Searched refs:NeedTwoSpillSlot (Results 1 – 1 of 1) sorted by relevance
562 static bool NeedTwoSpillSlot(Primitive::Type type) { in NeedTwoSpillSlot() function593 if (NeedTwoSpillSlot(parent->GetType())) { in AllocateSpillSlotFor()657 if (NeedTwoSpillSlot(interval->GetType())) { in ConvertToLocation()808 NeedTwoSpillSlot(interval->GetType()) in ConnectSiblings()