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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "content/public/renderer/render_thread.h"
6 
7 #include "base/lazy_instance.h"
8 #include "base/threading/thread_local.h"
9 
10 namespace content {
11 
12 // Keep the global RenderThread in a TLS slot so it is impossible to access
13 // incorrectly from the wrong thread.
14 static base::LazyInstance<base::ThreadLocalPointer<RenderThread> > lazy_tls =
15     LAZY_INSTANCE_INITIALIZER;
16 
Get()17 RenderThread* RenderThread::Get() {
18   return lazy_tls.Pointer()->Get();
19 }
20 
RenderThread()21 RenderThread::RenderThread() {
22   lazy_tls.Pointer()->Set(this);
23 }
24 
~RenderThread()25 RenderThread::~RenderThread() {
26   lazy_tls.Pointer()->Set(NULL);
27 }
28 
29 }  // namespace content
30