1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <errno.h>
18 #include <fcntl.h>
19 #include <linux/input.h>
20 #include <pthread.h>
21 #include <stdarg.h>
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 #include <sys/stat.h>
26 #include <sys/time.h>
27 #include <sys/types.h>
28 #include <time.h>
29 #include <unistd.h>
30
31 #include "common.h"
32 #include "device.h"
33 #include "minui/minui.h"
34 #include "screen_ui.h"
35 #include "ui.h"
36
37 static int char_width;
38 static int char_height;
39
40 // There's only (at most) one of these objects, and global callbacks
41 // (for pthread_create, and the input event system) need to find it,
42 // so use a global variable.
43 static ScreenRecoveryUI* self = NULL;
44
45 // Return the current time as a double (including fractions of a second).
now()46 static double now() {
47 struct timeval tv;
48 gettimeofday(&tv, NULL);
49 return tv.tv_sec + tv.tv_usec / 1000000.0;
50 }
51
ScreenRecoveryUI()52 ScreenRecoveryUI::ScreenRecoveryUI() :
53 currentIcon(NONE),
54 installingFrame(0),
55 locale(NULL),
56 rtl_locale(false),
57 progressBarType(EMPTY),
58 progressScopeStart(0),
59 progressScopeSize(0),
60 progress(0),
61 pagesIdentical(false),
62 text_cols(0),
63 text_rows(0),
64 text_col(0),
65 text_row(0),
66 text_top(0),
67 show_text(false),
68 show_text_ever(false),
69 show_menu(false),
70 menu_top(0),
71 menu_items(0),
72 menu_sel(0),
73 animation_fps(20),
74 installing_frames(-1),
75 stage(-1),
76 max_stage(-1) {
77
78 for (int i = 0; i < 5; i++)
79 backgroundIcon[i] = NULL;
80
81 memset(text, 0, sizeof(text));
82
83 pthread_mutex_init(&updateMutex, NULL);
84 self = this;
85 }
86
87 // Clear the screen and draw the currently selected background icon (if any).
88 // Should only be called with updateMutex locked.
draw_background_locked(Icon icon)89 void ScreenRecoveryUI::draw_background_locked(Icon icon)
90 {
91 pagesIdentical = false;
92 gr_color(0, 0, 0, 255);
93 gr_clear();
94
95 if (icon) {
96 gr_surface surface = backgroundIcon[icon];
97 if (icon == INSTALLING_UPDATE || icon == ERASING) {
98 surface = installation[installingFrame];
99 }
100 gr_surface text_surface = backgroundText[icon];
101
102 int iconWidth = gr_get_width(surface);
103 int iconHeight = gr_get_height(surface);
104 int textWidth = gr_get_width(text_surface);
105 int textHeight = gr_get_height(text_surface);
106 int stageHeight = gr_get_height(stageMarkerEmpty);
107
108 int sh = (max_stage >= 0) ? stageHeight : 0;
109
110 iconX = (gr_fb_width() - iconWidth) / 2;
111 iconY = (gr_fb_height() - (iconHeight+textHeight+40+sh)) / 2;
112
113 int textX = (gr_fb_width() - textWidth) / 2;
114 int textY = ((gr_fb_height() - (iconHeight+textHeight+40+sh)) / 2) + iconHeight + 40;
115
116 gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
117 if (stageHeight > 0) {
118 int sw = gr_get_width(stageMarkerEmpty);
119 int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
120 int y = iconY + iconHeight + 20;
121 for (int i = 0; i < max_stage; ++i) {
122 gr_blit((i < stage) ? stageMarkerFill : stageMarkerEmpty,
123 0, 0, sw, stageHeight, x, y);
124 x += sw;
125 }
126 }
127
128 gr_color(255, 255, 255, 255);
129 gr_texticon(textX, textY, text_surface);
130 }
131 }
132
133 // Draw the progress bar (if any) on the screen. Does not flip pages.
