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Searched defs:read (Results 1 – 16 of 16) sorted by relevance

/sdk/eclipse/plugins/com.android.ide.eclipse.ndk/src/com/android/ide/eclipse/ndk/internal/templates/
DTemplatedInputStream.java40 public int read() throws IOException { in read() method in TemplatedInputStream
/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglContext.cpp65 void EglContext::setSurfaces(SurfacePtr read,SurfacePtr draw) in setSurfaces()
DEglContext.h45 SurfacePtr read(){ return m_read;}; in read() function
DEglMacApi.cpp183 bool makeCurrent(EGLNativeDisplayType dpy,EglSurface* read,EglSurface* draw,EGLNativeContextType ct… in makeCurrent()
DEglImp.cpp670 EGLSurface read, EGLContext context) { in eglMakeCurrent()
875 SurfacePtr read = currCtx->read(); in eglWaitNative() local
DEglX11Api.cpp258 bool makeCurrent(EGLNativeDisplayType dpy,EglSurface* read,EglSurface* draw,EGLNativeContextType ct… in makeCurrent()
DEglWindowsApi.cpp547 bool makeCurrent(EGLNativeInternalDisplayType display,EglSurface* read,EglSurface* draw,EGLNativeCo… in makeCurrent()
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/
DTraceFileWriter.java114 int read = dis.read(buffer, readLen, len - readLen); in readTraceData() local
/sdk/hierarchyviewer/src/com/android/hierarchyviewer/scene/
DCaptureLoader.java105 int read = 0; in readLayer() local
/sdk/emulator/opengl/shared/OpenglCodecCommon/
DSocketStream.cpp133 const unsigned char *SocketStream::read( void *buf, size_t *inout_len) in read() function in SocketStream
DWin32PipeStream.cpp215 const unsigned char *Win32PipeStream::read( void *buf, size_t *inout_len) in read() function in Win32PipeStream
/sdk/emulator/opengl/tests/ut_renderer/
DRenderer.cpp164 EGLSurface read = EGL_NO_SURFACE; in makeCurrent() local
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/resources/manager/
DProjectClassLoader.java142 int read = 0; in loadFromProject() local
/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/
DAdtPlugin.java658 public int read() throws IOException { in read() method in AdtPlugin.PushbackReader
/sdk/emulator/opengl/host/libs/libOpenglRender/
DFrameBuffer.cpp668 WindowSurfacePtr draw(NULL), read(NULL); in bindContext() local
/sdk/emulator/opengl/tests/EGL_host_wrapper/
Degl.cpp184 EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) in eglMakeCurrent()