Searched defs:renderState (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/libs/hwui/ |
D | LayerRenderer.cpp | 39 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) in LayerRenderer() 188 Layer* LayerRenderer::createRenderLayer(RenderState& renderState, uint32_t width, uint32_t height) { in createRenderLayer() 273 Layer* LayerRenderer::createTextureLayer(RenderState& renderState) { in createTextureLayer() 332 void LayerRenderer::flushLayer(RenderState& renderState, Layer* layer) { in flushLayer() 357 bool LayerRenderer::copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap) { in copyLayer()
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D | TreeInfo.h | 58 explicit TreeInfo(TraversalMode mode, RenderState& renderState) in TreeInfo() 93 RenderState& renderState; variable
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D | LayerCache.cpp | 99 Layer* LayerCache::get(RenderState& renderState, const uint32_t width, const uint32_t height) { in get()
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D | Layer.cpp | 39 Layer::Layer(Type layerType, RenderState& renderState, const uint32_t layerWidth, const uint32_t la… in Layer()
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D | Layer.h | 341 RenderState& renderState; variable
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D | Caches.h | 136 void setRenderState(RenderState* renderState) { mRenderState = renderState; } in setRenderState()
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D | OpenGLRenderer.h | 480 inline RenderState& renderState() { return mRenderState; } in renderState() function
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D | OpenGLRenderer.cpp | 132 OpenGLRenderer::OpenGLRenderer(RenderState& renderState) in OpenGLRenderer()
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/frameworks/base/libs/hwui/renderthread/ |
D | RenderThread.h | 89 RenderState& renderState() { return *mRenderState; } in renderState() function
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | Scene.java | 199 public void assignRenderStateToMaterial(RenderState renderState, String regex) { in assignRenderStateToMaterial() 211 public void assignRenderState(RenderState renderState) { in assignRenderState()
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D | Renderable.java | 68 public void setRenderState(RenderState renderState) { in setRenderState()
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