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Searched defs:saveLayer (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.h146 virtual int saveLayer(float left, float top, float right, float bottom, in saveLayer() function
DDisplayListRenderer.cpp119 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, in saveLayer() function in android::uirenderer::DisplayListRenderer
DOpenGLRenderer.cpp601 int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom, in saveLayer() function in android::uirenderer::OpenGLRenderer
/frameworks/base/graphics/java/android/graphics/
DCanvas.java458 public int saveLayer(@Nullable RectF bounds, @Nullable Paint paint, @Saveflags int saveFlags) { in saveLayer() method in Canvas
468 public int saveLayer(@Nullable RectF bounds, @Nullable Paint paint) { in saveLayer() method in Canvas
475 public int saveLayer(float left, float top, float right, float bottom, @Nullable Paint paint, in saveLayer() method in Canvas
485 public int saveLayer(float left, float top, float right, float bottom, @Nullable Paint paint) { in saveLayer() method in Canvas
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
DGcSnapshot.java246 public GcSnapshot saveLayer(RectF layerBounds, Paint_Delegate paint, int flags) { in saveLayer() method in GcSnapshot
/frameworks/base/core/jni/android/graphics/
DSkiaCanvas.cpp288 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, in saveLayer() function in android::SkiaCanvas
/frameworks/base/core/java/android/view/
DGLES20Canvas.java445 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { in saveLayer() method in GLES20Canvas
457 public int saveLayer(float left, float top, float right, float bottom, Paint paint, in saveLayer() method in GLES20Canvas
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DCanvas_Delegate.java1022 private int saveLayer(RectF rect, Paint_Delegate paint, int saveFlags) { in saveLayer() method in Canvas_Delegate
/frameworks/base/core/jni/
Dandroid_graphics_Canvas.cpp77 static jint saveLayer(JNIEnv* env, jobject, jlong canvasHandle, jfloat l, jfloat t, in saveLayer() function