1page.title=Launch Checklist
2page.metaDescription=Essential overview of the complete process of delivering your app to users. Read this checklist early in development to help you plan for a successful launch on Google Play.
3meta.tags="localizing, publishing, disttools"
4page.tags="launch, publishing, Google Play"
5page.image=/distribute/images/launch-checklist.jpg
6
7@jd:body
8
9<div id="qv-wrapper">
10  <div id="qv" style="width:280px">
11    <h2>Checklist</h2>
12    <ol>
13      <li><a href="#understand-publishing">1. Understand the Publishing Process</a></li>
14      <li><a href="#understand-policies">2. Understand Google Play Policies</a></li>
15      <li><a href="#test-quality">3. Test for Core App Quality</a></li>
16      <li><a href="#determine-rating">4. Determine Content Rating</a></li>
17      <li><a href="#determine-country">5. Determine Country Distribution</a></li>
18      <li><a href="#confirm-size">6. Confirm Overall Size</a></li>
19      <li><a href="#confirm-platform">7. Confirm Platform and Screen Ranges</a></li>
20      <li><a href="#decide-price">8. Decide Free or Priced</a></li>
21      <li><a href="#consider-billing">9. Use In-app Billing</a></li>
22      <li><a href="#set-prices">10. Set Prices for your Products</a></li>
23      <li><a href="#start-localization">11. Start Localization</a></li>
24      <li><a href="#prepare-graphics">12. Prepare Promotional Graphics, Screenshots, and Videos</a></li>
25      <li><a href="#build-upload">13. Build the Release-ready APK</a></li>
26      <li><a href="#plan-beta">14. Plan a Beta Release</a></li>
27      <li><a href="#complete-details">15. Complete the Store Listing</a></li>
28      <li><a href="#use-badges">16. Use Google Play Badges and Links</a></li>
29      <li><a href="#final-checks">17. Final Checks and Publishing</a></li>
30      <li><a href="#support-users">18. Support Users after Launch  </a></li>
31    </ol>
32  </div>
33</div>
34
35<div class="top-right-float" style="width:194px"><img
36src="{@docRoot}distribute/images/launch-checklist.jpg"></div>
37
38<p>
39  Before you publish your apps on Google Play and distribute them to users, you
40  need to get the apps ready, test them, and prepare your promotional
41  materials.
42</p>
43
44<p>
45  This page helps you understand the publishing process and get ready for a
46  successful product launch on Google Play. It summarizes some of the tasks
47  you'll need to complete before publishing your app on Google Play, such as
48  creating a signed, release-ready application package (APK), understanding the
49  requirements of the app, and creating the product page and graphic assets for
50  each of your apps.
51</p>
52
53<p>
54  The preparation and publishing tasks are numbered to give you a rough idea of
55  sequence. However, you can handle the tasks in any sequence that works for
56  you or you can skip steps as appropriate.
57</p>
58
59<p>
60  As you move toward publishing, a variety of support resources are available
61  to you. Relevant links are provided in each step.
62</p>
63
64<div class="headerLine">
65  <h2 id="understand-publishing">
66    1. Understand the Publishing Process
67  </h2>
68
69
70</div>
71
72<p>
73  Before you begin the steps in this checklist, you should take a moment to
74  read and understand the overall publishing workflow and become familiar with
75  how the process works. In particular, you or your development team will need
76  to prepare your apps for release using a process common to all Android apps.
77  The <a href="{@docRoot}tools/publishing/publishing_overview.html">Publishing
78  workflow documents</a> provide the details on how publishing works and how to
79  get an APK ready for release.
80</p>
81
82<p>
83  Once you are familiar with publishing in general, continue reading to
84  understand the issues that you should consider when publishing apps on Google
85  Play.
86</p>
87
88<h3 class="rel-resources clearfloat">Related resources</h3>
89
90<div class="resource-widget resource-flow-layout col-13" data-query=
91"collection:distribute/toolsreference/launchchecklist/understanding"
92data-sortorder="-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3"
93data-maxresults="6">
94</div>
95
96<div class="headerLine">
97  <h2 id="understand-policies">
98    2. Understand Google Play Policies and Agreements
99  </h2>
100
101
102</div>
103
104<p>
105  Make sure that you understand and follow the Google Play program policies
106  that you accepted when registering. Google Play actively enforces the
107  policies and any violations can lead to suspension of your apps or, for
108  repeated violations, termination of your developer account.
