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Searched defs:program (Results 1 – 7 of 7) sorted by relevance

/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp264 void GLSharedGroup::addProgramData(GLuint program) in addProgramData()
270 void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes) in initProgramData()
279 bool GLSharedGroup::isProgramInitialized(GLuint program) in isProgramInitialized()
286 void GLSharedGroup::deleteProgramData(GLuint program) in deleteProgramData()
292 void GLSharedGroup::attachShader(GLuint program, GLuint shader) in attachShader()
301 void GLSharedGroup::detachShader(GLuint program, GLuint shader) in detachShader()
310 void GLSharedGroup::setProgramIndexInfo(GLuint program, in setProgramIndexInfo()
350 GLenum GLSharedGroup::getProgramUniformType(GLuint program, GLint location) in getProgramUniformType()
357 bool GLSharedGroup::isProgram(GLuint program) in isProgram()
364 void GLSharedGroup::setupLocationShiftWAR(GLuint program) in setupLocationShiftWAR()
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DGLClientState.h127 void setCurrentProgram(GLint program) { m_currentProgram = program; } in setCurrentProgram()
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DGLESv2Imp.cpp150 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader){ in glAttachShader()
172 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name){ in glBindAttribLocation()
491 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program){ in glDeleteProgram()
525 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader){ in glDetachShader()
783 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsiz… in glGetActiveAttrib()
794 GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsi… in glGetActiveUniform()
805 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count,… in glGetAttachedShaders()
821 GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name){ in glGetAttribLocation()
1143 GL_APICALL void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params){ in glGetProgramiv()
1188 GL_APICALL void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, … in glGetProgramInfoLog()
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
DtriangleV2.cpp171 void dumpUniforms(GLuint program) in dumpUniforms()
242 void Draw(EGLDisplay display,EGLSurface surface,int width,int height,GLuint program) in Draw()
419 int program = Init(vShader, fShader); in WinMain() local
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DDummyGLfuncs.cpp187 GLboolean GL_APIENTRY dummy_glIsProgram(GLuint program){ return false;} in dummy_glIsProgram()
227 void GL_APIENTRY dummy_glAttachShader(GLuint program, GLuint shader){} in dummy_glAttachShader()
228 void GL_APIENTRY dummy_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name){} in dummy_glBindAttribLocation()
232 void GL_APIENTRY dummy_glDeleteProgram(GLuint program){} in dummy_glDeleteProgram()
234 void GL_APIENTRY dummy_glDetachShader(GLuint program, GLuint shader){} in dummy_glDetachShader()
235 void GL_APIENTRY dummy_glLinkProgram(GLuint program){} in dummy_glLinkProgram()
236 void GL_APIENTRY dummy_glUseProgram(GLuint program){} in dummy_glUseProgram()
237 void GL_APIENTRY dummy_glValidateProgram(GLuint program){} in dummy_glValidateProgram()
238 …void GL_APIENTRY dummy_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* l… in dummy_glGetActiveAttrib()
239 …void GL_APIENTRY dummy_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* … in dummy_glGetActiveUniform()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
DCurrentProgramPropertyAccessor.java50 Integer program = (Integer) currentProgramProperty.getValue(); in getProperty() local
DStateTransformFactory.java1122 int program = msg.getReturnValue().getIntValue(0); in transformsForGlCreateProgram() local
1134 Integer program = Integer.valueOf(msg.getArgs(0).getIntValue(0)); in transformsForGlUseProgram() local
1146 int program = msg.getArgs(0).getIntValue(0); in transformsForGlAttachShader() local
1161 int program = msg.getArgs(0).getIntValue(0); in transformsForGlDetachShader() local
1178 int program = msg.getArgs(0).getIntValue(0); in transformsForGlGetActiveAttribOrUniform() local