Searched refs:firstUse (Results 1 – 4 of 4) sorted by relevance
305 GLboolean* firstUse) in bindTexture() argument334 if (firstUse) { in bindTexture()335 *firstUse = first; in bindTexture()
175 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
623 GLboolean firstUse; in s_glBindTexture() local624 if ((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR) { in s_glBindTexture()637 if (target == GL_TEXTURE_EXTERNAL_OES && firstUse) { in s_glBindTexture()
1064 GLboolean firstUse; in s_glBindTexture() local1066 SET_ERROR_IF((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR, err); in s_glBindTexture()1075 if (target == GL_TEXTURE_EXTERNAL_OES && firstUse) { in s_glBindTexture()