109</p>
110
111<h3 class="rel-resources clearfloat">Related resources</h3>
112
113<div class="resource-widget resource-flow-layout col-13" data-query=
114"collection:distribute/toolsreference/launchchecklist/policies" data-sortorder=
115"-timestamp" data-cardsizes="6x3" data-maxresults="6">
116</div>
117
118<div class="headerLine">
119  <h2 id="test-quality">
120    3. Test for Quality
121  </h2>
122
123
124</div>
125
126<p>
127  Before you publish apps on Google Play, it's important to make sure that they
128  meet the basic quality expectations for all Android apps, on all of the
129  devices that you are targeting. You can check your app's quality by setting
130  up a test environment and testing the app against a short set of
131  <strong>quality criteria that applies to all apps</strong>. For complete
132  information, see the <a href=
133  "{@docRoot}distribute/essentials/quality/core.html">Core App Quality</a>
134  guidelines.
135</p>
136
137<p>
138  If your app is targeting tablet devices, make sure that it delivers a rich,
139  compelling experience to your tablet customers. See the <a href=
140  "{@docRoot}distribute/essentials/quality/tablets.html">Tablet App Quality</a>
141  guidelines for recommendations on ways to optimize your app for tablets.
142</p>
143
144<p>
145  If you plan to make your apps available to Google Play for Education, then
146  you need to make sure they are suitable for a K-12 classroom and offer
147  outstanding educational value. See the <a href=
148  "{@docRoot}distribute/essentials/gpfe-guidelines.html">Education
149  Guidelines</a> for information on the characteristics your education apps
150  should exhibit.
151</p>
152
153<h3 class="rel-resources clearfloat">Related resources</h3>
154
155<div class="resource-widget resource-flow-layout col-13" data-query=
156"collection:distribute/toolsreference/launchchecklist/quality" data-sortorder=
157"-timestamp" data-cardsizes="6x3,6x3,6x3,9x3,9x3,9x3" data-maxresults="6">
158</div>
159
160<div class="headerLine">
161  <h2 id="determine-rating">
162    4. Determine your App’s Content Rating
163  </h2>
164
165
166</div>
167
168<p>
169  Google Play requires you to set a content rating for your app, which informs
170  Google Play users of its maturity level. Before you publish, you should
171  confirm what rating level you want to use. The available content rating
172  levels are:
173</p>
174
175<ul>
176  <li>
177    <p>
178      Everyone
179    </p>
180  </li>
181
182  <li>
183    <p>
184      Low maturity
185    </p>
186  </li>
187
188  <li>
189    <p>
190      Medium maturity
191    </p>
192  </li>
193
194  <li>
195    <p>
196      High maturity
197    </p>
198  </li>
199</ul>
200
201<p>
202  On their Android devices, Android users can set the desired maturity level
203  for browsing. Google Play then filters apps based on the setting, so the
204  content rating you select can affect the app's distribution to users. You can
205  assign (or change) the content rating for your apps in the Developer Console,
206  no changes are required in your app binary.
207</p>
208
209<h3 class="rel-resources clearfloat">Related resources</h3>
210
211<div class="resource-widget resource-flow-layout col-13" data-query=
212"collection:distribute/toolsreference/launchchecklist/rating" data-sortorder=
213"-timestamp" data-cardsizes="9x3,6x3,6x3,9x3,9x3,9x3" data-maxresults="6">
214</div>
215
216<div class="headerLine">
217  <h2 id="determine-country">
218    5. Determine Country Distribution
219  </h2>
220
221
222</div>
223
224<p>
225  Google Play lets you control what countries and territories your apps are
226  distributed to. For the widest reach and the largest potential customer base,
227  you’d normally want to distribute to all available countries and territories.
228  However, because of business needs, app requirements, or launch dependencies,
229  you might want to exclude one or more countries from your distribution.
