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Searched refs:strFileName (Results 1 – 2 of 2) sorted by relevance

/development/ndk/sources/android/ndk_helper/
Dshader.cpp129 const char *strFileName ) in CompileShader() argument
132 bool b = JNIHelper::GetInstance()->ReadFile( strFileName, &data ); in CompileShader()
135 LOGI( "Can not open a file:%s", strFileName ); in CompileShader()
Dshader.h83 bool CompileShader( GLuint *shader, const GLenum type, const char *strFileName );