Searched refs:strFileName (Results 1 – 2 of 2) sorted by relevance
129 const char *strFileName ) in CompileShader() argument132 bool b = JNIHelper::GetInstance()->ReadFile( strFileName, &data ); in CompileShader()135 LOGI( "Can not open a file:%s", strFileName ); in CompileShader()
83 bool CompileShader( GLuint *shader, const GLenum type, const char *strFileName );