1 /*
2 * Copyright (C) 2014 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "bindings/core/v8/V8Element.h"
33
34 #include "bindings/core/v8/Dictionary.h"
35 #include "bindings/core/v8/ExceptionState.h"
36 #include "bindings/core/v8/V8AnimationEffect.h"
37 #include "bindings/core/v8/V8AnimationPlayer.h"
38 #include "bindings/core/v8/V8Binding.h"
39 #include "bindings/core/v8/V8BindingMacros.h"
40 #include "core/animation/ElementAnimation.h"
41 #include "core/dom/Element.h"
42 #include "core/frame/UseCounter.h"
43 #include "platform/RuntimeEnabledFeatures.h"
44 #include "wtf/GetPtr.h"
45
46 namespace blink {
47
scrollLeftAttributeSetterCustom(v8::Local<v8::Value> value,const v8::PropertyCallbackInfo<void> & info)48 void V8Element::scrollLeftAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
49 {
50 ExceptionState exceptionState(ExceptionState::SetterContext, "scrollLeft", "Element", info.Holder(), info.GetIsolate());
51 Element* impl = V8Element::toImpl(info.Holder());
52
53 if (RuntimeEnabledFeatures::cssomSmoothScrollEnabled() && value->IsObject()) {
54 TONATIVE_VOID(Dictionary, scrollOptionsHorizontal, Dictionary(value, info.GetIsolate()));
55 impl->setScrollLeft(scrollOptionsHorizontal, exceptionState);
56 exceptionState.throwIfNeeded();
57 return;
58 }
59
60 TONATIVE_VOID_EXCEPTIONSTATE(float, position, toFloat(value, exceptionState), exceptionState);
61 impl->setScrollLeft(position);
62 }
63
scrollTopAttributeSetterCustom(v8::Local<v8::Value> value,const v8::PropertyCallbackInfo<void> & info)64 void V8Element::scrollTopAttributeSetterCustom(v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info)
65 {
66 ExceptionState exceptionState(ExceptionState::SetterContext, "scrollTop", "Element", info.Holder(), info.GetIsolate());
67 Element* impl = V8Element::toImpl(info.Holder());
68
69 if (RuntimeEnabledFeatures::cssomSmoothScrollEnabled() && value->IsObject()) {
70 TONATIVE_VOID(Dictionary, scrollOptionsVertical, Dictionary(value, info.GetIsolate()));
71 impl->setScrollTop(scrollOptionsVertical, exceptionState);
72 exceptionState.throwIfNeeded();
73 return;
74 }
75
76 TONATIVE_VOID_EXCEPTIONSTATE(float, position, toFloat(value, exceptionState), exceptionState);
77 impl->setScrollTop(position);
78 }
79
80 ////////////////////////////////////////////////////////////////////////////////
81 // Overload resolution for animate()
82 // FIXME: needs support for union types http://crbug.com/240176
83 ////////////////////////////////////////////////////////////////////////////////
84
85 // AnimationPlayer animate(AnimationEffect? effect);
animate1Method(const v8::FunctionCallbackInfo<v8::Value> & info)86 void animate1Method(const v8::FunctionCallbackInfo<v8::Value>& info)
87 {
88 Element* impl = V8Element::toImpl(info.Holder());
89 TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
90 v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect)), impl);
91 }
92
93 // [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect);
animate2Method(const v8::FunctionCallbackInfo<v8::Value> & info)94 void animate2Method(const v8::FunctionCallbackInfo<v8::Value>& info)
95 {
96 ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
97 Element* impl = V8Element::toImpl(info.Holder());
98 TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
99 RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, exceptionState);
100 if (exceptionState.throwIfNeeded())
101 return;
102 v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
103 }
104
105 // AnimationPlayer animate(AnimationEffect? effect, double timing);
animate3Method(const v8::FunctionCallbackInfo<v8::Value> & info)106 void animate3Method(const v8::FunctionCallbackInfo<v8::Value>& info)
107 {
108 Element* impl = V8Element::toImpl(info.Holder());
109 TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
110 TONATIVE_VOID(double, duration, static_cast<double>(info[1]->NumberValue()));
111 v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect, duration)), impl);
112 }
113
114 // AnimationPlayer animate(AnimationEffect? effect, Dictionary timing);
animate4Method(const v8::FunctionCallbackInfo<v8::Value> & info)115 void animate4Method(const v8::FunctionCallbackInfo<v8::Value>& info)
116 {
117 Element* impl = V8Element::toImpl(info.Holder());
118 TONATIVE_VOID(AnimationEffect*, effect, V8AnimationEffect::toImplWithTypeCheck(info.GetIsolate(), info[0]));
119 TONATIVE_VOID(Dictionary, timingInput, Dictionary(info[1], info.GetIsolate()));
120 if (!timingInput.isUndefinedOrNull() && !timingInput.isObject()) {
121 V8ThrowException::throwTypeError(ExceptionMessages::failedToExecute("animate", "Element", "parameter 2 ('timingInput') is not an object."), info.GetIsolate());
122 return;
123 }
124 v8SetReturnValueFast(info, WTF::getPtr(ElementAnimation::animate(*impl, effect, timingInput)), impl);
125 }
