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Searched defs:releaseFence (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/services/camera/libcameraservice/device3/
DCamera3IOStreamBase.cpp141 int releaseFence, in handoutBufferLocked()
225 sp<Fence> releaseFence; in returnAnyBufferLocked() local
DCamera3InputStream.cpp145 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
DCamera3OutputStream.cpp156 sp<Fence> releaseFence; in returnBufferCheckedLocked() local
DCamera3ZslStream.cpp249 sp<Fence> releaseFence = new Fence(releaseFenceFd); in returnBufferCheckedLocked() local
/frameworks/native/include/gui/
DBufferQueueConsumer.h154 const sp<Fence>& releaseFence) { in releaseBuffer()
/frameworks/native/libs/gui/
DBufferItemConsumer.cpp87 const sp<Fence>& releaseFence) { in releaseBuffer()
DBufferQueueConsumer.cpp278 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, in releaseBuffer()
DIGraphicBufferConsumer.cpp260 const sp<Fence>& releaseFence) { in releaseBuffer()
457 sp<Fence> releaseFence = new Fence(); in onTransact() local