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Searched refs:new_state (Results 1 – 10 of 10) sorted by relevance

/art/runtime/
Dthread-inl.h48 inline ThreadState Thread::SetState(ThreadState new_state) { in SetState() argument
51 DCHECK_NE(new_state, kRunnable); in SetState()
55 tls32_.state_and_flags.as_struct.state = new_state; in SetState()
80 inline void Thread::TransitionFromRunnableToSuspended(ThreadState new_state) { in TransitionFromRunnableToSuspended() argument
82 DCHECK_NE(new_state, kRunnable); in TransitionFromRunnableToSuspended()
97 new_state_and_flags.as_struct.state = new_state; in TransitionFromRunnableToSuspended()
Dindirect_reference_table.h342 void SetSegmentState(uint32_t new_state) { in SetSegmentState() argument
343 segment_state_.all = new_state; in SetSegmentState()
Dmonitor_test.cc120 LockWord::LockState new_state = lock_after.GetState(); in Run() local
123 if (LockWord::LockState::kThinLocked != new_state) { in Run()
125 ASSERT_EQ(LockWord::LockState::kThinLocked, new_state); // To fail the test. in Run()
Dthread.h187 ThreadState SetState(ThreadState new_state);
224 void TransitionFromRunnableToSuspended(ThreadState new_state)
871 ThreadState SetStateUnsafe(ThreadState new_state) { in SetStateUnsafe() argument
873 tls32_.state_and_flags.as_struct.state = new_state; in SetStateUnsafe()
Druntime.cc1029 void Runtime::SetStatsEnabled(bool new_state) { in SetStatsEnabled() argument
1032 if (new_state == true) { in SetStatsEnabled()
1036 if (stats_enabled_ != new_state) { in SetStatsEnabled()
1039 } else if (stats_enabled_ != new_state) { in SetStatsEnabled()
1042 stats_enabled_ = new_state; in SetStatsEnabled()
Druntime.h399 void SetStatsEnabled(bool new_state) LOCKS_EXCLUDED(Locks::instrument_entrypoints_lock_,
/art/runtime/base/unix_file/
Dfd_file.h101 void resetGuard(GuardState new_state) { in resetGuard() argument
103 guard_state_ = new_state; in resetGuard()
/art/runtime/jdwp/
Djdwp_priv.h88 void SetAwaitingHandshake(bool new_state);
Djdwp_main.cc102 void JdwpNetStateBase::SetAwaitingHandshake(bool new_state) { in SetAwaitingHandshake() argument
103 awaiting_handshake_ = new_state; in SetAwaitingHandshake()
/art/runtime/arch/
Dstub_test.cc621 LockWord::LockState new_state = lock_after.GetState(); in TEST_F() local
622 EXPECT_EQ(LockWord::LockState::kThinLocked, new_state); in TEST_F()
697 LockWord::LockState new_state = lock_after.GetState(); in TestUnlockObject() local
698 EXPECT_EQ(LockWord::LockState::kUnlocked, new_state); in TestUnlockObject()