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Searched refs:glActiveTexture_client_proc_t (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_client_context.h11 glActiveTexture_client_proc_t glActiveTexture;
DGL2Encoder.h212 glActiveTexture_client_proc_t m_glActiveTexture_enc;
Dgl2_client_context.cpp13 glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData); in initDispatchByName()
Dgl2_client_proc.h12 typedef void (gl2_APIENTRY *glActiveTexture_client_proc_t) (void * ctx, GLenum); typedef
/device/generic/goldfish/opengl/system/GLESv1_enc/
DGLEncoder.h86 glActiveTexture_client_proc_t m_glActiveTexture_enc;
Dgl_client_context.h49 glActiveTexture_client_proc_t glActiveTexture;
Dgl_client_context.cpp51 glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData); in initDispatchByName()
Dgl_client_proc.h50 typedef void (gl_APIENTRY *glActiveTexture_client_proc_t) (void * ctx, GLenum); typedef