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Searched defs:renderState (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/hwui/
DLayerRenderer.cpp39 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) in LayerRenderer()
188 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) { in createRenderLayer()
273 Layer* LayerRenderer::createTextureLayer(RenderState& renderState) { in createTextureLayer()
332 void LayerRenderer::flushLayer(RenderState& renderState, Layer* layer) { in flushLayer()
357 bool LayerRenderer::copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap) { in copyLayer()
DTreeInfo.h58 explicit TreeInfo(TraversalMode mode, RenderState& renderState) in TreeInfo()
93 RenderState& renderState; variable
DLayerCache.cpp99 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { in get()
DLayer.cpp39 Layer::Layer(Type layerType, RenderState& renderState, const uint32_t layerWidth, const uint32_t la… in Layer()
DLayer.h341 RenderState& renderState; variable
DCaches.h136 void setRenderState(RenderState* renderState) { mRenderState = renderState; } in setRenderState()
DOpenGLRenderer.h480 inline RenderState& renderState() { return mRenderState; } in renderState() function
DOpenGLRenderer.cpp132 OpenGLRenderer::OpenGLRenderer(RenderState& renderState) in OpenGLRenderer()
/frameworks/base/libs/hwui/renderthread/
DRenderThread.h89 RenderState& renderState() { return *mRenderState; } in renderState() function
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
DScene.java199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { in assignRenderStateToMaterial()
211 public void assignRenderState(RenderState renderState) { in assignRenderState()
DRenderable.java68 public void setRenderState(RenderState renderState) { in setRenderState()