Searched refs:ok (Results 1 – 5 of 5) sorted by relevance
1 recursiveSync ok2 nestedMayThrow ok3 constantLock ok4 excessiveNesting ok5 notNested ok6 twoPath ok7 triplet ok
132 Elf32_Word GetHashBucket(size_t i, bool* ok) const;133 Elf32_Word GetHashChain(size_t i, bool* ok) const;
678 Elf32_Word ElfFile::GetHashBucket(size_t i, bool* ok) const { in GetHashBucket()680 *ok = false; in GetHashBucket()683 *ok = true; in GetHashBucket()688 Elf32_Word ElfFile::GetHashChain(size_t i, bool* ok) const { in GetHashChain()690 *ok = false; in GetHashChain()693 *ok = true; in GetHashChain()793 bool ok; in FindDynamicSymbol() local794 Elf32_Word symbol_and_chain_index = GetHashBucket(bucket_index, &ok); in FindDynamicSymbol()795 if (!ok) { in FindDynamicSymbol()807 symbol_and_chain_index = GetHashChain(symbol_and_chain_index, &ok); in FindDynamicSymbol()[all …]
1680 jint ok = vm_->DetachCurrentThread(); in TEST_F() local1681 EXPECT_EQ(JNI_OK, ok); in TEST_F()
348 EXPECT_TRUE(res.ok) << res.error_msg; in Driver()349 if (!res.ok) { in Driver()383 bool ok; member536 res->ok = false; in Compile()587 res->ok = true; in Compile()