1LOCAL_PATH := $(call my-dir)
2
3host_common_debug_CFLAGS :=
4
5#For gl debbuging
6#host_common_debug_CFLAGS += -DCHECK_GL_ERROR
7#host_common_debug_CFLAGS += -DDEBUG_PRINTOUT
8
9
10### host library ##########################################
11$(call emugl-begin-host-static-library,libGLESv2_dec)
12$(call emugl-import, libOpenglCodecCommon libOpenglOsUtils)
13$(call emugl-gen-decoder,$(LOCAL_PATH),gl2)
14
15# For gl2_types.h !
16$(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
17
18$(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS))
19
20LOCAL_SRC_FILES := GL2Decoder.cpp
21
22$(call emugl-end-module)
23
24### host library, 64-bit ####################################
25ifdef EMUGL_BUILD_64BITS
26    $(call emugl-begin-host64-static-library,lib64GLESv2_dec)
27    $(call emugl-import, lib64OpenglCodecCommon lib64OpenglOsUtils)
28    $(call emugl-gen-decoder,$(LOCAL_PATH),gl2)
29
30    # For gl2_types.h !
31    $(call emugl-export,C_INCLUDES,$(LOCAL_PATH))
32
33    $(call emugl-export,CFLAGS,$(host_common_debug_CFLAGS) -m64)
34
35    LOCAL_SRC_FILES := GL2Decoder.cpp
36
37    $(call emugl-end-module)
38endif