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Searched refs:NUM_MATERIALS (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish/camera/fake-pipeline2/
DScene.h125 NUM_MATERIALS enumerator
128 uint32_t mCurrentColors[NUM_MATERIALS*NUM_CHANNELS];
181 static const float kMaterials_xyY[NUM_MATERIALS][3];
182 static const uint8_t kMaterialsFlags[NUM_MATERIALS];
DScene.cpp270 for (int i = 0; i < NUM_MATERIALS; i++) { in calculateScene()
450 const float Scene::kMaterials_xyY[Scene::NUM_MATERIALS][3] = {
464 const uint8_t Scene::kMaterialsFlags[Scene::NUM_MATERIALS] = {