230</p>
231
232<p>
233  It's important to determine the exact country distribution early, because it
234  can affect:
235</p>
236
237<ul>
238  <li>
239    <p>
240      The need for localized resources in the app.
241    </p>
242  </li>
243
244  <li>
245    <p>
246      The need for a localized app description in the Developer Console.
247    </p>
248  </li>
249
250  <li>
251    <p>
252      Legal requirements for the app that may be specific to certain countries.
253    </p>
254  </li>
255
256  <li>
257    <p>
258      Time zone support, local pricing, and so on.
259    </p>
260  </li>
261</ul>
262
263<p>
264  With your target countries in mind, you should assess your localization
265  needs, both in your apps and in their Google Play listings details, and start
266  the work of localization well in advance of your target launch date.
267</p>
268
269<p>
270  See <a href=
271  "{@docRoot}distribute/tools/localization-checklist.html">Localization
272  Checklist</a> for key steps and considerations in the localization process.
273</p>
274
275<h3 class="rel-resources clearfloat">Related resources</h3>
276
277<div class="resource-widget resource-flow-layout col-13" data-query=
278"collection:distribute/toolsreference/launchchecklist/country" data-sortorder=
279"-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3" data-maxresults="6">
280</div>
281
282<div class="headerLine">
283  <h2 id="confirm-size">
284    6. Confirm the App's Overall Size
285  </h2>
286
287
288</div>
289
290<p>
291  The overall size of your app can affect its design and how you publish it on
292  Google Play. Currently, the maximum size for an APK published on Google Play
293  is <strong>50 MB</strong>. If your app exceeds that size, or if you want to
294  offer a secondary download, you can use <a href=
295  "{@docRoot}google/play/expansion-files.html">APK Expansion Files</a>, which
296  Google Play will host for free on its server infrastructure and automatically
297  handle the download to devices.
298</p>
299
300<ul>
301  <li>
302    <p>
303      The maximum size for an APK published on Google Play is 50 MB.
304    </p>
305  </li>
306
307  <li>
308    <p>
309      You can use up to two (2) APK Expansion Files, each up to 2GB in size,
310      for each APK.
311    </p>
312  </li>
313</ul>
314
315<p>
316  Using APK Expansion files is a convenient, cost-effective method of
317  distributing large apps. However, the use of APK Expansion Files requires
318  some changes in your app binary, so you will need to make those changes
319  before creating your release-ready APK.
320</p>
321
322<p>
323  To minimize the size of your app binary, make sure that you run the <a href=
324  "{@docRoot}tools/help/proguard.html">Proguard</a> tool or similar obfuscator
325  on your code when building your release-ready APK.
326</p>
327
328<h3 class="rel-resources clearfloat">Related resources</h3>
329
330<div class="resource-widget resource-flow-layout col-13" data-query=
331"collection:distribute/toolsreference/launchchecklist/size" data-sortorder=
332"-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3" data-maxresults="6">
333</div>
334
335<div class="headerLine">
336  <h2 id="confirm-platform">
337    7. Confirm the App's Platform and Screen Compatibility Ranges
338  </h2>
339
340
341</div>
342
343<p>
344  Before publishing, it's important to make sure that your apps are designed to
345  run properly on the Android platform versions and device screen sizes that
346  you want to target.
347</p>
348
349<p>
350  From an app-compatibility perspective, Android platform versions are defined
351  by <a href=
352  "{@docRoot}guide/topics/manifest/uses-sdk-element.html#ApiLevels">API
353  level</a>. You should confirm the minimum version that your app is compatible
354  with <a href=
355  "{@docRoot}guide/topics/manifest/uses-sdk-element.html">&lt;minSdkVersion&gt;</a>,
356  as that will affect its distribution to Android devices once it is published.
357</p>
358
359<p>
360  For screen sizes, you should confirm that the app runs properly and looks
361  good on the range of screen sizes and pixel densities that you want to
362  support. You should follow the advice provided in <a href=
363  "{@docRoot}guide/practices/screens_support.html">Supporting Multiple
364  Screens</a> to provide scalable support for multiple screen sizes. However,
365  if you have been unable to do so, declare the minimum screen-size supported
366  by your apps using <a href=
367  "{@docRoot}guide/topics/manifest/supports-screens-element.html">&lt;supports-screens&gt;</a>.
368  Google Play will then restrict the availability of your apps accordingly,
369  making them available to devices with the declared screen size or large.
370</p>
371
372<p>
373  To get a better understanding of the current device penetration of Android
374  platform versions and screen sizes across all Android devices, see the
375  <a href="{@docRoot}about/dashboards/index.html">Device Dashboard</a> charts.