134 // Should only be called with updateMutex locked.
draw_progress_locked()135 void ScreenRecoveryUI::draw_progress_locked()
136 {
137 if (currentIcon == ERROR) return;
138
139 if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
140 gr_surface icon = installation[installingFrame];
141 gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY);
142 }
143
144 if (progressBarType != EMPTY) {
145 int iconHeight = gr_get_height(backgroundIcon[INSTALLING_UPDATE]);
146 int width = gr_get_width(progressBarEmpty);
147 int height = gr_get_height(progressBarEmpty);
148
149 int dx = (gr_fb_width() - width)/2;
150 int dy = (3*gr_fb_height() + iconHeight - 2*height)/4;
151
152 // Erase behind the progress bar (in case this was a progress-only update)
153 gr_color(0, 0, 0, 255);
154 gr_fill(dx, dy, width, height);
155
156 if (progressBarType == DETERMINATE) {
157 float p = progressScopeStart + progress * progressScopeSize;
158 int pos = (int) (p * width);
159
160 if (rtl_locale) {
161 // Fill the progress bar from right to left.
162 if (pos > 0) {
163 gr_blit(progressBarFill, width-pos, 0, pos, height, dx+width-pos, dy);
164 }
165 if (pos < width-1) {
166 gr_blit(progressBarEmpty, 0, 0, width-pos, height, dx, dy);
167 }
168 } else {
169 // Fill the progress bar from left to right.
170 if (pos > 0) {
171 gr_blit(progressBarFill, 0, 0, pos, height, dx, dy);
172 }
173 if (pos < width-1) {
174 gr_blit(progressBarEmpty, pos, 0, width-pos, height, dx+pos, dy);
175 }
176 }
177 }
178 }
179 }
180
SetColor(UIElement e)181 void ScreenRecoveryUI::SetColor(UIElement e) {
182 switch (e) {
183 case HEADER:
184 gr_color(247, 0, 6, 255);
185 break;
186 case MENU:
187 case MENU_SEL_BG:
188 gr_color(0, 106, 157, 255);
189 break;
190 case MENU_SEL_FG:
191 gr_color(255, 255, 255, 255);
192 break;
193 case LOG:
194 gr_color(249, 194, 0, 255);
195 break;
196 case TEXT_FILL:
197 gr_color(0, 0, 0, 160);
198 break;
199 default:
200 gr_color(255, 255, 255, 255);
201 break;
202 }
203 }
204
205 // Redraw everything on the screen. Does not flip pages.
206 // Should only be called with updateMutex locked.
draw_screen_locked()207 void ScreenRecoveryUI::draw_screen_locked()
208 {
209 if (!show_text) {
210 draw_background_locked(currentIcon);
211 draw_progress_locked();
212 } else {
213 gr_color(0, 0, 0, 255);
214 gr_clear();
215
216 int y = 0;
217 int i = 0;
218 if (show_menu) {
219 SetColor(HEADER);
220
221 for (; i < menu_top + menu_items; ++i) {
222 if (i == menu_top) SetColor(MENU);
223
224 if (i == menu_top + menu_sel) {
225 // draw the highlight bar
226 SetColor(MENU_SEL_BG);
227 gr_fill(0, y-2, gr_fb_width(), y+char_height+2);
228 // white text of selected item
229 SetColor(MENU_SEL_FG);
230 if (menu[i][0]) gr_text(4, y, menu[i], 1);
231 SetColor(MENU);
232 } else {
233 if (menu[i][0]) gr_text(4, y, menu[i], i < menu_top);
234 }
235 y += char_height+4;
236 }
237 SetColor(MENU);
238 y += 4;
239 gr_fill(0, y, gr_fb_width(), y+2);
240 y += 4;
241 ++i;
242 }
243
244 SetColor(LOG);
245
246 // display from the bottom up, until we hit the top of the
247 // screen, the bottom of the menu, or we've displayed the
248 // entire text buffer.
