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Searched defs:new_state (Results 1 – 8 of 8) sorted by relevance

/art/runtime/
Dthread-inl.h48 inline ThreadState Thread::SetState(ThreadState new_state) { in SetState()
80 inline void Thread::TransitionFromRunnableToSuspended(ThreadState new_state) { in TransitionFromRunnableToSuspended()
Dindirect_reference_table.h342 void SetSegmentState(uint32_t new_state) { in SetSegmentState()
Dmonitor_test.cc120 LockWord::LockState new_state = lock_after.GetState(); in Run() local
Druntime.cc1029 void Runtime::SetStatsEnabled(bool new_state) { in SetStatsEnabled()
Dthread.h871 ThreadState SetStateUnsafe(ThreadState new_state) { in SetStateUnsafe()
/art/runtime/base/unix_file/
Dfd_file.h101 void resetGuard(GuardState new_state) { in resetGuard()
/art/runtime/jdwp/
Djdwp_main.cc102 void JdwpNetStateBase::SetAwaitingHandshake(bool new_state) { in SetAwaitingHandshake()
/art/runtime/arch/
Dstub_test.cc621 LockWord::LockState new_state = lock_after.GetState(); in TEST_F() local
697 LockWord::LockState new_state = lock_after.GetState(); in TestUnlockObject() local