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1 /*
2  * Copyright (C) 2007 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #include "config.h"
30 #include "core/frame/Console.h"
31 
32 #include "bindings/core/v8/ScriptCallStackFactory.h"
33 #include "core/frame/ConsoleTypes.h"
34 #include "core/frame/FrameConsole.h"
35 #include "core/frame/FrameHost.h"
36 #include "core/frame/LocalFrame.h"
37 #include "core/inspector/ConsoleAPITypes.h"
38 #include "core/inspector/ScriptArguments.h"
39 #include "core/inspector/ScriptCallStack.h"
40 #include "core/page/Chrome.h"
41 #include "core/page/ChromeClient.h"
42 #include "core/timing/MemoryInfo.h"
43 #include "platform/TraceEvent.h"
44 #include "wtf/text/CString.h"
45 #include "wtf/text/WTFString.h"
46 
47 namespace blink {
48 
Console(LocalFrame * frame)49 Console::Console(LocalFrame* frame)
50     : DOMWindowProperty(frame)
51 {
52 }
53 
~Console()54 Console::~Console()
55 {
56 }
57 
trace(Visitor * visitor)58 void Console::trace(Visitor* visitor)
59 {
60     ConsoleBase::trace(visitor);
61     DOMWindowProperty::trace(visitor);
62 }
63 
context()64 ExecutionContext* Console::context()
65 {
66     if (!frame())
67         return 0;
68     return frame()->document();
69 }
70 
reportMessageToConsole(PassRefPtrWillBeRawPtr<ConsoleMessage> consoleMessage)71 void Console::reportMessageToConsole(PassRefPtrWillBeRawPtr<ConsoleMessage> consoleMessage)
72 {
73     if (!frame())
74         return;
75 
76     frame()->console().addMessage(consoleMessage);
77 }
78 
memory() const79 PassRefPtrWillBeRawPtr<MemoryInfo> Console::memory() const
80 {
81     // FIXME: Because we create a new object here each time,
82     // console.memory !== console.memory, which seems wrong.
83     return MemoryInfo::create();
84 }
85 
86 } // namespace blink
87