1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #include "FBConfig.h"
17 #include "FrameBuffer.h"
18 #include "EGLDispatch.h"
19 #include <stdio.h>
20 
21 FBConfig **FBConfig::s_fbConfigs = NULL;
22 int FBConfig::s_numConfigs = 0;
23 
24 const GLuint FBConfig::s_configAttribs[] = {
25     EGL_DEPTH_SIZE,     // must be first - see getDepthSize()
26     EGL_STENCIL_SIZE,   // must be second - see getStencilSize()
27     EGL_RENDERABLE_TYPE,// must be third - see getRenderableType()
28     EGL_SURFACE_TYPE,   // must be fourth - see getSurfaceType()
29     EGL_CONFIG_ID,      // must be fifth  - see chooseConfig()
30     EGL_BUFFER_SIZE,
31     EGL_ALPHA_SIZE,
32     EGL_BLUE_SIZE,
33     EGL_GREEN_SIZE,
34     EGL_RED_SIZE,
35     EGL_CONFIG_CAVEAT,
36     EGL_LEVEL,
37     EGL_MAX_PBUFFER_HEIGHT,
38     EGL_MAX_PBUFFER_PIXELS,
39     EGL_MAX_PBUFFER_WIDTH,
40     EGL_NATIVE_RENDERABLE,
41     EGL_NATIVE_VISUAL_ID,
42     EGL_NATIVE_VISUAL_TYPE,
43     EGL_SAMPLES,
44     EGL_SAMPLE_BUFFERS,
45     EGL_TRANSPARENT_TYPE,
46     EGL_TRANSPARENT_BLUE_VALUE,
47     EGL_TRANSPARENT_GREEN_VALUE,
48     EGL_TRANSPARENT_RED_VALUE,
49     EGL_BIND_TO_TEXTURE_RGB,
50     EGL_BIND_TO_TEXTURE_RGBA,
51     EGL_MIN_SWAP_INTERVAL,
52     EGL_MAX_SWAP_INTERVAL,
53     EGL_LUMINANCE_SIZE,
54     EGL_ALPHA_MASK_SIZE,
55     EGL_COLOR_BUFFER_TYPE,
56     //EGL_MATCH_NATIVE_PIXMAP,
57     EGL_CONFORMANT
58 };
59 
60 const int FBConfig::s_numConfigAttribs = sizeof(FBConfig::s_configAttribs) / sizeof(GLuint);
61 
initConfigList(FrameBuffer * fb)62 InitConfigStatus FBConfig::initConfigList(FrameBuffer *fb)
63 {
64     InitConfigStatus ret = INIT_CONFIG_FAILED;
65 
66     if (!fb) {
67         return ret;
68     }
69 
70     EGLDisplay dpy = fb->getDisplay();
71 
72     if (dpy == EGL_NO_DISPLAY) {
73         fprintf(stderr,"Could not get EGL Display\n");
74         return ret;
75     }
76 
77     //
78     // Query the set of configs in the EGL backend
79     //
80     EGLint nConfigs;
81     if (!s_egl.eglGetConfigs(dpy, NULL, 0, &nConfigs)) {
82         fprintf(stderr, "Could not get number of available configs\n");
83         return ret;
84     }
85     EGLConfig *configs = new EGLConfig[nConfigs];
86     s_egl.eglGetConfigs(dpy, configs, nConfigs, &nConfigs);
87 
88     //
89     // copy the config attributes, filter out
90     // configs we do not want to support.
91     //
92     int j = 0;
93     s_fbConfigs = new FBConfig*[nConfigs];
94     for (int i=0; i<nConfigs; i++) {
95 
96         //
97         // filter out configs which does not support pbuffers.
98         // we only support pbuffer configs since we use a pbuffer
99         // handle to bind a guest created window object.
