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1 /*
2  * Copyright (C) 2010 Google Inc.  All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "platform/network/WebSocketHandshakeResponse.h"
33 
34 #include "platform/network/WebSocketHandshakeRequest.h"
35 #include "wtf/Assertions.h"
36 #include "wtf/text/AtomicString.h"
37 
38 namespace blink {
39 
WebSocketHandshakeResponse()40 WebSocketHandshakeResponse::WebSocketHandshakeResponse()
41 {
42 }
43 
~WebSocketHandshakeResponse()44 WebSocketHandshakeResponse::~WebSocketHandshakeResponse()
45 {
46 }
47 
statusCode() const48 int WebSocketHandshakeResponse::statusCode() const
49 {
50     return m_statusCode;
51 }
52 
setStatusCode(int statusCode)53 void WebSocketHandshakeResponse::setStatusCode(int statusCode)
54 {
55     ASSERT(statusCode >= 100 && statusCode < 600);
56     m_statusCode = statusCode;
57 }
58 
statusText() const59 const String& WebSocketHandshakeResponse::statusText() const
60 {
61     return m_statusText;
62 }
63 
setStatusText(const String & statusText)64 void WebSocketHandshakeResponse::setStatusText(const String& statusText)
65 {
66     m_statusText = statusText;
67 }
68 
headerFields() const69 const HTTPHeaderMap& WebSocketHandshakeResponse::headerFields() const
70 {
71     return m_headerFields;
72 }
73 
addHeaderField(const AtomicString & name,const AtomicString & value)74 void WebSocketHandshakeResponse::addHeaderField(const AtomicString& name, const AtomicString& value)
75 {
76     WebSocketHandshakeRequest::addAndMergeHeader(&m_headerFields, name, value);
77 }
78 
clearHeaderFields()79 void WebSocketHandshakeResponse::clearHeaderFields()
80 {
81     m_headerFields.clear();
82 }
83 
84 } // namespace blink
85