376</p>
377
378<h3 class="rel-resources clearfloat">Related resources</h3>
379
380<div class="resource-widget resource-flow-layout col-13" data-query=
381"collection:distribute/toolsreference/launchchecklist/platform" data-sortorder=
382"-timestamp" data-cardsizes="6x3,6x3,6x3" data-maxresults="6">
383</div>
384
385<div class="headerLine">
386  <h2 id="decide-price">
387    8. Decide Whether your App will be Free or Priced
388  </h2>
389
390
391</div>
392
393<div class="figure">
394  <img src="{@docRoot}images/gp-launch-checklist-1.png">
395</div>
396
397<p>
398  On Google Play, you can publish apps as free to download or priced. Free apps
399  can be downloaded by any Android user in Google Play. Paid apps can be
400  downloaded only by users who are in a country that supports paid downloads
401  and have registered a form of payment in Google Play, such as a credit card
402  or Direct Carrier Billing.
403</p>
404
405<p>
406  Deciding whether you apps will be free or paid is important because, on
407  Google Play, <strong>free apps must remain free</strong>.
408</p>
409
410<ul>
411  <li>
412    <p>
413      Once you publish an app as a free app, you cannot change it to being a
414      priced app. However, you can still sell <a href=
415      "{@docRoot}google/play/billing/billing_overview.html#products">in-app
416      products</a> and <a href=
417      "{@docRoot}google/play/billing/billing_subscriptions.html">subscriptions</a>
418      through Google Play's <a href=
419      "{@docRoot}google/play/billing/index.html">In-app Billing</a> service.
420    </p>
421  </li>
422
423  <li>
424    <p>
425      If you publish your app as a priced app, you <em>can</em> change it at
426      any time to be a free app (<strong>but cannot then change it back to
427      priced</strong>). You can also sell in-app products and subscriptions.
428    </p>
429  </li>
430</ul>
431
432<p>
433  If your app is be priced, or if you'll be selling in-app products, you need
434  <a href=
435  "https://developers.google.com/wallet/digital/training/getting-started/merchant-setup">
436  set up a Google Wallet Merchant Account</a> before you can publish.
437</p>
438
439<h3 class="rel-resources clearfloat">Related resources</h3>
440
441<div class="resource-widget resource-flow-layout col-13" data-query=
442"collection:distribute/toolsreference/launchchecklist/price" data-sortorder=
443"-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3" data-maxresults="6">
444</div>
445
446<div class="headerLine">
447  <h2 id="consider-billing">
448    9. Consider using In-app Billing
449  </h2>
450
451
452</div>
453
454<p>
455  Google Play <a href="{@docRoot}google/play/billing/index.html">In-app
456  Billing</a> lets you sell digital content in your applications. You can use
457  the service to sell a wide range of content, including downloadable content
458  such as media files or photos, and virtual content such as game levels or
459  potions. In-app Billing service lets you sell one-time purchases and
460  subscriptions from inside your app. This can help you to monetize the app
461  over its installed lifetime.
462</p>
463
464<p>
465  If your are looking for more ways to monetize your app and build engagement,
466  you should consider In-app Billing or Instant Buy. These services have become
467  very popular with both users and developers. To use In-app Billing or Instant
468  Buy, you need to make changes to your app binary, so you will need to
469  complete and test your implementation before creating your release-ready APK.
470</p>
471
472<h3 class="rel-resources clearfloat">Related resources</h3>
473
474<div class="resource-widget resource-flow-layout col-13" data-query=
475"collection:distribute/toolsreference/launchchecklist/purchasemethod"
476data-sortorder="-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3"
477data-maxresults="6">
478</div>
479
480<div class="headerLine">
481  <h2 id="set-prices">
482    10. Set Prices for your Products
483  </h2>
484
485
486</div>
487
488<p>
489  If your apps is priced or you’ll sell in-app or physical products, Google
490  Play lets you set prices for your products in a variety of currencies, for
491  users in markets around the world. You can set prices individually in
492  different currencies, so you have the flexibility to adjust your price
493  according to market conditions and exchange rates.
494</p>
495
496<p>
497  Before you publish, consider how you’ll price your products and what your
498  prices will be in various currencies. Later, you can set prices in all
499  available currencies through the Developer Console.
