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Searched refs:sp_mask2 (Results 1 – 1 of 1) sorted by relevance

/art/compiler/optimizing/
Dstack_map_test.cc85 ArenaBitVector sp_mask2(&arena, 0, true); in TEST() local
86 sp_mask2.SetBit(3); in TEST()
88 stream.AddStackMapEntry(1, 128, 0xFF, &sp_mask2, 1, 0); in TEST()
129 ASSERT_TRUE(SameBits(stack_mask, sp_mask2)); in TEST()