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Searched defs:ret (Results 1 – 25 of 38) sorted by relevance

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/sdk/emulator/opengl/shared/emugl/common/
Dsockets.cpp113 int ret = -errno; in socketBindInternal() local
127 int ret; in socketConnectInternal() local
174 int ret = addr.initFromUnixPath(path); in socketLocalServer() local
183 int ret = addr.initFromUnixPath(path); in socketLocalClient() local
193 int ret = addr.initFromLocalhost(port); in socketTcpLoopbackServer() local
202 int ret = addr.initFromLocalhost(port); in socketTcpLoopbackClient() local
215 int ret; in socketAccept() local
Dthread_store.cpp79 int ret = -1; in registerKey() local
115 void* ret = (*array)[key]; in getValue() local
208 void* ret = gGlobalState->getValue(mKey); in get() local
Dlazy_instance.cpp45 AtomicType ret = *ptr; in loadAcquire() local
Did_to_object_map.cpp184 int ret = capacityCompare(mShift, newSize); in resize() local
/sdk/emulator/opengl/shared/OpenglOsUtils/
DosThreadUnix.cpp42 int ret = pthread_create(&m_thread, NULL, Thread::thread_main, this); in start() local
71 bool ret = false; in trywait() local
86 int ret = self->Main(); in thread_main() local
DosProcessWin.cpp36 BOOL ret = CreateProcessA( in create() local
164 DWORD ret = WaitForSingleObject(process, 0); in isProcessRunning() local
DosProcessUnix.cpp152 int ret=0; in wait() local
169 int ret=0; in tryWait() local
DosThreadWin.cpp98 int ret = self->Main(); in thread_main() local
/sdk/find_java/src/source/
Dutils.cpp73 int ret = CreateProcessA( in execNoWait() local
107 int ret = CreateProcessA( in execWait() local
137 int ret = GetModuleFileName(NULL, programDir, sizeof(programDir)); in getModuleDir() local
/sdk/emulator/opengl/tests/event_injector/
Dsockets.c635 int ret; in sock_address_init_resolve() local
737 int nn, count, ret; in sock_address_list_create() local
863 int ret; in sock_address_get_numeric_info() local
899 int ret; in socket_create() local
998 int ret; in socket_recvfrom() local
1039 int ret; in socket_get_address() local
1053 int ret; in socket_get_peer_address() local
1073 int ret; in socket_accept() local
1091 int ret; in socket_getoption() local
1203 int ret, err; in socket_init() local
[all …]
Demulator-console.c87 int ret = socket_recv(con->fd, temp, sizeof temp); in emulatorConsole_eatInput() local
111 int ret; in emulatorConsole_sendOutput() local
223 int ret; in emulatorConsole_poll() local
Diolooper-select.c163 int ret; in iolooper_poll() local
189 int ret; in iolooper_wait() local
/sdk/emulator/opengl/host/libs/libOpenglRender/
DFBConfig.cpp64 InitConfigStatus ret = INIT_CONFIG_FAILED; in initConfigList() local
150 int ret = 0; in chooseConfig() local
DFrameBuffer.cpp494 HandleType ret = 0; in createColorBuffer() local
509 HandleType ret = 0; in createRenderContext() local
532 HandleType ret = 0; in createWindowSurface() local
814 bool ret = false; in post() local
DRenderControl.cpp133 EGLint ret = 0; in rcGetFBParam() local
172 HandleType ret = fb->createRenderContext(config, share, glVersion == 2); in rcCreateContext() local
273 bool ret = fb->bindContext(context, drawSurf, readSurf); in rcMakeCurrent() local
DNativeWindowsSubWindow.cpp41 EGLNativeWindowType ret = CreateWindowEx( in createSubWindow() local
Drender_api.cpp225 bool ret = false; in stopOpenGLRenderer() local
/sdk/emulator/opengl/host/include/libOpenglRender/
Drender_api.h37 #define DECL(ret, name, args) \ argument
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLDispatch.cpp29 GL_FUNC_PTR ret = NULL; in getGLFuncAddress() local
/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglDisplay.cpp262 EGLSurface ret =reinterpret_cast<EGLSurface> (hndl); in addSurface() local
276 EGLContext ret = reinterpret_cast<EGLContext> (hndl); in addContext() local
319 EGLNativeContextType ret = in getGlobalSharedContext() local
DEglImp.cpp91 #define RETURN_ERROR(ret,err) \ argument
98 #define VALIDATE_DISPLAY_RETURN(EGLDisplay,ret) \ argument
107 #define VALIDATE_CONFIG_RETURN(EGLConfig,ret) \ argument
113 #define VALIDATE_SURFACE_RETURN(EGLSurface,ret,varName) \ argument
119 #define VALIDATE_CONTEXT_RETURN(EGLContext,ret) \ argument
862 EGLBoolean ret = eglWaitClient(); in eglWaitGL() local
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLESmacros.h41 #define RET_AND_SET_ERROR_IF(condition,err,ret) if((condition)) { \ argument
/sdk/avdlauncher/src/source/
Davdlauncher.c76 int ret, pos; in avd_launcher() local
/sdk/sdklauncher/src/source/
Dsdklauncher.c76 int ret, pos; in sdk_launcher() local
/sdk/emulator/opengl/shared/OpenglCodecCommon/
DUnixStream.cpp56 int ret = 0; in make_unix_path() local

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