500</p>
501
502<h3 class="rel-resources clearfloat">Related resources</h3>
503
504<div class="resource-widget resource-flow-layout col-13" data-query=
505"collection:distribute/toolsreference/launchchecklist/setprice" data-sortorder=
506"-timestamp" data-cardsizes="9x3,9x3,9x3,9x3,9x3,9x3" data-maxresults="6">
507</div>
508
509<div class="headerLine">
510  <h2 id="start-localization">
511    11. Start Localization
512  </h2>
513
514
515</div>
516
517<p>
518  With your country targeting in mind, it's a good idea to assess your
519  localization needs, ensure your apps are internationalized, and start the
520  work of localizing well in advance of your target launch date.
521</p>
522
523<p>
524  In addition to your application design, there are at least three aspects of
525  localization to consider:
526</p>
527
528<ul>
529  <li>
530    <p>
531      Localizing the strings, images, and other resources in your apps.
532    </p>
533  </li>
534
535  <li>
536    <p>
537      Localizing your apps’ store listing details on Google Play.
538    </p>
539  </li>
540
541  <li>
542    <p>
543      Localizing the apps’ graphic assets, screenshots, and videos that
544      accompany your store listing.
545    </p>
546  </li>
547</ul>
548
549<p>
550  See <a href=
551  "{@docRoot}distribute/tools/localization-checklist.html">Localization
552  Checklist</a> for key steps and considerations in the localization process.
553</p>
554
555<p>
556  To localize your store listing, first create and finalize your app title,
557  description, and promotional text. Collect and send all of these for
558  localization. You can optionally translate the "Recent Changes" text for app
559  updates as well. Later you can add your localized listing details in the
560  Developer Console, or you can choose to let Google Play auto-translate your
561  listing details into the languages you support.
562</p>
563
564<p>
565  A key part of making your app listing attractive to a global customer base is
566  creating localized versions of your promotional graphics, screenshots and
567  videos. For example, your app's feature graphic might include text that
568  should be translated, for maximum effectiveness. You can create different
569  versions of your promotional graphics for each language and upload them to
570  the Developer Console. If you offer a promotional video, you can create
571  localized versions of it and then add a link to the correct localized video
572  for each language you support.
573</p>
574
575<p>
576  When your translations are complete, move them into your app resources as
577  needed and test that they are loaded properly. Save your app's translated
578  listing details for later, when you upload assets and configure the store
579  listing.
580</p>
581
582<h3 class="rel-resources clearfloat">Related resources</h3>
583
584<div class="resource-widget resource-flow-layout col-13" data-query=
585"collection:distribute/toolsreference/launchchecklist/localization"
586data-sortorder="-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3"
587data-maxresults="6">
588</div>
589
590<div class="headerLine">
591  <h2 id="prepare-graphics">
592    12. Prepare Promotional Graphics, Screenshots, and Videos
593  </h2>
594
595
596</div>
597
598<p>
599  When you publish on Google Play, you can supply a variety of high-quality
600  graphic assets to showcase your app or brand. After you publish, these appear
601  on your store listing page, search results, and elsewhere. These graphic
602  assets are key parts of a successful store listing page that attracts and
603  engages users, so you should consider having a professional produce them for
604  you. Screenshots and videos are also very important, because they show how
605  your apps look, how they’re used or played, and what makes them different.
606</p>
607
608<p>
609  All of your graphic assets should be designed so that they are easy to see
610  and highlight your apps or brand in a colorful, interesting way. The assets
611  should reference the same logo and icon as users will find in the All Apps
612  launcher once they have downloaded the app. Your graphic assets should also
613  fit in well with the graphic assets of all the apps you publish, which will
614  be also be displayed to users on your store listing page.
615</p>
616
617<p>
618  To help you market your apps more effectively to a global audience, Google
619  Play lets you create localized versions of your promotional graphics,
620  screenshots, and videos and upload them to the Developer Console. When a user
621  visits your app's store listing, Google Play displays the promotional
622  graphic, screenshots, and video that you've provided for the user's language.
623</p>
624
625<p>
626  To localize your promotional graphics, you can translate any embedded text,
627  use different imagery or presentation, or change your marketing approach to
628  best address the needs of users in specific languages. For example, if your
629  feature or promotional graphic includes an embedded product name or tag line,
630  you can translate that text and add it to a localized version of the
631  promotional graphic.
