1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "platform/network/WebSocketHandshakeResponse.h"
33
34 #include "platform/network/WebSocketHandshakeRequest.h"
35 #include "wtf/Assertions.h"
36 #include "wtf/text/AtomicString.h"
37
38 namespace blink {
39
WebSocketHandshakeResponse()40 WebSocketHandshakeResponse::WebSocketHandshakeResponse()
41 {
42 }
43
~WebSocketHandshakeResponse()44 WebSocketHandshakeResponse::~WebSocketHandshakeResponse()
45 {
46 }
47
statusCode() const48 int WebSocketHandshakeResponse::statusCode() const
49 {
50 return m_statusCode;
51 }
52
setStatusCode(int statusCode)53 void WebSocketHandshakeResponse::setStatusCode(int statusCode)
54 {
55 ASSERT(statusCode >= 100 && statusCode < 600);
56 m_statusCode = statusCode;
57 }
58
statusText() const59 const String& WebSocketHandshakeResponse::statusText() const
60 {
61 return m_statusText;
62 }
63
setStatusText(const String & statusText)64 void WebSocketHandshakeResponse::setStatusText(const String& statusText)
65 {
66 m_statusText = statusText;
67 }
68
headerFields() const69 const HTTPHeaderMap& WebSocketHandshakeResponse::headerFields() const
70 {
71 return m_headerFields;
72 }
73
addHeaderField(const AtomicString & name,const AtomicString & value)74 void WebSocketHandshakeResponse::addHeaderField(const AtomicString& name, const AtomicString& value)
75 {
76 WebSocketHandshakeRequest::addAndMergeHeader(&m_headerFields, name, value);
77 }
78
clearHeaderFields()79 void WebSocketHandshakeResponse::clearHeaderFields()
80 {
81 m_headerFields.clear();
82 }
83
84 } // namespace blink
85