1page.title=Monetize with Ads
2page.metaDescription=Ads are a quick and easy way to incorporate a monetization option into both your free and paid apps.
3page.tags="monetizing", "free", "freemium", "ads"
4page.image=/distribute/images/advertising.png
5
6@jd:body
7
8<div class="figure">
9  <img src="{@docRoot}distribute/images/advertising.jpg" style="width:460px;">
10</div>
11
12<p>
13  Ads can be a quick and easy way to earn more from your <a href=
14  "{@docRoot}distribute/monetize/freemium.html">freemium</a>, <a href=
15  "{@docRoot}distribute/monetize/premium.html">premium</a>, and <a href=
16  "{@docRoot}distribute/monetize/subscriptions.html">subscription</a> apps.
17  AdMob and the Google Mobile Ads SDK let you add advertising to your apps with
18  just a few lines of code.
19</p>
20
21<p>
22  The question is: which model gets the best results for your app? Google's ad
23  tools are made to help you figure out what combination works best for both
24  your audience and your bottom line. </p>
25
26<p>Start by linking your AdMob and Google
27  Analytics accounts to get better insights and more earning power: for
28  instance, AdMob can promote in-app purchases to the people who buy them most
29  often, while showing income-generating ads to those less likely to buy right
30  now.
31</p>
32
33<p>
34  Using <a href=
35  "http://www.google.com/ads/admob/monetize.html#subid=us-en-et-dac">AdMob</a>
36  and the <a href="{@docRoot}google/play-services/ads.html">Google Mobile Ads
37  SDK</a> included in Google Play Services, you’re able to add advertising into
38  your apps, with just a few lines of code.
39</p>
40
41<p>
42  When including ads in your apps you should consider:
43</p>
44
45<ul>
46  <li>
47    <p>
48      <strong>Placement within your apps</strong> &mdash; Well-placed ads make
49      it more likely that users will click through and convert. Poorly-placed
50      ads lead to lower click-through rates, and even poor ratings and users
51      abandoning your apps. Our <a href=
52      "{@docRoot}training/monetization/ads-and-ux.html">developer training</a>
53      on using ads shows some of the best ways to place ads.
54    </p>
55  </li>
56
57  <li>
58    <p>
59      <strong>Ad formats</strong> &mdash; Every app offers a different type of
60      experience for users, so it’s important that your ad formats match that
61      experience. While banner ads may work well for a flashlight utility app,
62      an immersive gaming app may benefit more from a video interstitial.
63      Mismatched ad formats can make users unhappy and leave money on the
64      table.
65    </p>
66  </li>
67
68  <li>
69    <p>
70      <strong>Maximizing your performance</strong> &mdash; Make sure you’re
71      optimizing your advertising revenue by maximizing your CPMs and fill
72      rate. Ad providers often cite their very high CPMs but don't mention low
73      fill rates that can severely decrease your effective CPM. Be sure to look
74      at both of these figures. Consider using a <a href=
75      "https://support.google.com/admob/v2/answer/3063564?hl=en&amp;ref_topic=3063091#subid=us-en-et-dac">
76      mediation</a> solution if you’d like to use multiple ad providers in your
77      apps. Look for solutions that offer yield management or <a href=
78      "https://support.google.com/admob/v2/answer/3379794?hl=en&amp;ref_topic=3379793#subid=us-en-et-dac">
79      network optimization</a> features to serve the highest paying ad for each
80      impression.
81    </p>
82  </li>
83
84  <li>
85    <p>
86      <strong>Exercising control options</strong> &mdash; A variety of ads may
87      show up within your app. It may make sense to <a href=
88      "https://support.google.com/admob/v2/answer/3150235?hl=enl#subid=us-en-et-dac">
89      block</a> certain of those advertisements from appearing, depending on
90      your goals and the type of experience you want to provide. Some
91      developers, for instance, don’t want ads for apps in their same category
92      showing to their users, while others don’t mind at all.
93    </p>
94  </li>
95
96  <li>
97    <p>
98      <strong>Cross promoting your other apps</strong> &mdash; Ads can do more
99      than earn revenue. Consider running <a href=
100      "https://support.google.com/admob/v2/answer/3210452?hl=en#subid=us-en-et-dac">
101      house ads</a> within your apps to promote other apps in your portfolio.
102      When you launch a new app, this kind of promotion is a free and easy way
103      to attract new users quickly.
104    </p>
105  </li>
106</ul>
107
108<p>
109  Don't forget that paid channels like AdWords and YouTube can help you cast a
110  wider net by reaching targeted audiences outside the app ecosystem. They're a
111  great way to find new users at a price that you control. <a href=
112  "https://support.google.com/adwords/answer/2549053">Learn more</a>.
113</p>
114
115<p>
116  To start monetizing with ads, sign up for AdMob and integrate the Google
117  Mobile Ads SDK into your apps. If you also need to manage direct deals with
118  advertisers, consider using DoubleClick for Publishers Small Business.
119</p>
120
121
122<p>
123  To start monetizing with ads sign up for <a href=
124  "http://www.google.com/ads/admob/#subid=us-en-et-dac">AdMob</a> and integrate
125  the <a href="https://developers.google.com/mobile-ads-sdk/download">Google
126  Mobile Ads SDK</a> into your apps. If you also need to manage direct deals
127  with advertisers, consider using <a href=
128  "http://www.google.com/doubleclick/publishers/small-business/index.html#subid=us-en-et-dac">
129  DoubleClick for Publishers Small Business</a>.
130</p>
131
132<div class="headerLine"><h2 id="related-resources">Related resources</h2></div>
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