Searched defs:layers (Results 1 – 6 of 6) sorted by relevance
77 public TransitionDrawable(Drawable[] layers) { in TransitionDrawable()95 private TransitionDrawable(TransitionState state, Drawable[] layers) { in TransitionDrawable()
93 public LayerDrawable(Drawable[] layers) { in LayerDrawable()104 LayerDrawable(Drawable[] layers, LayerState state) { in LayerDrawable()292 final ChildDrawable[] layers = mLayerState.mChildren; in isProjected() local363 final ChildDrawable[] layers = mLayerState.mChildren; in findDrawableByLayerId() local422 final ChildDrawable[] layers = mLayerState.mChildren; in setDrawableByLayerId() local
34 public ColorStateDrawable(Drawable[] layers, int color) { in ColorStateDrawable()
922 const LayerVector& layers(mDrawingState.layersSortedByZ); in preComposition() local936 const LayerVector& layers(mDrawingState.layersSortedByZ); in postComposition() local982 const LayerVector& layers(mDrawingState.layersSortedByZ); in rebuildLayerStacks() local1472 const LayerVector& layers(mDrawingState.layersSortedByZ); in handleTransactionLocked() local1704 const LayerVector& layers(mDrawingState.layersSortedByZ); in handlePageFlip() local1883 const Vector< sp<Layer> >& layers(hw->getVisibleLayersSortedByZ()); in doComposeSurfaces() local3157 const LayerVector& layers( mDrawingState.layersSortedByZ ); in renderScreenImplLocked() local3320 const LayerVector& layers( mDrawingState.layersSortedByZ ); in checkScreenshot() local
297 void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) { in setVisibleLayersSortedByZ()
54 LayerDesc layers[MAX_NUM_LAYERS]; member