Searched refs:progressScopeStart (Results 1 – 2 of 2) sorted by relevance
58 progressScopeStart(0), in ScreenRecoveryUI()157 float p = progressScopeStart + progress * progressScopeSize; in draw_progress_locked()426 progressScopeStart = 0; in SetProgressType()437 progressScopeStart += progressScopeSize; in ShowProgress()
80 float progressScopeStart, progressScopeSize, progress; variable