Searched refs:reachable (Results 1 – 1 of 1) sorted by relevance
1594 ArenaBitVector* reachable, in ComputeUnvisitedReachableFrom() argument1598 reachable->ClearAllBits(); in ComputeUnvisitedReachableFrom()1608 if (!pred_bb->visited && !reachable->IsBitSet(pred_bb->id)) { in ComputeUnvisitedReachableFrom()1609 reachable->SetBit(pred_bb->id); in ComputeUnvisitedReachableFrom()1684 ArenaBitVector* reachable = in ComputeTopologicalSortOrder() local1687 if (reachable == nullptr || reachable->IsBitSet(candidate_id)) { in ComputeTopologicalSortOrder()1738 ArenaBitVector* reachable = in ComputeTopologicalSortOrder() local1740 loop_head_reachable_from[bb->id] = reachable; in ComputeTopologicalSortOrder()1741 ComputeUnvisitedReachableFrom(this, bb->id, reachable, &tmp_stack); in ComputeTopologicalSortOrder()