/sdk/emulator/opengl/shared/emugl/common/ |
D | sockets.cpp | 113 int ret = -errno; in socketBindInternal() local 127 int ret; in socketConnectInternal() local 174 int ret = addr.initFromUnixPath(path); in socketLocalServer() local 183 int ret = addr.initFromUnixPath(path); in socketLocalClient() local 193 int ret = addr.initFromLocalhost(port); in socketTcpLoopbackServer() local 202 int ret = addr.initFromLocalhost(port); in socketTcpLoopbackClient() local 215 int ret; in socketAccept() local
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D | thread_store.cpp | 79 int ret = -1; in registerKey() local 115 void* ret = (*array)[key]; in getValue() local 208 void* ret = gGlobalState->getValue(mKey); in get() local
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D | lazy_instance.cpp | 45 AtomicType ret = *ptr; in loadAcquire() local
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D | id_to_object_map.cpp | 184 int ret = capacityCompare(mShift, newSize); in resize() local
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/sdk/emulator/opengl/shared/OpenglOsUtils/ |
D | osThreadUnix.cpp | 42 int ret = pthread_create(&m_thread, NULL, Thread::thread_main, this); in start() local 71 bool ret = false; in trywait() local 86 int ret = self->Main(); in thread_main() local
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D | osProcessWin.cpp | 36 BOOL ret = CreateProcessA( in create() local 164 DWORD ret = WaitForSingleObject(process, 0); in isProcessRunning() local
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D | osProcessUnix.cpp | 152 int ret=0; in wait() local 169 int ret=0; in tryWait() local
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D | osThreadWin.cpp | 98 int ret = self->Main(); in thread_main() local
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/sdk/find_java/src/source/ |
D | utils.cpp | 73 int ret = CreateProcessA( in execNoWait() local 107 int ret = CreateProcessA( in execWait() local 137 int ret = GetModuleFileName(NULL, programDir, sizeof(programDir)); in getModuleDir() local
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/sdk/emulator/opengl/tests/event_injector/ |
D | sockets.c | 635 int ret; in sock_address_init_resolve() local 737 int nn, count, ret; in sock_address_list_create() local 863 int ret; in sock_address_get_numeric_info() local 899 int ret; in socket_create() local 998 int ret; in socket_recvfrom() local 1039 int ret; in socket_get_address() local 1053 int ret; in socket_get_peer_address() local 1073 int ret; in socket_accept() local 1091 int ret; in socket_getoption() local 1203 int ret, err; in socket_init() local [all …]
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D | emulator-console.c | 87 int ret = socket_recv(con->fd, temp, sizeof temp); in emulatorConsole_eatInput() local 111 int ret; in emulatorConsole_sendOutput() local 223 int ret; in emulatorConsole_poll() local
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D | iolooper-select.c | 163 int ret; in iolooper_poll() local 189 int ret; in iolooper_wait() local
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
D | FBConfig.cpp | 64 InitConfigStatus ret = INIT_CONFIG_FAILED; in initConfigList() local 150 int ret = 0; in chooseConfig() local
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D | FrameBuffer.cpp | 494 HandleType ret = 0; in createColorBuffer() local 509 HandleType ret = 0; in createRenderContext() local 532 HandleType ret = 0; in createWindowSurface() local 814 bool ret = false; in post() local
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D | RenderControl.cpp | 133 EGLint ret = 0; in rcGetFBParam() local 172 HandleType ret = fb->createRenderContext(config, share, glVersion == 2); in rcCreateContext() local 273 bool ret = fb->bindContext(context, drawSurf, readSurf); in rcMakeCurrent() local
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D | NativeWindowsSubWindow.cpp | 41 EGLNativeWindowType ret = CreateWindowEx( in createSubWindow() local
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D | render_api.cpp | 225 bool ret = false; in stopOpenGLRenderer() local
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/sdk/emulator/opengl/host/include/libOpenglRender/ |
D | render_api.h | 37 #define DECL(ret, name, args) \ argument
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLDispatch.cpp | 29 GL_FUNC_PTR ret = NULL; in getGLFuncAddress() local
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | EglDisplay.cpp | 262 EGLSurface ret =reinterpret_cast<EGLSurface> (hndl); in addSurface() local 276 EGLContext ret = reinterpret_cast<EGLContext> (hndl); in addContext() local 319 EGLNativeContextType ret = in getGlobalSharedContext() local
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D | EglImp.cpp | 91 #define RETURN_ERROR(ret,err) \ argument 98 #define VALIDATE_DISPLAY_RETURN(EGLDisplay,ret) \ argument 107 #define VALIDATE_CONFIG_RETURN(EGLConfig,ret) \ argument 113 #define VALIDATE_SURFACE_RETURN(EGLSurface,ret,varName) \ argument 119 #define VALIDATE_CONTEXT_RETURN(EGLContext,ret) \ argument 862 EGLBoolean ret = eglWaitClient(); in eglWaitGL() local
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLESmacros.h | 41 #define RET_AND_SET_ERROR_IF(condition,err,ret) if((condition)) { \ argument
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/sdk/avdlauncher/src/source/ |
D | avdlauncher.c | 76 int ret, pos; in avd_launcher() local
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/sdk/sdklauncher/src/source/ |
D | sdklauncher.c | 76 int ret, pos; in sdk_launcher() local
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
D | UnixStream.cpp | 56 int ret = 0; in make_unix_path() local
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