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Searched refs:firstUse (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp305 GLboolean* firstUse) in bindTexture() argument
334 if (firstUse) { in bindTexture()
335 *firstUse = first; in bindTexture()
DGLClientState.h175 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.cpp623 GLboolean firstUse; in s_glBindTexture() local
624 if ((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR) { in s_glBindTexture()
637 if (target == GL_TEXTURE_EXTERNAL_OES && firstUse) { in s_glBindTexture()
/device/generic/goldfish/opengl/system/GLESv2_enc/
DGL2Encoder.cpp1064 GLboolean firstUse; in s_glBindTexture() local
1066 SET_ERROR_IF((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR, err); in s_glBindTexture()
1075 if (target == GL_TEXTURE_EXTERNAL_OES && firstUse) { in s_glBindTexture()