Searched refs:sp_mask1 (Results 1 – 1 of 1) sorted by relevance
76 ArenaBitVector sp_mask1(&arena, 0, true); in TEST() local77 sp_mask1.SetBit(2); in TEST()78 sp_mask1.SetBit(4); in TEST()79 stream.AddStackMapEntry(0, 64, 0x3, &sp_mask1, 2, 2); in TEST()87 sp_mask1.SetBit(8); in TEST()108 ASSERT_TRUE(SameBits(stack_mask, sp_mask1)); in TEST()