Searched defs:slow_path (Results 1 – 5 of 5) sorted by relevance
42 Thread* self, bool* slow_path) { in CheckObjectAlloc()95 bool* slow_path) { in CheckClassInitializedForObjectAlloc()127 bool slow_path = false; in AllocObjectFromCode() local147 bool slow_path = false; in AllocObjectFromCodeResolved() local179 bool* slow_path) { in CheckArrayAlloc()217 bool slow_path = false; in AllocArrayFromCode() local
123 void AddSlowPath(SlowPathCode* slow_path) { in AddSlowPath()
220 SlowPathCode* slow_path = new (GetGraph()->GetArena()) StackOverflowCheckSlowPathX86_64(); in GenerateFrameEntry() local1062 SlowPathCode* slow_path = in VisitNullCheck() local1292 SlowPathCode* slow_path = new (GetGraph()->GetArena()) BoundsCheckSlowPathX86_64( in VisitBoundsCheck() local
271 SlowPathCode* slow_path = new (GetGraph()->GetArena()) StackOverflowCheckSlowPathARM(); in GenerateFrameEntry() local1225 SlowPathCode* slow_path = in VisitNullCheck() local1464 SlowPathCode* slow_path = new (GetGraph()->GetArena()) BoundsCheckSlowPathARM( in VisitBoundsCheck() local
254 SlowPathCode* slow_path = new (GetGraph()->GetArena()) StackOverflowCheckSlowPathX86(); in GenerateFrameEntry() local1217 SlowPathCode* slow_path = in VisitNullCheck() local1460 SlowPathCode* slow_path = new (GetGraph()->GetArena()) BoundsCheckSlowPathX86( in VisitBoundsCheck() local