632</p>
633
634<p>
635  Because your localized graphic assets and videos are so important, you should
636  get started on creating and localizing them well in advance of your target
637  publishing date.
638</p>
639
640<h3 class="rel-resources clearfloat">Related resources</h3>
641
642<div class="resource-widget resource-flow-layout col-13" data-query=
643"collection:distribute/toolsreference/launchchecklist/graphics" data-sortorder=
644"-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3" data-maxresults="6">
645</div>
646
647<div class="headerLine">
648  <h2 id="build-upload">
649    13. Build and Upload the Release-ready APK
650  </h2>
651
652
653</div>
654
655<p>
656  When you are satisfied that your apps meet your UI, compatibility, and
657  quality requirements, you can build the release-ready versions of the apps.
658  You upload the release-ready APKs to your Developer Console and distribute to
659  users.
660</p>
661
662<p>
663  The process for preparing a release-ready APK is the same for all apps,
664  regardless of how they are distributed. Generally the process includes basic
665  code cleanup and optimization, building and signing with your release key,
666  and final testing.
667</p>
668
669<p>
670  For complete details on how to create a release-ready version of your app,
671  read <a href="{@docRoot}tools/publishing/preparing.html">Preparing for
672  Release</a>.
673</p>
674
675<p>
676  Once you have the release-ready APKs in hand, you can upload them to the
677  Developer Console. If necessary, you can replace an APK with a more recent
678  version before publishing.
679</p>
680<!--<h3 class="rel-resources clearfloat">Related resources</h3>
681
682<div class="resource-widget resource-flow-layout col-13"
683  data-query="collection:distribute/toolsreference/launchchecklist/build"
684  data-sortOrder="-timestamp"
685  data-cardSizes="9x3,9x3,6x3,9x3,9x3,9x3"
686  data-maxResults="6"></div>-->
687
688<div class="headerLine">
689  <h2 id="plan-beta">
690    14. Plan a Beta Release
691  </h2>
692
693
694</div>
695
696<div class="sidebox-wrapper" style="float:right;">
697  <div class="sidebox">
698    <h2>
699      Easy beta testing
700    </h2>
701
702    <p>
703      Google Play lets you set up groups of alpha and beta testers, anywhere
704      around the world. Check out this powerful feature next time you sign in
705      to the Developer Console.
706    </p>
707  </div>
708</div>
709
710<p>
711  Before launching your apps, it's always valuable to get real-world feedback
712  from users &mdash; even more so when you are launching new apps. It's highly
713  recommended that you distribute a pre-release version of your app to users
714  across your key markets and provide an easy means for them to provide
715  feedback and report bugs.
716</p>
717
718<p>
719  Google Play can help you set up a beta program for your app. After you sign
720  in to your Developer Console and have upload your APKs, you can set up groups
721  of users for alpha and beta testing the apps. You can start with a small
722  group of alpha testers, then move to a larger group of beta testers. Once
723  users are added, they access your app's store listing and install the app.
724  <strong>Users on alpha or beta versions cannot leave reviews or
725  ratings</strong>, so there is <strong>no risk to your rating</strong> on
726  Google Play. You need to arrange a mechanism for any testing feedback to be
727  delivered - such as a Google Forum or Google+.
728</p>
729
730<p>
731  The feedback you receive will help you adjust your UI, translations, and
732  store listing to ensure a great experience for users.
733</p>
734<!-- Related resources
735
736<table>
737  <tr>
738    <td>Beta-testing and Staged Rollouts
739See how you can facilitate testing with Google Play.</td>
740  </tr>
741</table> -->
742
743<div class="headerLine">
744  <h2 id="complete-details">
745    15. Complete the Apps’ Store Listing
746  </h2>
747
748
749</div>
750
751<p>
752  On Google Play, your apps’ product information is shown to users on their
753  store listing pages, the pages that users visit to learn more about your apps
754  and the pages from which they will decide to purchase or download your apps,
755  on their Android devices or on the web.
756</p>
757
758<p>
759  Google Play gives you a variety of ways to promote your apps and engage with
760  users on your store listing pages, from colorful graphics, screenshots, and
761  videos to localized descriptions, release details, and links to your other
762  apps. As you prepare to publish your apps, make sure that you take advantage
763  of all that your product detail pages can offer, making your apps as
764  compelling as possible to users.