249 int ty;
250 int row = (text_top+text_rows-1) % text_rows;
251 for (int ty = gr_fb_height() - char_height, count = 0;
252 ty > y+2 && count < text_rows;
253 ty -= char_height, ++count) {
254 gr_text(4, ty, text[row], 0);
255 --row;
256 if (row < 0) row = text_rows-1;
257 }
258 }
259 }
260
261 // Redraw everything on the screen and flip the screen (make it visible).
262 // Should only be called with updateMutex locked.
update_screen_locked()263 void ScreenRecoveryUI::update_screen_locked()
264 {
265 draw_screen_locked();
266 gr_flip();
267 }
268
269 // Updates only the progress bar, if possible, otherwise redraws the screen.
270 // Should only be called with updateMutex locked.
update_progress_locked()271 void ScreenRecoveryUI::update_progress_locked()
272 {
273 if (show_text || !pagesIdentical) {
274 draw_screen_locked(); // Must redraw the whole screen
275 pagesIdentical = true;
276 } else {
277 draw_progress_locked(); // Draw only the progress bar and overlays
278 }
279 gr_flip();
280 }
281
282 // Keeps the progress bar updated, even when the process is otherwise busy.
progress_thread(void * cookie)283 void* ScreenRecoveryUI::progress_thread(void *cookie) {
284 self->progress_loop();
285 return NULL;
286 }
287
progress_loop()288 void ScreenRecoveryUI::progress_loop() {
289 double interval = 1.0 / animation_fps;
290 for (;;) {
291 double start = now();
292 pthread_mutex_lock(&updateMutex);
293
294 int redraw = 0;
295
296 // update the installation animation, if active
297 // skip this if we have a text overlay (too expensive to update)
298 if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) &&
299 installing_frames > 0 && !show_text) {
300 installingFrame = (installingFrame + 1) % installing_frames;
301 redraw = 1;
302 }
303
304 // move the progress bar forward on timed intervals, if configured
305 int duration = progressScopeDuration;
306 if (progressBarType == DETERMINATE && duration > 0) {
307 double elapsed = now() - progressScopeTime;
308 float p = 1.0 * elapsed / duration;
309 if (p > 1.0) p = 1.0;
310 if (p > progress) {
311 progress = p;
312 redraw = 1;
313 }
314 }
315
316 if (redraw) update_progress_locked();
317
318 pthread_mutex_unlock(&updateMutex);
319 double end = now();
320 // minimum of 20ms delay between frames
321 double delay = interval - (end-start);
322 if (delay < 0.02) delay = 0.02;
323 usleep((long)(delay * 1000000));
324 }
325 }
326
LoadBitmap(const char * filename,gr_surface * surface)327 void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) {
328 int result = res_create_display_surface(filename, surface);
329 if (result < 0) {
330 LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
331 }
332 }
333
LoadBitmapArray(const char * filename,int * frames,gr_surface ** surface)334 void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, gr_surface** surface) {
335 int result = res_create_multi_display_surface(filename, frames, surface);
336 if (result < 0) {
337 LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
338 }
339 }
340
LoadLocalizedBitmap(const char * filename,gr_surface * surface)341 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, gr_surface* surface) {
342 int result = res_create_localized_alpha_surface(filename, locale, surface);
343 if (result < 0) {
344 LOGE("missing bitmap %s\n(Code %d)\n", filename, result);
345 }
346 }
347
Init()348 void ScreenRecoveryUI::Init()
349 {
350 gr_init();
351
352 gr_font_size(&char_width, &char_height);
353
354 text_col = text_row = 0;
355 text_rows = gr_fb_height() / char_height;
356 if (text_rows > kMaxRows) text_rows = kMaxRows;
357 text_top = 1;
358
359 text_cols = gr_fb_width() / char_width;
360 if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1;
361
362 backgroundIcon[NONE] = NULL;
363 LoadBitmapArray("icon_installing", &installing_frames, &installation);
364 backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : NULL;
365 backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE];
366 LoadBitmap("icon_error", &backgroundIcon[ERROR]);
367 backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR];
368
369 LoadBitmap("progress_empty", &progressBarEmpty);
370 LoadBitmap("progress_fill", &progressBarFill);
371 LoadBitmap("stage_empty", &stageMarkerEmpty);
372 LoadBitmap("stage_fill", &stageMarkerFill);
373
374 LoadLocalizedBitmap("installing_text", &backgroundText[INSTALLING_UPDATE]);
375 LoadLocalizedBitmap("erasing_text", &backgroundText[ERASING]);
376 LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]);
377 LoadLocalizedBitmap("error_text", &backgroundText[ERROR]);
378
379 pthread_create(&progress_t, NULL, progress_thread, NULL);
380
381 RecoveryUI::Init();
382 }
383
SetLocale(const char * new_locale)384 void ScreenRecoveryUI::SetLocale(const char* new_locale) {
385 if (new_locale) {
386 this->locale = new_locale;
387 char* lang = strdup(locale);
388 for (char* p = lang; *p; ++p) {
389 if (*p == '_') {
390 *p = '\0';
391 break;
392 }
393 }
394
395 // A bit cheesy: keep an explicit list of supported languages
396 // that are RTL.
