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Searched refs:NeedTwoSpillSlot (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dregister_allocator.cc562 static bool NeedTwoSpillSlot(Primitive::Type type) { in NeedTwoSpillSlot() function
593 if (NeedTwoSpillSlot(parent->GetType())) { in AllocateSpillSlotFor()
657 if (NeedTwoSpillSlot(interval->GetType())) { in ConvertToLocation()
808 NeedTwoSpillSlot(interval->GetType()) in ConnectSiblings()