765</p>
766
767<p>
768  You should begin planning your product pages in advance of your target launch
769  date, arranging for localized description, high-quality graphic assets,
770  screenshots and video, and so on.
771</p>
772
773<p>
774  As you get near your target publishing date, you should become familiar with
775  all the fields, options, and assets associated with the store listing
776  configuration page in the Developer Console. As you collect the information
777  and assets for the page, make sure that you can enter or upload it to the
778  Developer Console, until the page is complete and ready for publishing.
779</p>
780
781<p>
782  After you've set your apps’ geographic targeting in the Developer Console,
783  remember to add your localized store listing, promotional graphics, and so
784  on, for all of the languages that you support.
785</p>
786
787<p>
788  If your app is targeting tablet devices, make sure to include at least one
789  screenshot of the app running on a tablet, and highlight your apps’ support
790  for tablets in the app description, release notes, promotional campaigns, and
791  elsewhere.
792</p>
793
794<h3 class="rel-resources clearfloat">Related resources</h3>
795
796<div class="resource-widget resource-flow-layout col-13" data-query=
797"collection:distribute/toolsreference/launchchecklist/productdetails"
798data-sortorder="-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3"
799data-maxresults="6">
800</div>
801
802<div class="headerLine">
803  <h2 id="use-badges">
804    16. Use Google Play Badges and Links in your Promotional Campaigns
805  </h2>
806
807
808</div>
809
810<p>
811  Google Play badges give you an officially branded way of promoting your apps
812  to Android users. Use the <a href=
813  "{@docRoot}distribute/tools/promote/badges.html">Google Play Badge
814  generator</a> to quickly create badges to link users to your products from
815  web pages, ads, reviews, and more. You can also use special <a href=
816  "{@docRoot}distribute/tools/promote/linking.html">link formats</a> to link
817  directly to your store listing page, to a list of your products, or to search
818  results.
819</p>
820
821<p>
822  To help your apps get traction after launch, it's strongly recommended that
823  you support launch with a promotional campaign that announces your product
824  through many channels as possible, in as many countries as possible. For
825  example, you can promote a launch using ad placements, social network or blog
826  posts, video and other media, interviews and reviews, or any other channels
827  available.
828</p>
829
830<h3 class="rel-resources clearfloat">Related resources</h3>
831
832<div class="resource-widget resource-flow-layout col-13" data-query=
833"collection:distribute/toolsreference/launchchecklist/badges" data-sortorder=
834"-timestamp" data-cardsizes="9x3,9x3,6x3,9x3,9x3,9x3" data-maxresults="6">
835</div>
836
837<div class="headerLine">
838  <h2 id="final-checks">
839    17. Final Checks and Publishing
840  </h2>
841
842
843</div>
844
845<p>
846  When you think you’re ready to publish, sign in to the Developer Console and
847  take a few moments for a few final checks.
848</p>
849
850<p>
851  Make sure that:
852</p>
853
854<ul>
855  <li>
856    <p>
857      Your developer profile has the correct information and is linked to the
858      proper Google Wallet merchant account (if you’re selling products).
859    </p>
860  </li>
861
862  <li>
863    <p>
864      You have the right version of the apps uploaded.
865    </p>
866  </li>
867
868  <li>
869    <p>
870      All parts of your store listing are ready, including all graphic assets,
871      screenshots, video, localized descriptions, and so on.
872    </p>
873  </li>
874
875  <li>
876    <p>
877      You have set your app's pricing to free or priced.
878    </p>
879  </li>
880
881  <li>
882    <p>
883      You have set country (and carrier) targeting and priced your products (if
884      appropriate) in buyer currencies
885    </p>
886  </li>
887
888  <li>
889    <p>
890      "Compatible devices" shows that your apps are reaching the devices that
891      you’re targeting. If not, you should check with your development team on
892      the apps’ requirements and filtering rules.
893    </p>
894  </li>
895
896  <li>
897    <p>
898      You’ve provided the correct link to your website and the correct support
899      email address.
900    </p>
901  </li>
902
903  <li>
904    <p>
905      Your apps don’t violate content policy guidelines.
906    </p>
907  </li>
908
909  <li>
910    <p>
911      You’ve acknowledged that your apps meets the guidelines for Android
912      content on Google Play and also US export laws.
