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Searched refs:sp_mask1 (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dstack_map_test.cc76 ArenaBitVector sp_mask1(&arena, 0, true); in TEST() local
77 sp_mask1.SetBit(2); in TEST()
78 sp_mask1.SetBit(4); in TEST()
79 stream.AddStackMapEntry(0, 64, 0x3, &sp_mask1, 2, 2); in TEST()
87 sp_mask1.SetBit(8); in TEST()
108 ASSERT_TRUE(SameBits(stack_mask, sp_mask1)); in TEST()