100         //
101         EGLint surfaceType;
102         s_egl.eglGetConfigAttrib(dpy, configs[i],
103                                  EGL_SURFACE_TYPE, &surfaceType);
104         if (!(surfaceType & EGL_PBUFFER_BIT)) continue;
105 
106         //
107         // Filter out not RGB configs
108         //
109         EGLint redSize, greenSize, blueSize;
110         s_egl.eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &redSize);
111         s_egl.eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &blueSize);
112         s_egl.eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &greenSize);
113         if (redSize==0 || greenSize==0 || blueSize==0) continue;
114 
115         s_fbConfigs[j++] = new FBConfig(dpy, configs[i]);
116     }
117     s_numConfigs = j;
118 
119     delete[] configs;
120 
121     return s_numConfigs > 0 ? INIT_CONFIG_PASSED : INIT_CONFIG_FAILED;
122 }
123 
get(int p_config)124 const FBConfig *FBConfig::get(int p_config)
125 {
126     if (p_config >= 0 && p_config < s_numConfigs) {
127         return s_fbConfigs[p_config];
128     }
129     return NULL;
130 }
131 
getNumConfigs()132 int FBConfig::getNumConfigs()
133 {
134     return s_numConfigs;
135 }
136 
packConfigsInfo(GLuint * buffer)137 void FBConfig::packConfigsInfo(GLuint *buffer)
138 {
139     memcpy(buffer, s_configAttribs, s_numConfigAttribs * sizeof(GLuint));
140     for (int i=0; i<s_numConfigs; i++) {
141         memcpy(buffer+(i+1)*s_numConfigAttribs,
142                s_fbConfigs[i]->m_attribValues,
143                s_numConfigAttribs * sizeof(GLuint));
144     }
145 }
146 
chooseConfig(FrameBuffer * fb,EGLint * attribs,uint32_t * configs,uint32_t configs_size)147 int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size)
148 {
149     EGLDisplay dpy = fb->getDisplay();
150     int ret = 0;
151 
152     if (dpy == EGL_NO_DISPLAY) {
153         fprintf(stderr,"Could not get EGL Display\n");
154         return ret;
155     }
156     //
157     // Query the num of configs in the EGL backend
158     //
159     EGLint nConfigs;
160     if (!s_egl.eglGetConfigs(dpy, NULL, 0, &nConfigs)) {
161         fprintf(stderr, "Could not get number of available configs\n");
162         return ret;
163     }
164     //
165     // Query the max matching configs in the backend
166     //
167     EGLConfig *matchedConfigs = new EGLConfig[nConfigs];
168 
169     //
170     //Until we have EGLImage implementation, we force pbuf configs
171     //
172     bool needToAddPbufAttr = true;
173     int attribCnt = 0;
174     EGLint * attrib_p = attribs;
175     if (attribs) {
176         while (attrib_p[0] != EGL_NONE) {
177             if (attrib_p[0] == EGL_SURFACE_TYPE) {
178                 attrib_p[1] = EGL_PBUFFER_BIT; //replace whatever was there before
179                 needToAddPbufAttr = false;
180             }
181             attrib_p += 2;
182             attribCnt += 2;
183         }
184     }
185     EGLint * newAttribs = new EGLint[attribCnt + 1 + ((needToAddPbufAttr) ? 2 : 0)];
186     attrib_p = newAttribs;
187     if (needToAddPbufAttr) {
188         *(attrib_p++) = EGL_SURFACE_TYPE;
189         *(attrib_p++) = EGL_PBUFFER_BIT;
190     }
191     memcpy(attrib_p, attribs, attribCnt*sizeof(EGLint));
192     attrib_p += attribCnt;
193     *attrib_p = EGL_NONE;
194 
195 #if 0
196     if (newAttribs) {
197         EGLint * attrib_p = newAttribs;
198         while (attrib_p[0] != EGL_NONE) {
199             DBG("attr: 0x%x %d, ", attrib_p[0], attrib_p[1]);
200             attrib_p += 2;
201         }
202     }
203 #endif
204 
205     if (!s_egl.eglChooseConfig(dpy, newAttribs, matchedConfigs, nConfigs, &nConfigs)) {
206         nConfigs = 0;
207     }
208 
209     delete[] newAttribs;
210 
211     //
212     // From all matchedConfigs we need only config_size FBConfigs, so we intersect both lists compating the CONFIG_ID attribute
213     //
214     uint32_t nVerifiedCfgs = 0;
215     for (int matchedIdx=0; matchedIdx<nConfigs; matchedIdx++) {
216         if ((configs != NULL) && (configs_size > 0) && (nVerifiedCfgs >= configs_size)) break; //We have enouhgt configs
217         int sCfgId;
218         s_egl.eglGetConfigAttrib(dpy, matchedConfigs[matchedIdx], EGL_CONFIG_ID, &sCfgId);
219         for (int fbIdx=0; fbIdx<s_numConfigs; fbIdx++) {
220             int dCfgId = s_fbConfigs[fbIdx]->m_attribValues[4]; //CONFIG_ID
221             if (sCfgId == dCfgId) {
222                 //This config matches the requested attributes and filtered into fbConfigs, so we're happy with it
223                 if (configs && nVerifiedCfgs < configs_size) {
224                     configs[nVerifiedCfgs] = fbIdx;
225                 }
226                 nVerifiedCfgs++;
227                 break;
228             }
229         }
230     }
231 
232     delete[] matchedConfigs;
233 
234     return nVerifiedCfgs;
235 }
236 
FBConfig(EGLDisplay p_eglDpy,EGLConfig p_eglCfg)237 FBConfig::FBConfig(EGLDisplay p_eglDpy, EGLConfig p_eglCfg)
238 {
239     m_eglConfig = p_eglCfg;
240     m_attribValues = new GLint[s_numConfigAttribs];
241     for (int i=0; i<s_numConfigAttribs; i++) {
242         m_attribValues[i] = 0;
243         s_egl.eglGetConfigAttrib(p_eglDpy, p_eglCfg, s_configAttribs[i], &m_attribValues[i]);
244 
245         //
246         // All exported configs supports android native window rendering
247         //
248         if (s_configAttribs[i] == EGL_SURFACE_TYPE) {
249             m_attribValues[i] |= EGL_WINDOW_BIT;
250         }
251     }
252 }
253 
~FBConfig()254 FBConfig::~FBConfig()
255 {
256     if (m_attribValues) {
257         delete[] m_attribValues;
258     }
259 }
260