1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "config.h"
27 #include "web/GraphicsLayerFactoryChromium.h"
28
29 #include "platform/graphics/GraphicsLayer.h"
30 #include "web/WebViewImpl.h"
31
32 namespace blink {
33
GraphicsLayerFactoryChromium(WebViewImpl * webView)34 GraphicsLayerFactoryChromium::GraphicsLayerFactoryChromium(WebViewImpl* webView)
35 : m_webView(webView)
36 {
37 }
38
~GraphicsLayerFactoryChromium()39 GraphicsLayerFactoryChromium::~GraphicsLayerFactoryChromium()
40 {
41 }
42
createGraphicsLayer(GraphicsLayerClient * client)43 PassOwnPtr<GraphicsLayer> GraphicsLayerFactoryChromium::createGraphicsLayer(GraphicsLayerClient* client)
44 {
45 OwnPtr<GraphicsLayer> layer = adoptPtr(new GraphicsLayer(client));
46 m_webView->registerForAnimations(layer->platformLayer());
47 return layer.release();
48 }
49
50 } // namespace blink
51