bool validNativeWin(EGLNativeDisplayType dpy, EGLNativeWindowType win) { in validNativeWin() 123 bool validNativeWin(EGLNativeDisplayType dpy, EGLNativeSurfaceType win) { in validNativeWin() 128 bool validNativePixmap(EGLNativeDisplayType dpy, EGLNativeSurfaceType pix) { in validNativePixmap() 133 bool checkWindowPixelFormatMatch(EGLNativeDisplayType dpy,EGLNativeWindowType win,EglConfig* cfg,un… in checkWindowPixelFormatMatch() 146 bool checkPixmapPixelFormatMatch(EGLNativeDisplayType dpy,EGLNativePixmapType pix,EglConfig* cfg,un… in checkPixmapPixelFormatMatch() 150 EGLNativeSurfaceType createPbufferSurface(EGLNativeDisplayType dpy,EglConfig* cfg,EglPbufferSurface… in createPbufferSurface() 174 EGLNativeContextType createContext(EGLNativeDisplayType dpy,EglConfig* cfg,EGLNativeContextType sha… in createContext() [all …]
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D | EglX11Api.cpp | 56 ErrorHandler::ErrorHandler(EGLNativeDisplayType dpy){ in ErrorHandler() 69 int ErrorHandler::errorHandlerProc(EGLNativeDisplayType dpy,XErrorEvent* event){ in errorHandlerProc() 81 bool releaseDisplay(EGLNativeDisplayType dpy) { in releaseDisplay() 85 EglConfig* pixelFormatToConfig(EGLNativeDisplayType dpy,int renderableType,EGLNativePixelFormatType… in pixelFormatToConfig() 164 void queryConfigs(EGLNativeDisplayType dpy,int renderableType,ConfigsList& listOut) { in queryConfigs() 174 bool validNativeDisplay(EGLNativeInternalDisplayType dpy) { in validNativeDisplay() 178 bool validNativeWin(EGLNativeDisplayType dpy,EGLNativeWindowType win) { in validNativeWin() 187 bool validNativeWin(EGLNativeDisplayType dpy,EGLNativeSurfaceType win) { in validNativeWin() 192 bool validNativePixmap(EGLNativeDisplayType dpy,EGLNativeSurfaceType pix) { in validNativePixmap() 201 bool checkWindowPixelFormatMatch(EGLNativeDisplayType dpy,EGLNativeWindowType win,EglConfig* cfg,un… in checkWindowPixelFormatMatch() [all …]
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D | EglGlobalInfo.cpp | 52 EglDisplay* EglGlobalInfo::addDisplay(EGLNativeDisplayType dpy,EGLNativeInternalDisplayType idpy) { in addDisplay() 70 bool EglGlobalInfo::removeDisplay(EGLDisplay dpy) { in removeDisplay() 82 EglDisplay* EglGlobalInfo::getDisplay(EGLNativeDisplayType dpy) { in getDisplay() 90 EglDisplay* EglGlobalInfo::getDisplay(EGLDisplay dpy) { in getDisplay() 96 EGLNativeInternalDisplayType EglGlobalInfo::generateInternalDisplay(EGLNativeDisplayType dpy){ in generateInternalDisplay()
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D | EglWindowsApi.cpp | 211 WinDisplay* dpy = new WinDisplay(); in getDefaultDisplay() local 221 WinDisplay* dpy = new WinDisplay(); in getInternalDisplay() local 228 HDC dpy = NULL; in getDummyDC() local 240 HDC dpy = GetDC(hwnd); in initPtrToWglFunctions() local 308 bool releaseDisplay(EGLNativeInternalDisplayType dpy) { in releaseDisplay() 343 HDC dpy = getDummyDC(display,WinDisplay::DEFAULT_DISPLAY); in pixelFormatToConfig() local 407 HDC dpy = getDummyDC(display,WinDisplay::DEFAULT_DISPLAY); in queryConfigs() local 427 bool validNativeDisplay(EGLNativeInternalDisplayType dpy) { in validNativeDisplay() 431 bool validNativeWin(EGLNativeInternalDisplayType dpy,EGLNativeWindowType win) { in validNativeWin() 435 bool validNativeWin(EGLNativeInternalDisplayType dpy,EGLNativeSurfaceType win) { in validNativeWin() [all …]
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D | EglImp.cpp | 153 EglDisplay* dpy = NULL; in eglGetDisplay() local 193 EglDisplay* dpy = g_eglInfo->getDisplay(display); in eglInitialize() local 814 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in eglGetCurrentContext() local 832 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in eglGetCurrentSurface() local 873 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in eglWaitNative() local 932 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in eglReleaseThread() local 987 EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) { in eglBindTexImage() 992 EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)… in eglReleaseTexImage() 1003 EglDisplay* dpy = static_cast<EglDisplay*>(thread->eglDisplay); in attachEGLImage() local
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D | EglPixmapSurface.cpp | 26 EglPixmapSurface::EglPixmapSurface(EglDisplay *dpy, in EglPixmapSurface()
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D | EglWindowSurface.cpp | 26 EglWindowSurface::EglWindowSurface(EglDisplay *dpy, in EglWindowSurface()
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D | EglPbufferSurface.h | 25 EglPbufferSurface(EglDisplay *dpy, EglConfig* config): in EglPbufferSurface()
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D | ThreadInfo.cpp | 59 EglDisplay* dpy, in updateInfo()
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D | EglContext.cpp | 29 EglContext::EglContext(EglDisplay *dpy, EGLNativeContextType context,ContextPtr shared_context, in EglContext()
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D | EglSurface.h | 53 EglSurface(EglDisplay *dpy, in EglSurface()
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D | EglDisplay.cpp | 20 EglDisplay::EglDisplay(EGLNativeInternalDisplayType dpy,bool isDefault) : in EglDisplay()
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/sdk/emulator/opengl/tests/ut_renderer/ |
D | X11Windowing.cpp | 83 Display *dpy = XOpenDisplay(NULL); in getNativeDisplay() local 89 Display *dpy = (Display *) _dpy; in createNativeWindow() local 124 Display *dpy = (Display *)_dpy; in destroyNativeWindow() local
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D | RendererContext.cpp | 20 RendererContext * RendererContext::create(EGLDisplay dpy, EGLConfig config, RendererContext *shareC… in create()
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D | RendererContext.h | 104 RendererContext(EGLDisplay dpy, EGLContext ctx, int version) : in RendererContext()
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | FBConfig.cpp | 70 EGLDisplay dpy = fb->getDisplay(); in initConfigList() local 149 EGLDisplay dpy = fb->getDisplay(); in chooseConfig() local
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