126
127 // [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect, double timing);
animate5Method(const v8::FunctionCallbackInfo<v8::Value> & info)128 void animate5Method(const v8::FunctionCallbackInfo<v8::Value>& info)
129 {
130 ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
131 Element* impl = V8Element::toImpl(info.Holder());
132 TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
133 TONATIVE_VOID(double, duration, static_cast<double>(info[1]->NumberValue()));
134 RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, duration, exceptionState);
135 if (exceptionState.throwIfNeeded())
136 return;
137 v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
138 }
139
140 // [RaisesException] AnimationPlayer animate(sequence<Dictionary> effect, Dictionary timing);
animate6Method(const v8::FunctionCallbackInfo<v8::Value> & info)141 void animate6Method(const v8::FunctionCallbackInfo<v8::Value>& info)
142 {
143 ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), info.GetIsolate());
144 Element* impl = V8Element::toImpl(info.Holder());
145 TONATIVE_VOID_EXCEPTIONSTATE(Vector<Dictionary>, keyframes, toImplArray<Dictionary>(info[0], 1, info.GetIsolate(), exceptionState), exceptionState);
146 TONATIVE_VOID(Dictionary, timingInput, Dictionary(info[1], info.GetIsolate()));
147 if (!timingInput.isUndefinedOrNull() && !timingInput.isObject()) {
148 exceptionState.throwTypeError("parameter 2 ('timingInput') is not an object.");
149 exceptionState.throwIfNeeded();
150 return;
151 }
152 RefPtrWillBeRawPtr<AnimationPlayer> result = ElementAnimation::animate(*impl, keyframes, timingInput, exceptionState);
153 if (exceptionState.throwIfNeeded())
154 return;
155 v8SetReturnValueFast(info, WTF::getPtr(result.release()), impl);
156 }
157
animateMethodCustom(const v8::FunctionCallbackInfo<v8::Value> & info)158 void V8Element::animateMethodCustom(const v8::FunctionCallbackInfo<v8::Value>& info)
159 {
160 v8::Isolate* isolate = info.GetIsolate();
161 ExceptionState exceptionState(ExceptionState::ExecutionContext, "animate", "Element", info.Holder(), isolate);
162 // AnimationPlayer animate(
163 // (AnimationEffect or sequence<Dictionary>)? effect,
164 // optional (double or Dictionary) timing);
165 switch (info.Length()) {
166 case 1:
167 // null resolved as to AnimationEffect, as if the member were nullable:
168 // (AnimationEffect? or sequence<Dictionary>)
169 // instead of the *union* being nullable:
170 // (AnimationEffect or sequence<Dictionary>)?
171 // AnimationPlayer animate(AnimationEffect? effect);
172 if (info[0]->IsNull()) {
173 animate1Method(info);
174 return;
175 }
176 // AnimationPlayer animate(AnimationEffect effect);
177 if (V8AnimationEffect::hasInstance(info[0], isolate)) {
178 animate1Method(info);
179 return;
180 }
181 // [MeasureAs=ElementAnimateKeyframeListEffectNoTiming]
182 // AnimationPlayer animate(sequence<Dictionary> effect);
183 if (info[0]->IsArray()) {
184 UseCounter::count(callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectNoTiming);
185 animate2Method(info);
186 return;
187 }
188 break;
189 case 2:
190 // As above, null resolved to AnimationEffect
191 // AnimationPlayer animate(AnimationEffect? effect, Dictionary timing);
192 if (info[0]->IsNull() && info[1]->IsObject()) {
193 animate4Method(info);
194 return;
195 }
196 // AnimationPlayer animate(AnimationEffect? effect, double timing);
197 if (info[0]->IsNull()) {
198 animate3Method(info);
199 return;
200 }
201 // AnimationPlayer animate(AnimationEffect effect, Dictionary timing);
202 if (V8AnimationEffect::hasInstance(info[0], isolate)
203 && info[1]->IsObject()) {
204 animate4Method(info);
205 return;
206 }
207 // AnimationPlayer animate(AnimationEffect effect, double timing);
208 if (V8AnimationEffect::hasInstance(info[0], isolate)) {
209 animate3Method(info);
210 return;
211 }
212 // [MeasureAs=ElementAnimateKeyframeListEffectObjectTiming]
213 // AnimationPlayer animate(sequence<Dictionary> effect, Dictionary timing);
214 if (info[0]->IsArray() && info[1]->IsObject()) {
215 UseCounter::count(callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectObjectTiming);
216 animate6Method(info);
217 return;
218 }
219 // [MeasureAs=ElementAnimateKeyframeListEffectDoubleTiming]
220 // AnimationPlayer animate(sequence<Dictionary> effect, double timing);
221 if (info[0]->IsArray()) {
222 UseCounter::count(callingExecutionContext(isolate), UseCounter::ElementAnimateKeyframeListEffectDoubleTiming);
223 animate5Method(info);
224 return;
225 }
226 break;
227 default:
228 setArityTypeError(exceptionState, "[1]", info.Length());
229 exceptionState.throwIfNeeded();
230 return;
231 break;
232 }
233 exceptionState.throwTypeError("No function was found that matched the signature provided.");
234 exceptionState.throwIfNeeded();
235 }
236
237 } // namespace blink
238