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Searched refs:NORMAL_LOCATION (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.h39 NORMAL_LOCATION = 1, enumerator
311 … const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()
317 … const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()
395 … const GLClientState::VertexAttribState *state = getState(GLClientState::NORMAL_LOCATION); in getClientStateParameter()
DGLDecoderContextData.h28 NORMAL_LOCATION = 1, enumerator
DGLClientState.cpp44 m_states[NORMAL_LOCATION].glConst = GL_NORMAL_ARRAY; in GLClientState()
139 retval = int(NORMAL_LOCATION); in getLocation()
171 state = getState(GLClientState::NORMAL_LOCATION); in getClientStatePointer()
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp277 ctx->m_state->setState(GLClientState::NORMAL_LOCATION, 3, type, false, stride, data); in s_glNormalPointer()
431 case GLClientState::NORMAL_LOCATION: in sendVertexData()
471 case GLClientState::NORMAL_LOCATION: in sendVertexData()