/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.h | 146 virtual int saveLayer(float left, float top, float right, float bottom, in saveLayer() function
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D | DisplayListRenderer.cpp | 119 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, in saveLayer() function in android::uirenderer::DisplayListRenderer
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D | OpenGLRenderer.cpp | 601 int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom, in saveLayer() function in android::uirenderer::OpenGLRenderer
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/frameworks/base/graphics/java/android/graphics/ |
D | Canvas.java | 458 public int saveLayer(@Nullable RectF bounds, @Nullable Paint paint, @Saveflags int saveFlags) { in saveLayer() method in Canvas 468 public int saveLayer(@Nullable RectF bounds, @Nullable Paint paint) { in saveLayer() method in Canvas 475 public int saveLayer(float left, float top, float right, float bottom, @Nullable Paint paint, in saveLayer() method in Canvas 485 public int saveLayer(float left, float top, float right, float bottom, @Nullable Paint paint) { in saveLayer() method in Canvas
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
D | GcSnapshot.java | 246 public GcSnapshot saveLayer(RectF layerBounds, Paint_Delegate paint, int flags) { in saveLayer() method in GcSnapshot
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/frameworks/base/core/jni/android/graphics/ |
D | SkiaCanvas.cpp | 288 int SkiaCanvas::saveLayer(float left, float top, float right, float bottom, in saveLayer() function in android::SkiaCanvas
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/frameworks/base/core/java/android/view/ |
D | GLES20Canvas.java | 445 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { in saveLayer() method in GLES20Canvas 457 public int saveLayer(float left, float top, float right, float bottom, Paint paint, in saveLayer() method in GLES20Canvas
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
D | Canvas_Delegate.java | 1022 private int saveLayer(RectF rect, Paint_Delegate paint, int saveFlags) { in saveLayer() method in Canvas_Delegate
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/frameworks/base/core/jni/ |
D | android_graphics_Canvas.cpp | 77 static jint saveLayer(JNIEnv* env, jobject, jlong canvasHandle, jfloat l, jfloat t, in saveLayer() function
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