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Searched defs:spot (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp271 Spot* spot = getSpotLocked(id); in setSpots() local
281 Spot* spot = mLocked.spots.itemAt(i); in setSpots() local
441 Spot* spot = mLocked.spots.itemAt(i); in doAnimate() local
508 Spot* spot = mLocked.spots.itemAt(i); in getSpotLocked() local
519 Spot* spot = removeFirstFadingSpotLocked(); in createAndAddSpotLocked() local
537 Spot* spot = new Spot(id, sprite); in createAndAddSpotLocked() local
544 Spot* spot = mLocked.spots.itemAt(i); in removeFirstFadingSpotLocked() local
553 void PointerController::releaseSpotLocked(Spot* spot) { in releaseSpotLocked()
563 void PointerController::fadeOutAndReleaseSpotLocked(Spot* spot) { in fadeOutAndReleaseSpotLocked()
572 Spot* spot = mLocked.spots.itemAt(i); in fadeOutAndReleaseAllSpotsLocked() local