913    </p>
914  </li>
915</ul>
916
917<p>
918  Your apps are now ready to publish!
919</p>
920
921<p>
922  If you’re releasing an update, make sure to read the <a href=
923  "http://support.google.com/googleplay/android-developer/bin/answer.py?hl=en&amp;answer=113476&amp;topic=2365760&amp;ctx=topic">
924  requirements for publishing updates</a>.
925</p>
926
927<p>
928  When you’re ready, click the <strong>Publish</strong> button in the Developer
929  Console. Within a few hours, your apps will become available to users and
930  your product page will appear in Google Play for browsing, searching, or
931  linking from your promotional campaigns.
932</p>
933
934<h3 class="rel-resources clearfloat">Related resources</h3>
935
936<div class="resource-widget resource-flow-layout col-13" data-query=
937"collection:distribute/toolsreference/launchchecklist/finalchecks"
938data-sortorder="-timestamp" data-cardsizes="6x3,6x3,6x3,9x3,9x3,9x3"
939data-maxresults="6">
940</div>
941
942<div class="headerLine">
943  <h2 id="support-users">
944    18. Support Users after Launch
945  </h2>
946
947
948</div>
949
950<p>
951  After you publish apps or app updates, it's crucial for you to support your
952  customers. Prompt and courteous support can provide a better experience for
953  users that results in better ratings and more positive reviews for your
954  products. Users are likely to be more engaged with your app and recommend it
955  if you’re responsive to their needs and feedback. This is especially true
956  after publishing if you’re using a coordinated promotional campaign.
957</p>
958
959<p>
960  There are a number of ways that you can keep in touch with users and offer
961  them support. The most fundamental is to provide your <em>support email
962  address</em> on your store listing pages. Beyond that, you can provide
963  support in any way you choose, such as a forum, mailing list, or a Google+
964  page. The Google Play team provides user support for downloading, installing.
965  and payments issues, but issues that fall outside of these topics will be in
966  your domain. Examples of issues you can support include: feature requests,
967  questions about using the apps, and questions about compatibility settings.
968</p>
969
970<p>
971  After publishing, plan to:
972</p>
973
974<ul>
975  <li>
976    <p>
977      Check your ratings and reviews frequently on your apps’ store listing
978      pages. Watch for recurring themes that could signal bugs or other issues.
979    </p>
980  </li>
981
982  <li>
983    <p>
984      Be mindful of new Android platform version launches, as compatibility
985      settings for your apps might need to be updated.
986    </p>
987  </li>
988
989  <li>
990    <p>
991      Put a link to your support resources on your website and set up any other
992      support such as forums.
993    </p>
994  </li>
995
996  <li>
997    <p>
998      Provide an appropriate support email address on your store listing pages
999      and respond to users when they take the time to email you.
1000    </p>
1001  </li>
1002
1003  <li>
1004    <p>
1005      Beyond the automatic refund window offered by Google Play, be generous
1006      with your own refund policy, as satisfied users will be more likely to
1007      purchase in the future.
1008    </p>
1009  </li>
1010
1011  <li>
1012    <p>
1013      Acknowledge and fix issues in your apps. It helps to be transparent and
1014      list known issues on your store listing pages proactively.
1015    </p>
1016  </li>
1017
1018  <li>
1019    <p>
1020      Publish updates as frequently as you’re able, without sacrificing quality
1021      or annoying users with too-frequent updates.
1022    </p>
1023  </li>
1024
1025  <li>
1026    <p>
1027      With each update, make sure to provide a summary of what's changed. You
1028      can enter this information in the Developer Console. Users will read it
1029      and appreciate that you are serious about improving the quality of your
1030      apps.
1031    </p>
1032  </li>
1033</ul>
1034</ul>
1035
1036<h3 class="rel-resources clearfloat">Related resources</h3>
1037
1038<div class="resource-widget resource-flow-layout col-13"
1039  data-query="collection:distribute/toolsreference/launchchecklist/afterlaunch"
1040  data-sortOrder="-timestamp"
1041  data-cardSizes="9x3,9x3,9x3,9x3,9x3,9x3"
1042  data-maxResults="6"></div>
1043