397 if (strcmp(lang, "ar") == 0 || // Arabic
398 strcmp(lang, "fa") == 0 || // Persian (Farsi)
399 strcmp(lang, "he") == 0 || // Hebrew (new language code)
400 strcmp(lang, "iw") == 0 || // Hebrew (old language code)
401 strcmp(lang, "ur") == 0) { // Urdu
402 rtl_locale = true;
403 }
404 free(lang);
405 } else {
406 new_locale = NULL;
407 }
408 }
409
SetBackground(Icon icon)410 void ScreenRecoveryUI::SetBackground(Icon icon)
411 {
412 pthread_mutex_lock(&updateMutex);
413
414 currentIcon = icon;
415 update_screen_locked();
416
417 pthread_mutex_unlock(&updateMutex);
418 }
419
SetProgressType(ProgressType type)420 void ScreenRecoveryUI::SetProgressType(ProgressType type)
421 {
422 pthread_mutex_lock(&updateMutex);
423 if (progressBarType != type) {
424 progressBarType = type;
425 }
426 progressScopeStart = 0;
427 progressScopeSize = 0;
428 progress = 0;
429 update_progress_locked();
430 pthread_mutex_unlock(&updateMutex);
431 }
432
ShowProgress(float portion,float seconds)433 void ScreenRecoveryUI::ShowProgress(float portion, float seconds)
434 {
435 pthread_mutex_lock(&updateMutex);
436 progressBarType = DETERMINATE;
437 progressScopeStart += progressScopeSize;
438 progressScopeSize = portion;
439 progressScopeTime = now();
440 progressScopeDuration = seconds;
441 progress = 0;
442 update_progress_locked();
443 pthread_mutex_unlock(&updateMutex);
444 }
445
SetProgress(float fraction)446 void ScreenRecoveryUI::SetProgress(float fraction)
447 {
448 pthread_mutex_lock(&updateMutex);
449 if (fraction < 0.0) fraction = 0.0;
450 if (fraction > 1.0) fraction = 1.0;
451 if (progressBarType == DETERMINATE && fraction > progress) {
452 // Skip updates that aren't visibly different.
453 int width = gr_get_width(progressBarEmpty);
454 float scale = width * progressScopeSize;
455 if ((int) (progress * scale) != (int) (fraction * scale)) {
456 progress = fraction;
457 update_progress_locked();
458 }
459 }
460 pthread_mutex_unlock(&updateMutex);
461 }
462
SetStage(int current,int max)463 void ScreenRecoveryUI::SetStage(int current, int max) {
464 pthread_mutex_lock(&updateMutex);
465 stage = current;
466 max_stage = max;
467 pthread_mutex_unlock(&updateMutex);
468 }
469
Print(const char * fmt,...)470 void ScreenRecoveryUI::Print(const char *fmt, ...)
471 {
472 char buf[256];
473 va_list ap;
474 va_start(ap, fmt);
475 vsnprintf(buf, 256, fmt, ap);
476 va_end(ap);
477
478 fputs(buf, stdout);
479
480 // This can get called before ui_init(), so be careful.
481 pthread_mutex_lock(&updateMutex);
482 if (text_rows > 0 && text_cols > 0) {
483 char *ptr;
484 for (ptr = buf; *ptr != '\0'; ++ptr) {
485 if (*ptr == '\n' || text_col >= text_cols) {
486 text[text_row][text_col] = '\0';
487 text_col = 0;
488 text_row = (text_row + 1) % text_rows;
489 if (text_row == text_top) text_top = (text_top + 1) % text_rows;
490 }
491 if (*ptr != '\n') text[text_row][text_col++] = *ptr;
492 }
493 text[text_row][text_col] = '\0';
494 update_screen_locked();
495 }
496 pthread_mutex_unlock(&updateMutex);
497 }
498
StartMenu(const char * const * headers,const char * const * items,int initial_selection)499 void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
500 int initial_selection) {
501 int i;
502 pthread_mutex_lock(&updateMutex);
503 if (text_rows > 0 && text_cols > 0) {
504 for (i = 0; i < text_rows; ++i) {
505 if (headers[i] == NULL) break;
506 strncpy(menu[i], headers[i], text_cols-1);
507 menu[i][text_cols-1] = '\0';
508 }
509 menu_top = i;
510 for (; i < text_rows; ++i) {
511 if (items[i-menu_top] == NULL) break;
512 strncpy(menu[i], items[i-menu_top], text_cols-1);
513 menu[i][text_cols-1] = '\0';
514 }
515 menu_items = i - menu_top;
516 show_menu = 1;
517 menu_sel = initial_selection;
518 update_screen_locked();
519 }
520 pthread_mutex_unlock(&updateMutex);
521 }
522
SelectMenu(int sel)523 int ScreenRecoveryUI::SelectMenu(int sel) {
524 int old_sel;
525 pthread_mutex_lock(&updateMutex);
526 if (show_menu > 0) {
527 old_sel = menu_sel;
528 menu_sel = sel;
529 if (menu_sel < 0) menu_sel = 0;
530 if (menu_sel >= menu_items) menu_sel = menu_items-1;
531 sel = menu_sel;
532 if (menu_sel != old_sel) update_screen_locked();
533 }
534 pthread_mutex_unlock(&updateMutex);
535 return sel;
536 }
537
EndMenu()538 void ScreenRecoveryUI::EndMenu() {
539 int i;
540 pthread_mutex_lock(&updateMutex);
541 if (show_menu > 0 && text_rows > 0 && text_cols > 0) {
542 show_menu = 0;
543 update_screen_locked();
544 }
545 pthread_mutex_unlock(&updateMutex);
546 }
547
IsTextVisible()548 bool ScreenRecoveryUI::IsTextVisible()
549 {
550 pthread_mutex_lock(&updateMutex);
551 int visible = show_text;
552 pthread_mutex_unlock(&updateMutex);
553 return visible;
554 }
555
WasTextEverVisible()556 bool ScreenRecoveryUI::WasTextEverVisible()
557 {
558 pthread_mutex_lock(&updateMutex);
559 int ever_visible = show_text_ever;
560 pthread_mutex_unlock(&updateMutex);
561 return ever_visible;
562 }
563
ShowText(bool visible)564 void ScreenRecoveryUI::ShowText(bool visible)
565 {
566 pthread_mutex_lock(&updateMutex);
567 show_text = visible;
568 if (show_text) show_text_ever = 1;
569 update_screen_locked();
570 pthread_mutex_unlock(&updateMutex);
571 }
572
Redraw()573 void ScreenRecoveryUI::Redraw()
574 {
575 pthread_mutex_lock(&updateMutex);
576 update_screen_locked();
577 pthread_mutex_unlock(&updateMutex);
578 }
579